All notable changes to this project will be documented in this file.
- Can now set shape x and y directly, not just through position (e.g. shape.x = 10)
- Elasticity may now be an int
- Setting velocity should now work
- Setting the position of cosmetic shapes works correctly
- Static shapes now respect their rotation and movement for collisions
- Lots of shapes example
- Drawing example
- Function for changing default color of shapes
- Ability to set constant velocity for shapes
- Improved handling of shapes that start outside the simulation
- Documented set_margins
- Sandbox now calculates larger margins if shapes start outside of those already set
- Fixed per shape custom gravity
- Shape methods and properties example
- Text now properly draws in color
- Text now properly draws at an angle
- Added many examples
- API now takes in counterclockwise angles and converts them to the clockwise angles the physics engine expects
- Exposed angle property of shapes
- Added Hello World example
- Regular springs
- String representation of rotary springs now shows the actual angle of the spring
Everything! First version that actually installs properly.