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tpng.h
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/**************************************************************************
*
* tPNG:
* tPNG is part of the topaz project. (https://github.com/jcorks/topaz)
* 2021, Johnathan Corkery
*
*
* TINFL:
* Copyright 2013-2014 RAD Game Tools and Valve Software
* Copyright 2010-2014 Rich Geldreich and Tenacious Software LLC
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
**************************************************************************/
#ifdef __cplusplus
extern "C" {
#endif
#ifndef TPNG_H_INCLUDED
#define TPNG_H_INCLUDED
#include <stdint.h>
// Returns a raw data buffer containing
// 32-bit RGBA data buffer. Must be freed.
uint8_t * tpng_get_rgba(
// The raw data to interpret.
// This should be the entire data buffer of
// a valid PNG file.
const uint8_t * rawData,
// The number of bytes of the rawData.
uint32_t rawSize,
// On success, outputs the width of the
// image.
uint32_t * w,
// On success, outputs the height of the
// image.
uint32_t * h
);
#endif
#ifdef __cplusplus
}
#endif