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Integrate some of bqt #5

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huntfx opened this issue Sep 30, 2021 · 6 comments
Open

Integrate some of bqt #5

huntfx opened this issue Sep 30, 2021 · 6 comments
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enhancement New feature or request

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@huntfx
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huntfx commented Sep 30, 2021

A coworker came across this for Blender, will have a look at some point to see if it's worth integrating any of it.

@huntfx huntfx added the enhancement New feature or request label Sep 30, 2021
@huntfx huntfx self-assigned this Sep 30, 2021
@hannesdelbeke
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hannesdelbeke commented Sep 29, 2022

hey recently appointed maintainer of bqt here
current version of bqt has some bugs but we have PRs up that address this
edit: PR is merged in now

@huntfx
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huntfx commented Sep 30, 2022

Ah nice one, and thanks for the reminder too, I still need to set aside a bit of time to properly look into this :)

@hannesdelbeke
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think the easiest thing would be to just steal the stylesheet from bqt
there also is one for unreal on github you could steal

@hannesdelbeke
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@huntfx
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huntfx commented Oct 4, 2022

Thanks a bunch, that's be super helpful :) It currently only uses QPalette for the colours, so I'll just need to code in a bit for stylesheets too (or see if I can use those to generate a palette).

With bqt I was mainly hoping I might be able to get a better integration with Blender, similar to how I've got Maya and Nuke set up. We very rarely use Blender at work though so I haven't had much chance to experiment with it yet.

@hannesdelbeke
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yes bqt has great integration, ex. widgets stay in foreground etc. it wraps blender in a PySide2 qtWindow. (i've gotten it to work with Qt5.py in the past, think there were some issues with Qt.py)

it does rely on wrapping blender on startup, so it's not a widget you can just inherit.
where as it seems vfxwindow is just a widget class? (forgive my ignorance if wrong)
so ideally the user would install bqt, and then use the vfxwindow widget is how i imagine it

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