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PettyKingdoms.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Version>0.2.1</Version>
<TargetFramework>net472</TargetFramework>
<Platforms>x64</Platforms>
<LangVersion>10.0</LangVersion>
<Nullable>enable</Nullable>
<ModuleId>$(MSBuildProjectName)</ModuleId>
<ModuleName>$(MSBuildProjectName)</ModuleName>
<GameFolder>$(BANNERLORD_GAME_DIR)</GameFolder>
<GameFolder Condition="'$(GameFolder)' == ''">C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord</GameFolder>
<AssemblyName>Int19h.Bannerlord.$(MSBuildProjectName)</AssemblyName>
<RootNamespace>Int19h.Bannerlord.$(MSBuildProjectName.Replace(" ", "_"))</RootNamespace>
<Product>Petty Kingdoms for Mount & Blade II: Bannerlord</Product>
<Copyright>Copyright © 2022-2023 Pavel "int19h" Minaev</Copyright>
<PackageLicenseFile>LICENSE.md</PackageLicenseFile>
<PackageProjectUrl>https://github.com/int19h/Bannerlord.PettyKingdoms</PackageProjectUrl>
<RepositoryUrl>https://github.com/int19h/Bannerlord.PettyKingdoms</RepositoryUrl>
<Authors>Pavel Minaev</Authors>
</PropertyGroup>
<ItemGroup>
<Reference Include="$(GameFolder)\bin\Win64_Shipping_Client\TaleWorlds.CampaignSystem.dll">
<HintPath>%(Identity)</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="$(GameFolder)\bin\Win64_Shipping_Client\TaleWorlds.Core.dll">
<HintPath>%(Identity)</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="$(GameFolder)\bin\Win64_Shipping_Client\TaleWorlds.Engine.dll">
<HintPath>%(Identity)</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="$(GameFolder)\bin\Win64_Shipping_Client\TaleWorlds.Library.dll">
<HintPath>%(Identity)</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="$(GameFolder)\bin\Win64_Shipping_Client\TaleWorlds.Localization.dll">
<HintPath>%(Identity)</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="$(GameFolder)\bin\Win64_Shipping_Client\TaleWorlds.MountAndBlade.dll">
<HintPath>%(Identity)</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="$(GameFolder)\bin\Win64_Shipping_Client\TaleWorlds.ObjectSystem.dll">
<HintPath>%(Identity)</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Nullable" Version="1.3.0" PrivateAssets="all" IncludeAssets="runtime; build; native; contentfiles; analyzers; buildtransitive" />
<PackageReference Include="IsExternalInit" Version="1.0.2" PrivateAssets="all" IncludeAssets="runtime; build; native; contentfiles; analyzers; buildtransitive" />
<PackageReference Include="Bannerlord.BuildResources" Version="1.0.1.68 " PrivateAssets="all" IncludeAssets="runtime; build; native; contentfiles; analyzers; buildtransitive" />
</ItemGroup>
</Project>