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/live/scene/fire_as_selected not working as expected? #148
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Hmm, I wonder if this is actually an internal Live issue!? The LOM documentation says:
But it seems that the call does actually honour the specified scene_id. Hmm. One of the principles I am applying throughout AbletonOSC is as much as possible to pass-through the design of LOM to the OSC interface, but this is a slightly perplexing one. |
The error I get when not sending a scene id is
I guess that is an error message from AbletonOSC and not coming from Live, right? |
It's a good point, but the Instead, I've added a new method The only question is whether there should also be another method that fires the selected scene but keeps it selected. |
Whether this call selects the next scene or not is set in Live's preferences. Is there a way to select a scene, like |
@ideoforms
I just tried
/live/scene/fire_as_selected
and think it does not work as it should.It is supposed to fire the scene that is selected in Live (same as if I hit Enter on a selected scene in Live).
So it should not be necessary to send a scene id as the scene id is already set by the selection in Live.
But if I don't send a scene id, I get an error.
Example of what happens when sending a scene id:
/live/scene/fire_as_selected [0]
-> scene 0 is fired (same as with /fire [0]) and scene 3 is selected (as I have set "select next scene on launch" in Live preferences)
What I would expect is the selected scene 2 being fired and (with my preferences) scene 3 being selected.
In the API documentation I see something about an argument 'scene', too,
but somehow it does not make sense to send a scene id...
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