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battleground_db.yml
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# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Battleground Queue Database
###########################################################################
#
# Battleground Queue Settings
#
###########################################################################
# - Id Unique ID for the battleground type.
# Name Name of the battleground. Must be the exact same as in the client for players to be able to join.
# MinPlayers Minimum number of players required on each team. (Default: 1)
# MaxPlayers Maximum number of players on each team. (Default: MAX_BG_MEMBERS / 2)
# MinLevel Minimum level required to join the battleground. (Default: 1)
# MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value)
# Deserter Amount of time in seconds a player is marked deserter. (Default: 600)
# StartDelay Amount of time in seconds once a queue is filled before players are warped. (Default: 0)
# Join: Which application type is accepted. The entryqueuelist.lub can visually disable these options.
# Solo Able to join a queue as an individual. (Default: true)
# Party Able to join a queue as a party. (Default: true)
# Guild Able to join a queue as a guild. (Default: true)
# JobRestrictions List of jobs that are unable to join the battleground.
# Locations: Battleground location settings.
# - Map The map on which the battleground will be played.
# StartEvent NPC event triggered when the battleground starts.
# TeamA: TeamA settings.
# RespawnX X coordinate for warping on death.
# RespawnY Y coordinate for warping on death.
# DeathEvent NPC event triggered when a player dies.
# QuitEvent NPC event triggered when a player quits.
# ActiveEvent NPC event triggered when a player joints an active battleground.
# Variable Name of BG ID variable used in the battleground script.
# TeamB: TeamB settings.
# RespawnX X coordinate for warping on death.
# RespawnY Y coordinate for warping on death.
# DeathEvent NPC event triggered when a player dies.
# QuitEvent NPC event triggered when a player quits.
# ActiveEvent NPC event triggered when a player joints an active battleground.
# Variable Name of BG ID variable used in the battleground script.
###########################################################################
Header:
Type: BATTLEGROUND_DB
Version: 1
Body:
- Id: 1
Name: Tierra Gorge
MinPlayers: 6
MinLevel: 80
JobRestrictions:
Novice: true
SuperNovice: true
Novice_High: true
Baby: true
Super_Baby: true
Super_Novice_E: true
Super_Baby_E: true
Locations:
- Map: bat_a01
StartEvent: start#bat_a01::OnReadyCheck
TeamA:
RespawnX: 50
RespawnY: 374
QuitEvent: start#bat_a01::OnGuillaumeQuit
ActiveEvent: start#bat_a01::OnGuillaumeActive
Variable: $@TierraBG1_id1
TeamB:
RespawnX: 42
RespawnY: 16
QuitEvent: start#bat_a01::OnCroixQuit
ActiveEvent: start#bat_a01::OnCroixActive
Variable: $@TierraBG1_id2
- Map: bat_a02
StartEvent: start#bat_a02::OnReadyCheck
TeamA:
RespawnX: 50
RespawnY: 374
QuitEvent: start#bat_a02::OnGuillaumeQuit
ActiveEvent: start#bat_a02::OnGuillaumeActive
Variable: $@TierraBG2_id1
TeamB:
RespawnX: 42
RespawnY: 16
QuitEvent: start#bat_a02::OnCroixQuit
ActiveEvent: start#bat_a02::OnCroixActive
Variable: $@TierraBG2_id2
- Id: 2
Name: Flavius
MinPlayers: 6
MinLevel: 80
JobRestrictions:
Novice: true
SuperNovice: true
Novice_High: true
Baby: true
Super_Baby: true
Super_Novice_E: true
Super_Baby_E: true
Locations:
- Map: bat_b01
StartEvent: start#bat_b01::OnReadyCheck
TeamA:
RespawnX: 10
RespawnY: 290
QuitEvent: start#bat_b01::OnGuillaumeQuit
ActiveEvent: start#bat_b01::OnGuillaumeActive
Variable: $@FlaviusBG1_id1
TeamB:
RespawnX: 390
RespawnY: 10
QuitEvent: start#bat_b01::OnCroixQuit
ActiveEvent: start#bat_b01::OnCroixActive
Variable: $@FlaviusBG1_id2
- Map: bat_b02
StartEvent: start#bat_b02::OnReadyCheck
TeamA:
RespawnX: 10
RespawnY: 290
QuitEvent: start#bat_b02::OnGuillaumeQuit
ActiveEvent: start#bat_b02::OnGuillaumeActive
Variable: $@FlaviusBG2_id1
TeamB:
RespawnX: 390
RespawnY: 10
QuitEvent: start#bat_b02::OnCroixQuit
ActiveEvent: start#bat_b02::OnCroixActive
Variable: $@FlaviusBG2_id2
- Id: 3
Name: KVM (Level 80 and up)
MinPlayers: 5
MinLevel: 80
Locations:
- Map: bat_c01
StartEvent: KvM01_BG::OnStart
TeamA:
RespawnX: 52
RespawnY: 129
DeathEvent: KvM01_BG::OnGuillaumeDie
QuitEvent: KvM01_BG::OnGuillaumeQuit
ActiveEvent: KvM01_BG::OnGuillaumeActive
Variable: $@KvM01BG_id1
TeamB:
RespawnX: 147
RespawnY: 55
DeathEvent: KvM01_BG::OnCroixDie
QuitEvent: KvM01_BG::OnCroixQuit
ActiveEvent: KvM01_BG::OnCroixActive
Variable: $@KvM01BG_id2
- Id: 4
Name: KVM (Level 60~79)
MinPlayers: 5
MinLevel: 60
MaxLevel: 79
Locations:
- Map: bat_c02
StartEvent: KvM02_BG::OnStart
TeamA:
RespawnX: 52
RespawnY: 129
DeathEvent: KvM02_BG::OnGuillaumeDie
QuitEvent: KvM02_BG::OnGuillaumeQuit
ActiveEvent: KvM02_BG::OnGuillaumeActive
Variable: $@KvM02BG_id1
TeamB:
RespawnX: 147
RespawnY: 55
DeathEvent: KvM02_BG::OnCroixDie
QuitEvent: KvM02_BG::OnCroixQuit
ActiveEvent: KvM02_BG::OnCroixActive
Variable: $@KvM02BG_id2
- Id: 5
Name: KVM (Level 59 and below
MinPlayers: 5
MaxLevel: 59
Locations:
- Map: bat_c03
StartEvent: KvM03_BG::OnStart
TeamA:
RespawnX: 52
RespawnY: 129
DeathEvent: KvM03_BG::OnGuillaumeDie
QuitEvent: KvM03_BG::OnGuillaumeQuit
ActiveEvent: KvM03_BG::OnGuillaumeActive
Variable: $@KvM03BG_id1
TeamB:
RespawnX: 147
RespawnY: 55
DeathEvent: KvM03_BG::OnCroixDie
QuitEvent: KvM03_BG::OnCroixQuit
ActiveEvent: KvM03_BG::OnCroixActive
Variable: $@KvM03BG_id2
Footer:
Imports:
- Path: db/import/battleground_db.yml