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Batch_Exporter_eng.py
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# -*- coding:utf-8 -*-
# Author: 张来吃
# Version: 1.0.0
# Contact: laciechang@163.com
# -----------------------------------------------------
# This script runs inside Resolve only, move me to:
# macOS: /Users/{USER}/Library/Application Support/Blackmagic Design/DaVinci Resolve/Fusion/Scripts/Edit
# Windows: C:\Users\{USER}\AppData\Roaming\Blackmagic Design\DaVinci Resolve\Support\Fusion\Scripts\Edit
# -----------------------------------------------------
import os, subprocess, platform
resolve = bmd.scriptapp('Resolve')
fu = bmd.scriptapp('Fusion')
ui = fu.UIManager
disp = bmd.UIDispatcher(ui)
class Project():
def __init__(self) -> None:
self.project_manager = resolve.GetProjectManager()
self.current_project = self.project_manager.GetCurrentProject()
self.project_name = self.current_project.GetName()
self.projects = self.project_manager.GetProjectListInCurrentFolder()
def export_project(self, name, path, option=True):
self.project_manager.LoadProject(name)
o = self.project_manager.ExportProject(name, path+str(name)+".drp", option)
def current_timeline(self):
return self.project_manager.GetCurrentProject().GetCurrentTimeline()
def all_timelines_in_current_project(self):
for i in range(1, self.project_manager.GetCurrentProject().GetTimelineCount()+1):
yield self.project_manager.GetCurrentProject().GetTimelineByIndex(i)
def export_timeline(self, name, path, types):
if type(types) is list:
self.current_timeline().Export(path + name, types[0], types[1])
else:
self.current_timeline().Export(path + name, types)
def add_render_job(self, preset, path):
current_project = self.project_manager.GetCurrentProject()
current_project.LoadRenderPreset(preset)
current_project.SetRenderSettings({"TargetDir": path})
current_project.AddRenderJob()
def get_render_preset(self) -> list:
ls = self.project_manager.GetCurrentProject().GetRenderPresetList()
ls.reverse()
return ls
PROJECT = Project()
Current_folder_name = str(PROJECT.project_manager.GetCurrentFolder())
TimelineErrorMsg = "Failed to obtain the timeline, try to see if the timeline could be opened, or confirm whether the timeline has not been created in the project."
ProjectErrorMsg = "Failed to obtain the project, please confirm that there are saved projects in the current folder."
UnknowErrorMsg = "Unknown error"
CheckState = {"Checked": True, "Unchecked": False}
Timeline_Type = {
"FCP7 XML": {"suffix": ".xml","type": resolve.EXPORT_FCP_7_XML,},
"EDL - CMX 3600": {"suffix": ".edl","type": [resolve.EXPORT_EDL, resolve.EXPORT_NONE],},
"FCPXML 1.3": {"suffix": ".fcpxml","type": resolve.EXPORT_FCPXML_1_3,},
"FCPXML 1.4": {"suffix": ".fcpxml","type": resolve.EXPORT_FCPXML_1_4,},
"FCPXML 1.5": {"suffix": ".fcpxml","type": resolve.EXPORT_FCPXML_1_5,},
"FCPXML 1.6": {"suffix": ".fcpxml","type": resolve.EXPORT_FCPXML_1_6,},
"FCPXML 1.7": {"suffix": ".fcpxml","type": resolve.EXPORT_FCPXML_1_7,},
"FCPXML 1.8": {"suffix": ".fcpxml","type": resolve.EXPORT_FCPXML_1_8,},
"AAF": {"suffix": ".aaf","type": [resolve.EXPORT_AAF, resolve.EXPORT_AAF_NEW],},
"DaVinci Resolve Timeline": {"suffix": ".drt", "type": resolve.EXPORT_DRT,},
"EDL - CDL": {"suffix": ".edl","type": [resolve.EXPORT_EDL, resolve.EXPORT_CDL],},
"EDL - SDL": {"suffix": ".edl","type": [resolve.EXPORT_EDL, resolve.EXPORT_SDL],},
"EDL - Missing Clips": {"suffix": ".edl","type": [resolve.EXPORT_EDL, resolve.EXPORT_MISSING_CLIPS],},
"HDR10 Profile A": {"suffix": ".xml", "type": resolve.EXPORT_HDR_10_PROFILE_A,},
"HDR10 Profile B": {"suffix": ".xml", "type": resolve.EXPORT_HDR_10_PROFILE_B,},
"Dolby Vision 2.9": {"suffix": ".xml", "type": resolve.EXPORT_DOLBY_VISION_VER_2_9,},
"Dolby Vision 4.0": {"suffix": ".xml", "type": resolve.EXPORT_DOLBY_VISION_VER_4_0},
"CSV": {"suffix": ".csv","type": resolve.EXPORT_TEXT_CSV,},
"Tabbed Text": {"suffix": ".txt","type": resolve.EXPORT_TEXT_TAB,},
}
SplitLine = {"StyleSheet": "max-height: 1px; background-color: rgb(10,10,10)",}
AllProject = 'AllProject'
CurrentProject = 'CurrentProject'
AllTimeline = 'AllTimeline'
CurrentTimeline = 'CurrentTimeline'
OutputPath = 'OutputPath'
RenderPreset = 'RenderPreset'
OutputPick = 'OutputPick'
NamePrefix = 'NamePrefix'
NameSuffix = 'NameSuffix'
ExportProj = 'ExportProj'
ExportTimelineFiles = 'ExportTimelineFiles'
ExportTimeline = 'ExportTimeline'
ExportTimelineType = 'ExportTimelineType'
RenderTimeline = 'RenderTimeline'
ProgressBarBG = 'ProgressBarBG'
ProgressBar = 'ProgressBar'
ExportTimelineFilesGroup = 'ExportTimelineFilesGroup'
MainFilter = 'MainFilter'
FilteredList = 'FilteredList'
InvertFilter = 'InvertFilter'
ExportTimelineGroup = 'ExportTimelineGroup'
filteredlist_group = ui.VGroup({"Spacing": 5},[
ui.Tree({"ID": FilteredList, "AlternatingRowColors": True, "HeaderHidden": True,}),
ui.HGroup({"Weight": 0, "Visible": False}, [
ui.LineEdit({"ID": MainFilter, "PlaceholderText": "filter"}),
ui.CheckBox({"ID":InvertFilter, "Text": "Invert", "Weight": 0})
]),
])
naming_group = ui.VGroup({"Spacing": 5, },[
ui.ComboBox({"ID": ExportTimelineType, }),
ui.LineEdit({"ID": NamePrefix, "PlaceholderText": "Prefix"}),
ui.LineEdit({"ID": NameSuffix, "PlaceholderText": "Suffix"}),
])
location_group = ui.HGroup({"Spacing": 5, "Weight": 3},[
ui.Button({"ID": OutputPick, "Text": "Location", "Weight": 0}),
ui.LineEdit({"ID": OutputPath, "PlaceholderText": "Target path"}),
])
project_level_group = ui.HGroup({"Spacing": 5, "Weight": 0},[
ui.VGroup({"Weight": 1},[
ui.Label({"Text": "Projects to export: ", "Alignment": {"AlignRight": True, "AlignVCenter": True}}),
ui.VGap()
]),
ui.VGroup({"Spacing": 5, "Weight": 1},[
ui.CheckBox({"ID": CurrentProject, "Checked": True, "AutoExclusive": True, "Checkable": True, "Events": {"Toggled": True}}),
ui.CheckBox({"ID": AllProject, "AutoExclusive": True, "Checkable": True, "Events": {"Toggled": True}}),
])
])
project_content_or_itself = ui.HGroup({"Spacing": 5, "Weight": 0},[
ui.VGroup({"Weight": 1},[
ui.Label({"Text": "Operation in project: ", "Alignment": {"AlignRight": True}}),
ui.VGap()
]),
ui.VGroup({"Spacing": 5, "Weight": 1},[
ui.CheckBox({"ID": ExportTimelineFiles, "Checked": True,"Text": "Export timeline", "AutoExclusive": True, "Checkable": True, "Events": {"Toggled": True}}),
ui.CheckBox({"ID": RenderTimeline, "AutoExclusive": True, "Checkable": True, "Events": {"Toggled": True}}),
ui.CheckBox({"ID": ExportProj, "AutoExclusive": True, "Checkable": True , "Events": {"Toggled": True}, "Visible": False}),
])
])
timeline_level_group = ui.HGroup({"Spacing": 5, "Weight": 0},[
ui.VGroup({"Weight": 1},[
ui.Label({"Text": "Timelines to export: ", "Alignment": {"AlignRight": True, "AlignVCenter": True}}),
ui.VGap()
]),
ui.VGroup({"Spacing": 5, "Weight": 1},[
ui.CheckBox({"ID": AllTimeline, "Checked": True , "AutoExclusive": True, "Checkable": True, "Events": {"Toggled": True}}),
ui.CheckBox({"ID": CurrentTimeline, "AutoExclusive": True, "Checkable": True, "Events": {"Toggled": True}, "Visible": False}),
])
])
render_options = ui.HGroup({"Spacing": 5, "Weight": 0},[
ui.Label({"Text": "Render preset: ", "Alignment": {"AlignRight": True}}),
ui.ComboBox({"ID": RenderPreset, })
])
timeline_options = ui.HGroup({"Spacing": 5, "Weight": 0},[
ui.Label({"Text": "Export timeline as: ", "Alignment": {"AlignRight": True}}),
naming_group,
])
window_01 = ui.VGroup([
ui.Label({"Text": "<a href='https://github.com/laciechang/resolve-batch-exporter' style='color: #FA5B4A; text-decoration: none'>Batch Exporter</a>", "Alignment": {"AlignHCenter": True, "AlignVCenter": True}, "Weight": 0.1, "OpenExternalLinks" : True,}),
ui.HGroup({"Spacing": 1},
[
ui.VGroup({"Spacing": 15, "Weight": 3},[
ui.Label(SplitLine),
project_level_group,
ui.Label({"StyleSheet": "max-height: 5px;"}),
ui.Label(SplitLine),
project_content_or_itself,
ui.Label(SplitLine),
ui.Stack({"ID": ExportTimelineFilesGroup, "Weight": 0},[
ui.VGroup({"Spacing": 5, "Weight": 0},[ui.VGap()]),
ui.VGroup({"Spacing": 5, "Weight": 0},[
timeline_level_group,
ui.Label({"StyleSheet": "max-height: 10px;"}),
ui.Stack({"ID": ExportTimelineGroup},[
ui.VGroup({"Spacing": 5, "Weight": 0},[
timeline_options,
]),
ui.VGroup({"Spacing": 5, "Weight": 0},[
render_options
]),
]),
]),
]),
ui.Label({"StyleSheet": "max-height: 5px;"}),
ui.Label(SplitLine),
]),
ui.Label({"Weight": 0, "StyleSheet": "max-width: 30px;"}),
]
),
ui.HGroup({"Weight": 0},[
location_group,
ui.Button({"ID": "Run", "Text": "Export", "Weight": 0, "Enabled": False})
]),
ui.Label({"StyleSheet": "max-height: 10px;"}),
])
dlg = disp.AddWindow({
"WindowTitle": "Batch Exporter",
"ID": "MyWin",
"Geometry": [
100, 300, # position when starting
500, 630 #width, height
],
"WindowFlags":{
"Window": True,
}
}, window_01)
itm = dlg.GetItems()
itm[CurrentProject].Text = "Current project only"
itm[AllProject].Text = "Projects in current \"{0}\" folder".format("Root" if len(Current_folder_name) == 0 else Current_folder_name )
itm[ExportTimelineFiles].Text = "Export timelines"
itm[RenderTimeline].Text = "Render timelines"
itm[AllTimeline].Text = "All timelines in project"
itm[CurrentTimeline].Text = "Current timeline"
itm[ExportProj].Text = "Export project file"
itm[CurrentProject].ToolTip = "Exporting in current opened project."
itm[ExportTimelineFiles].ToolTip = "Same as menu option: File > Export > Timeline..."
itm[RenderTimeline].ToolTip = "Same as Add to Render Queue in Deliver page"
itm[AllTimeline].ToolTip = "All timelines in current project"
itm[CurrentTimeline].ToolTip = "First/default auto-loaded timeline when you open a project"
itm[ExportProj].ToolTip = "Export project as .drp file"
itm[AllProject].ToolTip = """All projects in current folder of project manager
Note that in order to prevent duplicate names,
the timeline files exported at this point will be exported to a subfolder named after the project name"""
itm[RenderPreset].ToolTip = """Please confirm in the custom preset that
the target rendered path, file name, etc.
will not cause file overwriting due to duplicate names"""
itm[ExportTimelineFilesGroup].CurrentIndex = 1
itm[ExportTimelineGroup].CurrentIndex = 0
itm[ExportTimelineType].AddItems(list(Timeline_Type.keys()))
itm[RenderPreset].AddItems(list(PROJECT.get_render_preset()))
def error_dialog(msg):
msg_main = ui.VGroup({"Spacing": 10}, [
ui.Label({"ID": "msginfo","Text": msg, "Alignment": {"AlignHCenter": True, "AlignVCenter": True}}),
ui.HGroup([
ui.HGap(),
ui.Button({"Text": "OK", "ID":"closeit","Weight": 0}),
ui.HGap(),
])
])
msg_win = disp.AddWindow({
"WindowTitle": "Batch Exporter",
"ID": "err_msg",
"WindowFlags": {"SplashScreen" : True},
}, msg_main)
msg_itm = msg_win.GetItems()
width = 300 + len(msg)*5
width = width if width > 200 else 200
msg_itm["err_msg"].Resize([width, 80])
def _close(ev):
disp.ExitLoop()
msg_win.On["err_msg"].Close = _close
msg_win.On["closeit"].Clicked = _close
msg_win.Show()
disp.RunLoop()
msg_win.Hide()
def success_dialog(folder):
msg = "Export successful~"
msg_main = ui.VGroup({"Spacing": 10}, [
ui.Label({"Text": msg, "Alignment": {"AlignHCenter": True, "AlignVCenter": True}}),
ui.HGroup([
ui.HGap(),
ui.Button({"Text": "Take a look", "ID":"closeit","Weight": 0}),
ui.HGap(),
])
])
msg_win = disp.AddWindow({
"WindowTitle": "Batch Exporter",
"ID": "success_msg",
"WindowFlags": {"SplashScreen" : True},
}, msg_main)
msg_itm = msg_win.GetItems()
width = 300 + len(msg)*5
width = width if width > 200 else 200
msg_itm["success_msg"].Resize([width, 80])
def _close(ev):
disp.ExitLoop()
def _close_and_open_folder(ev):
if platform.system() == "Windows":
os.startfile(folder)
elif platform.system() == "Darwin":
subprocess.Popen(["open", folder])
else:
subprocess.Popen(["xdg-open", folder])
disp.ExitLoop()
msg_win.On["success_msg"].Close = _close
msg_win.On["closeit"].Clicked = _close_and_open_folder
msg_win.Show()
disp.RunLoop()
msg_win.Hide()
def _ExportProj(ev):
if checkstate(ExportProj):
itm[ExportTimelineFilesGroup].CurrentIndex = 0
else:
itm[ExportTimelineFilesGroup].CurrentIndex = 1
if checkstate(RenderTimeline):
itm[ExportTimelineGroup].CurrentIndex = 1
else:
itm[ExportTimelineGroup].CurrentIndex = 0
def _show_project_list(ev):
if checkstate(AllProject):
itm[ExportProj].Visible = True
itm[CurrentTimeline].Visible = True
else:
itm[ExportProj].Visible = False
itm[CurrentTimeline].Visible = False
itm[ExportTimelineFiles].Checked = True
itm[AllTimeline].Checked = True
def _show_timeline_list(ev):
itm[FilteredList].Clear()
if checkstate(AllTimeline):
timelines = list(PROJECT.all_timelines_in_current_project())
toplevelitems = []
for i in timelines:
row = itm[FilteredList].NewItem()
row.Text[0] = i.GetName()
toplevelitems.append(row)
itm[FilteredList].AddTopLevelItems(toplevelitems)
def _pickfile(ev):
selected = fu.RequestDir()
itm[OutputPath].Text = str(selected)
return selected
def _fresh_run_button(ev):
if len(itm[OutputPath].Text) > 0:
itm["Run"].Enabled = True
else:
itm["Run"].Enabled = False
def _exit(ev):
disp.ExitLoop()
dlg.On.MyWin.Close = _exit
def use_project_name_subfolder(folder):
folder = folder + str(Project().project_name) + "/"
os.mkdir(folder)
return folder
def checkstate(name):
return CheckState[itm[name].GetCheckState()]
def export_in_project(projectName):
p = Project()
output_folder = itm[OutputPath].Text
if checkstate(ExportProj):
p.export_project(projectName, output_folder)
else:
p.project_manager.LoadProject(projectName)
#############################################
if checkstate(RenderTimeline):
# render
if checkstate(AllTimeline):
timelines = p.all_timelines_in_current_project()
for timeline in timelines:
try:
p.current_project.SetCurrentTimeline(timeline)
p.add_render_job(itm[RenderPreset].CurrentText, output_folder)
except:
error_dialog(TimelineErrorMsg)
elif checkstate(CurrentTimeline):
p.add_render_job(itm[RenderPreset].CurrentText, output_folder)
else:
error_dialog(UnknowErrorMsg)
#############################################
elif checkstate(ExportTimelineFiles):
if checkstate(AllProject):
output_folder = use_project_name_subfolder(output_folder)
timelines = p.all_timelines_in_current_project()
type_name = itm[ExportTimelineType].CurrentText
if checkstate(AllTimeline):
for timeline in timelines:
try:
p.current_project.SetCurrentTimeline(timeline)
name = itm[NamePrefix].Text+timeline.GetName()+itm[NameSuffix].Text + Timeline_Type[type_name]["suffix"]
o = p.export_timeline(name, output_folder, Timeline_Type[type_name]["type"])
except:
error_dialog(TimelineErrorMsg)
elif checkstate(CurrentTimeline):
name = itm[NamePrefix].Text+p.current_timeline().GetName()+itm[NameSuffix].Text + Timeline_Type[type_name]["suffix"]
o = p.export_timeline(name, output_folder, Timeline_Type[type_name]["type"])
else:
error_dialog(UnknowErrorMsg)
else:
error_dialog(UnknowErrorMsg)
def _run(ev):
try:
if checkstate(AllProject):
projects = Project().project_manager.GetProjectListInCurrentFolder()
elif checkstate(CurrentProject):
projects = [Project().current_project]
for projectName in projects:
export_in_project(projectName)
if not checkstate(RenderTimeline):
success_dialog(itm[OutputPath].Text)
except:
error_dialog(ProjectErrorMsg)
dlg.On[AllProject].Toggled = _show_project_list
dlg.On[ExportProj].Toggled = _ExportProj
dlg.On[ExportTimelineFiles].Toggled = _ExportProj
dlg.On[OutputPick].Clicked = _pickfile
dlg.On[OutputPath].TextChanged = _fresh_run_button
dlg.On["Run"].Clicked = _run
dlg.Show()
disp.RunLoop()
dlg.Hide()