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CHANGELOG.md

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Version 1.4.0

  • Added portrait for Giant Ant (from Under the Burning Suns)
  • Fixed defense sound of bats animation
  • Improved writing
  • Changed experience of max level units with default amla to level * 50
  • Spelk, Pech, Gingly, Neckfrill and Orlok now have loyal icon instead of the hero one
  • Ghosts are recruitable only if Gingly is present
  • Updated for Wesnoth 1.18

Version 1.3.2 was for Wesnoth 1.12, 1.13 and 1.14.

Version 1.3.2

  • Fixed gateman not being depowered in Night of the living dead after destroying keeps

Version 1.3.1

  • Added missing flag for [animate] tags in scenarios 5, 6 and 14

Versions 1.3.0 - 1.3.1 were for Wesnoth 1.12 and 1.13

Version 1.3

  • Code cleaning
  • Updated Japanese translation
  • Added variation_name for zombies' variations

Versions 1.0.6 - 1.2a were for Wesnoth 1.12 (and its beta versions)

Version 1.2a

  • Added Russian translation
  • Converted variation_name to variation_id

Version 1.2

  • Advancement from Revenant to Death Knight is now done via extra_defines, not custom unit type
  • Replaced all events ai turn with side x turn

Version 1.1.2c

  • Fixed [delay] name= to [delay] time= in The magic Mountain

Version 1.1.2b

  • Fixed [draw] to [redraw]

Version 1.1.2a

  • Fixed some crazy bug from 1.1.2

Version 1.1.2

  • Ran wmllint and wmlindent
  • Corrected special notes of many unit types
  • Fixed bug in The Shadow over the Battlefield where all sides (not just the player) got 80 gold when an enemy leader was killed

Version 1.1.1

  • Added missing sounds
  • Replaced depracated keys protect_leader, protect_leader_radius, protect_unit and target with [goal] tag in The Shadow over the Battlefield

Version 1.1

  • Fixed macro PICKUPPABLE_ITEM_DM

Version 1.0.7

  • Fixed result for [endlevel] in Dead Bondage

Version 1.0.6

  • Started porting for Wesnoth 1.12
  • Added missing REDRAW macro
  • Corrected some typos in macros' names
  • Replaced one no longer existing terrain code with new one
  • "Fixed" descriptions of abilities and weapon specials

Versions 1.0 - 1.0.5 were for Wesnoth 1.8

Version 1.0.5

  • Some of the English translation was corrected.
  • Some hints were added.
  • A unit was strengthened.

Version 1.0.4

  • Most of the English translation was revised.
  • Some scenarios were made a bit easy.
  • Day of the Dead (Normal level): The turn limit increased to 45 turns.
  • Night of the Living Dead: A note that shows this is the last battle was added to the objectives.

Version 1.0.3

  • Some bugs were fixed.

Version 1.0

  • First version