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Events & Events-Loop

Introduction

The most important feature of Kraken Framework architecture is it being event-driven, which allows you to write fully asynchronous and scalable applications. You might not be familiar with this architectural design by its name, but it is almost sure that you encountered it already in other programming languages, like in JavaScript for example.

This article will focus on describing how event-driven architecture is implemented in Kraken and presenting offered possibilities by framework.

Event-driven Architecture

Definition

Event-driven architecture is a software architecture pattern promoting applications and systems which transmit events among loosely coupled components and services. This kind of systems usually consists of event emitters and event listeners and are frequently used for implementing asynchronous components.

JavaScript Example

This definition is hard to understand at first, so real-world example of using events could help. Let's talk about JavaScript for a while. In JavaScript events are used to signal change of state of many things, but most frequently, DOM objects. If you have created at least one HTML website you probably have used events not knowingly. Try to remember how function can be registered to be called when any HTML element is clicked. It usually goes like this:

object.onclick = function() {
    // object has been clicked, do something!
};

In above example, registered function might be considered an event listener that waits for the click event, that might be fired by object being event emitter. It is exemplary use of events. JavaScript itself is event-driven as it this kind of tools by itself.

PHP Example

PHP does not provide any tools for using events out of the box. They have to be made, and this is exactly what Kraken does. It provides your application a set of tools that allows you using event-driven architecture in PHP. The presented article will focus mainly on core tools, centered around the idea of events and events-loop.

Previous example could be written in PHP using Kraken Event tools in the following way:

$object->on('click', function() {
    // object has been clicked, do something!
});

$object is an instance of any EventEmitter which provides on method that automatically creates EventListener with handler being an anonymous function.

Emitting & Listening

To utilize events in your application you have to use both event emitters and event listeners. Event emitter is an object which purpose is to emit event while event listener is an object that calls proper handler in response.

There are two types of emitters included with Kraken Framework, synchronous Kraken\Event\BaseEventEmitter and asynchronous Kraken\Event\AsyncEventEmitter. Both of them can be constructed using an abstraction of Kraken\Event\EventEmitter.

To emit an event use emit method.

$emitter = new EventEmitter();
$emitter->emit('myEvent');

Additionally, you can parametrize the event by passing an array of values in second argument, like:

$emitter->emit('myEvent', [ $firstParam, $secondParam ]);

The emit function will iterate through the collection of registered listeners to myEvent event, and call all of them in the order they were registered, one after another. If not one listener was registered during emitting of event, nothing will happen.

To create event listener on method should be used:

$emitter->on('myEvent', function() {
    // do something with event
});

To catch params passed with event, you can parametrize the function handler itself:

$emitter->on('myEvent', function($param1, $param2) {
    // do something with event
});

Aside from on method there are a few others useful methods for creating listeners that you can read about in advanced patterns section or event component article.

{tip} Each one of your application components should extend or implement its own event emitter. In no case, you should event consider of using centralized event emitter anti-pattern.

Event-Loop

In event-driven application keeping track and ordering the events might become quite troublesome task, especially when events transferring start to become mainly non-blocking. To aid you with this problem, Kraken provides you its custom event-loop implementation, which acts as a central location for registering and ordering interests.

The event loop schedules listeners, runs timers, handles signals, and polls streams for pending reads and available writes. There are several event loop backgrounds available depending on your application environment. The Kraken\Loop\Model\SelectLoop is the basic one using PHP stream_select function. It will work on any PHP installation, but is not as performant as other available models. You can change this model to another via loop.model configuration option. All event loops implement Kraken\Loop\LoopInterface and provide the same features.

It is important to know, that only one loops can be active at time, and internal instance is created automatically by Kraken. You are able to refer to this instance using Loop service or resolving Kraken\Loop\LoopInterface object via service container. You should never have to create new loop by scratch.

Queuing

Queuing functions to event loop allows your application to become more responsive, as the loop will take control of all scheduling and executing. To queue any callbacks use onTick method.

$loop->onTick(function() {
    // this will be executed as soon as possible!
});

For more control about how callbacks are queued you can also consider using onBeforeTick or onAfterTick methods.

Using Timers

Timer is special kind of function which execution is delayed by given time interval. Kraken\Loop component manages timers automatically and does its best to ensure all timers all executed properly.

To create timers you can use addTimer method.

$loop->addTimer(0.5, function() {
    // this will be executed after half of a second
});

To create periodic timers, you addPeriodicTimer instead.

$loop->addPeriodicTimer(1.0, function() {
    // this will be executed every each one second
});

Using Streams

Kraken loop also allows you to create listeners for periodic and asynchronous read & write using streams.

To read data from streams use:

$loop->addReadStream($resource, function($resource) {
    // any reading operation should be done in this section
});

To write data to streams use:

$loop->addWriteStream($resource, function($resource) {
    // any writing operation should be done in this section
});

Catching Throwables

All unhandled throwables thrown inside of event will make your application to enter failure state, and try to solve the problem using local supervision system, which will then decide what should be done.

Advanced Patterns

Registering Temporary Listeners

To register temporary listeners, that will unregister itself after one or specified number of executions use once or times method.

$emitter->once('myEvent', function() {
    // this will be executed only once!
});

$emitter->times('myEvent', 3, function() {
    // this will be executed at most three times!
});

Registering Delayed Listeners

To register delayed listeners, that will start to be executed after specified number of events have already been fired, use delay delayOnce or delayTimes method.

$emitter->delayOnce('delayed', 3, function($i) {
    printf("%s\n", $i);
});

for ($i=0; $i<5; $i++)
{
    $emitter->emit('delayed', [ $i ]);
}

Preceding example would emit five delayed events, but listener would be executed only once, on third event, printing 3 number.

Changing Loop Model

All of the available loop models can be found in Kraken\Loop\Model namespace. The default used loop is Kraken\Loop\Model\SelectLoop which does not need any PHP extension to work. To change the model used, open Kraken configuration file and change the loop.model option, then restart your project.

Using Multiple Loops

Kraken allows you to used multiple loops by providing import and export methods. As the name suggests these methods allow you to save your loop state and export it to or import from external storage. Thanks to that feature, multiple loops and switching between them can be done.

In default configuration, Kraken Framework uses two loops. The first one is used under normal execution flow, and second one for failure state. This ensures, that your application will be able to respond to failures immediately as they happen allowing you to solve problems using loop queue safely.

Using React Bridge

To be able to use React-compatible libraries, you need to provide them instance of loop that implements React\EventLoop\LoopInterface. This can be done by wrapping Kraken loop inside of Kraken\Loop\Bridge\React\ReactLoop, like:

$reactLoop = new \Kraken\Bridge\React\ReactLoop($krakenLoop);