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This goes along with player animation. If the ship is turning so that one wing rotates up and the other down, that should narrow the distance between the wing guns in the viewplane. This would also be a cool effect since it brings the bullets together into something like a double shot.
The text was updated successfully, but these errors were encountered:
This goes along with player animation. If the ship is turning so that one wing rotates up and the other down, that should narrow the distance between the wing guns in the viewplane. This would also be a cool effect since it brings the bullets together into something like a double shot.
The text was updated successfully, but these errors were encountered: