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main.Designer.cs
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namespace HSR_Discord_RPC
{
partial class main
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
components = new System.ComponentModel.Container();
notifyIcon = new NotifyIcon(components);
SuspendLayout();
//
// notifyIcon
//
notifyIcon.Text = "NotifyAreaIcon";
notifyIcon.Visible = true;
notifyIcon.MouseDoubleClick += notifyIcon_MouseDoubleClick;
//
// main
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
BackColor = Color.Black;
BackgroundImageLayout = ImageLayout.Stretch;
ClientSize = new Size(320, 200);
ControlBox = false;
FormBorderStyle = FormBorderStyle.None;
MaximizeBox = false;
MdiChildrenMinimizedAnchorBottom = false;
MinimizeBox = false;
Name = "main";
StartPosition = FormStartPosition.CenterScreen;
Text = "Honkai: Star Rail Discord RPC";
ResumeLayout(false);
}
#endregion
private NotifyIcon notifyIcon;
}
}