Setting collision shape on Initialize() func does not work as expected #50
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Ullanar
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Is this a bug?
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You'll want to be using a |
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Hello! trying to initialize class with collision shape and using
Initialize
func create shape for itIf I understand correctly that code should create class with filled collision shape
But it does not seems that case


Did I miss smth or this is a bug?
UPD: It seems like
Initialize()
method even was not called. Still think what I miss something, can you suggest a solution?Beta Was this translation helpful? Give feedback.
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