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Copy pathTallGrass.tscn
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TallGrass.tscn
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[gd_scene load_steps=7 format=2]
[ext_resource path="res://TallGrass.gd" type="Script" id=1]
[ext_resource path="res://Assets/Grass/tall_grass.png" type="Texture" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 7, 7 )
[sub_resource type="Animation" id=2]
resource_name = "Idle"
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ 0 ]
}
[sub_resource type="Animation" id=3]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ 0 ]
}
[sub_resource type="Animation" id=4]
resource_name = "Stepped"
length = 0.2
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.2 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ 1, 0 ]
}
[node name="TallGrass" type="Node2D"]
light_mask = 2
script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 2 )
centered = false
hframes = 2
[node name="Area2D" type="Area2D" parent="."]
collision_layer = 2
collision_mask = 3
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
light_mask = 2
position = Vector2( 8, 8 )
shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/Idle = SubResource( 2 )
anims/RESET = SubResource( 3 )
anims/Stepped = SubResource( 4 )
[connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"]