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GLDEFS
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//Vehicle light definitions
#Include "ZScript/Vehicles/Army Car/ArmyCar.gl"
#Include "ZScript/Vehicles/Army Truck/ArmyTruck.gl"
#Include "ZScript/Vehicles/APC/APC.gl"
#Include "ZScript/Vehicles/Di-Cokka/Di-Cokka.gl"
//https://www.youtube.com/watch?v=hwVyXgbaXHs
PointLight BigExplosion1
{
Color 0.97 0.89 0.57
Size 96
//Attenuate 1
}
PointLight BigExplosion2
{
Color 0.97 0.89 0.57
Size 192
//Attenuate 1
}
PointLight BigExplosion3
{
Color 0.97 0.89 0.57
Size 256
//Attenuate 1
}
PointLight BigExplosion4
{
Color 0.97 0.89 0.57
Size 384
//Attenuate 1
}
PointLight BigExplosion5
{
Color 0.97 0.89 0.57
Size 400
//Attenuate 1
}
PointLight BigExplosion6
{
Color 0.97 0.89 0.57
Size 96
//Attenuate 1
}
PointLight BigExplosion7
{
Color 0.97 0.89 0.57
Size 48
//Attenuate 1
}
/*
Object MVP_BigExplosion
{
Frame MCR3A {Light BigExplosion1}
Frame MCR3B {Light BigExplosion2}
Frame MCR3C {Light BigExplosion3}
Frame MCR4D {Light BigExplosion4}
Frame MCR5E {Light BigExplosion5}
Frame MCR5F {Light BigExplosion6}
Frame MCR5G {Light BigExplosion7}
}
*/
//Normal explosion
PointLight Explosion1
{
Color 0.97 0.89 0.57
Size 8
//Attenuate 1
}
PointLight Explosion2
{
Color 0.97 0.89 0.57
Size 16
//Attenuate 1
}
PointLight Explosion3
{
Color 0.97 0.89 0.57
Size 48
//Attenuate 1
}
PointLight Explosion4
{
Color 0.97 0.89 0.57
Size 64
//Attenuate 1
}
PointLight Explosion5
{
Color 0.97 0.89 0.57
Size 48
//Attenuate 1
}
PointLight Explosion6
{
Color 0.97 0.89 0.57
Size 12
//Attenuate 1
}
Object MVP_Explosion
{
Frame ZTXPA {Light Explosion1}
Frame ZTXPB {Light Explosion1}
Frame ZTXPC {Light Explosion2}
Frame ZTXPE {Light Explosion2}
Frame ZTXPF {Light Explosion2}
Frame ZTXPF {Light Explosion3}
Frame ZTXPG {Light Explosion3}
Frame ZTXPH {Light Explosion3}
Frame ZTXPI {Light Explosion4}
Frame ZTXPJ {Light Explosion4}
Frame ZTXPK {Light Explosion4}
Frame ZTXPL {Light Explosion4}
Frame ZTXPM {Light Explosion5}
Frame ZTXPN {Light Explosion5}
Frame ZTXPO {Light Explosion6}
Frame ZTXPP {Light Explosion6}
}
//Autocannon air explosion.
PointLight AirExplosion1
{
Color 1.00 0.78 0.50
Size 192
}
PointLight AirExplosion2
{
Color 1.00 0.78 0.50
Size 160
}
PointLight AirExplosion3
{
Color 1.00 0.78 0.50
Size 72
}
//50Cal round lighting
PointLight 50CalTracerLight
{
Color 1.00 0.30 0.00
Size 48
Offset -64 0 0
//Attenuate 1
}
PointLight 50CalFiringLight
{
Color 1.00 0.30 0.00
Size 192
Offset 0 32 0
Attenuate 1
}
//7.62mm round lighting
PointLight RifleTracerLight
{
Color 1.00 0.30 0.00
Size 32
Offset -32 0 0
//Attenuate 1
}
PointLight RifleFiringLight
{
Color 1.00 0.30 0.00
Size 96
Offset 0 8 0
Attenuate 1
}
PointLight CoaxialFiringLight
{
Color 1.00 0.30 0.00
Size 96
Offset -10 20 0
Attenuate 1
}
//30mm round lighting
PointLight AutocannonFlash
{
Color 1.00 0.30 0.00
Size 256
Offset 0 32 0
Attenuate 1
}
PointLight AutocannonTracer
{
Color 1.00 0.30 0.00
Size 56
Offset -56 0 0
//Attenuate 1
}