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webgpu draw-pipeline cleanup
Build #28: Commit 0690e86 pushed by fabmax
January 28, 2024 20:29 6m 45s main
January 28, 2024 20:29 6m 45s
working hello world demo + menu @ webgpu
Build #27: Commit b586301 pushed by fabmax
January 28, 2024 17:31 6m 6s main
January 28, 2024 17:31 6m 6s
improved wgsl shader generator
Build #26: Commit 54ef9f4 pushed by fabmax
January 27, 2024 19:39 6m 34s main
January 27, 2024 19:39 6m 34s
fix scene framebuffer capturing with blitted framebuffers
Build #25: Commit 6a86238 pushed by fabmax
January 26, 2024 14:08 6m 24s main
January 26, 2024 14:08 6m 24s
webgpu: generate texture mipmaps
Build #24: Commit 3b2a391 pushed by fabmax
January 24, 2024 21:00 6m 42s main
January 24, 2024 21:00 6m 42s
reuse default depth shaders
Build #23: Commit 0798638 pushed by fabmax
January 23, 2024 21:09 6m 20s main
January 23, 2024 21:09 6m 20s
use correct physx wasm file
Build #22: Commit 3a39249 pushed by fabmax
January 20, 2024 18:25 6m 4s main
January 20, 2024 18:25 6m 4s
js: use fetch and ImageBitmap for texture and data loading
Build #21: Commit 0dd88b0 pushed by fabmax
January 20, 2024 11:57 6m 10s main
January 20, 2024 11:57 6m 10s
share buffers between pipelines
Build #20: Commit a2d8f62 pushed by fabmax
January 17, 2024 21:41 6m 11s main
January 17, 2024 21:41 6m 11s
do not set platform-specific attribute locations in common code
Build #19: Commit 9d6fe9b pushed by fabmax
January 17, 2024 20:48 6m 54s main
January 17, 2024 20:48 6m 54s
use scoped bind groups
Build #18: Commit 98a7714 pushed by fabmax
January 14, 2024 14:36 7m 36s main
January 14, 2024 14:36 7m 36s
fixed test compile time error
Build #17: Commit e5abd51 pushed by fabmax
January 14, 2024 09:19 8m 8s main
January 14, 2024 09:19 8m 8s
fixed cached array uniform values
Build #16: Commit df3fbac pushed by fabmax
January 13, 2024 23:16 7m 21s main
January 13, 2024 23:16 7m 21s
opengl uniform mat2 bindings
Build #15: Commit eb3184f pushed by fabmax
January 12, 2024 18:42 7m 56s main
January 12, 2024 18:42 7m 56s
replaced old stateful uniforms by UniformBufferData
Build #14: Commit 0a972d1 pushed by fabmax
January 12, 2024 18:42 3m 51s main
January 12, 2024 18:42 3m 51s
js: configurable gpu power-preference
Build #13: Commit 5e96256 pushed by fabmax
January 8, 2024 23:01 8m 6s main
January 8, 2024 23:01 8m 6s
split texture props and sampler settings
Build #12: Commit 1202036 pushed by fabmax
January 8, 2024 22:42 5m 15s main
January 8, 2024 22:42 5m 15s
resize render attachments when canvas size changes
Build #11: Commit b7020dd pushed by fabmax
January 7, 2024 21:01 7m 30s main
January 7, 2024 21:01 7m 30s
spinning cube with web gpu
Build #10: Commit a90a63e pushed by fabmax
January 7, 2024 20:00 7m 37s main
January 7, 2024 20:00 7m 37s
incomplete ksl to wgsl shader code generator
Build #9: Commit 8a0d5a0 pushed by fabmax
January 5, 2024 15:37 7m 51s main
January 5, 2024 15:37 7m 51s
increased default camera far range from 100 to 1000
Build #8: Commit f5154c2 pushed by fabmax
January 5, 2024 09:52 7m 35s main
January 5, 2024 09:52 7m 35s
updated jni + js physx versions
Build #7: Commit f8972d4 pushed by fabmax
January 5, 2024 09:51 7m 31s main
January 5, 2024 09:51 7m 31s
start working on js WebGPU backend
Build #6: Commit 105e7aa pushed by fabmax
December 27, 2023 20:14 7m 27s main
December 27, 2023 20:14 7m 27s
removed println from cacheRuntimeLibs task
Build #5: Commit 2cc8b86 pushed by fabmax
December 26, 2023 22:37 7m 43s main
December 26, 2023 22:37 7m 43s
December 26, 2023 21:44 8m 8s
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