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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[0.3.0] - 2025-02-21

Updated

  • Allow the GPU compressor to use row based offsets into the texture to allow submitting smaller chunks of work.

[0.2.1] - 2025-02-17

Updated

  • Fix BC6H encoding for black pixels
  • Use adapter limits in the example compressor
  • Improve PSNR output CPU of when compared to the GPU versions of BC6H / BC7

[0.2.0] - 2025-01-22

Added

  • Provide more feature flags for optional features
  • Implemented CPU based BC6H encoding
  • Implemented CPU based BC7 encoding

[0.1.1] - 2025-01-20

Updated

  • Fix compilation with no default features.

[0.1.0] - 2025-01-20

Added

  • Initial release.