-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmountain.html
100 lines (95 loc) · 3.47 KB
/
mountain.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
<script src="https://cdnjs.cloudflare.com/ajax/libs/gl-matrix/2.8.1/gl-matrix-min.js"></script>
<script src="data.js"></script>
<script src="texture_mountain.js"></script>
<script src="main.js"></script>
<style>
* {
margin: 0;
padding: 0;
}
html, body {
height: 100%;
}
canvas {
float: right;
border: none;
}
#controller {
float: left;
width: 16rem;
padding: .75rem;
overflow-x: auto;
}
#controller > * {
margin-top: 5px;
}
#tree-display {
padding: .375rem .75rem;
}
button {
border: 1px solid transparent;
padding: .375rem .75rem;
background: gray;
color: white;
}
button:hover {
border: 1px solid gray;
background: white;
color: black;
cursor: pointer;
}
</style>
<title>Lab 5</title>
</head>
<body onload="main();">
<div id="controller">
<button onclick="createPrimitive('plane')">Plane</button>
<button onclick="createPrimitive('cube')">Cube</button>
<button onclick="createPrimitive('cylinder')">Cylinder</button>
<button onclick="createPrimitive('sphere')">Sphere</button>
<button onclick="createPrimitive('sphere')">Sphere</button>
<button onclick="createPrimitive('torus')">Torus</button>
<button onclick="createPrimitive('cone')">Cone</button>
<button onclick="createPrimitive('model')">Model Boat</button>
<button onclick="createPrimitive('empty')">Empty</button>
<button onclick="del()">Delete</button>
<br>
<br>
<button onclick="setMode(window['translate'])">Translate</button>
<button onclick="setMode(window['rotate'])">Rotate</button>
<button onclick="setMode(window['scale'])">Scale</button>
<br>
<button onclick="setAxis(0)">X</button>
<button onclick="setAxis(1)">Y</button>
<button onclick="setAxis(2)">Z</button>
<br>
<br>
<input type="color" id="colorpicker">
<button onclick="setColor()">Set Color</button>
<br>
<input type="color" id="colorpicker-light">
<button onclick="setLightColor()">Set Light Color</button>
<br>
<br>
<button onclick="setDrawMode('TRIANGLES')">Fill</button>
<button onclick="setDrawMode('LINES')">Line</button>
<button onclick="setDrawMode('POINTS')">Point</button>
<br>
<br>
<button onclick="setRenderMode(1)">Light</button>
<button onclick="setRenderMode(2)">Texture</button>
<button onclick="setRenderMode(3)">Light+Texture</button>
<button onclick="setRenderMode(4)">Light+Bump</button>
<button onclick="setRenderMode(5)">Light+Texture+Bump</button>
<button onclick="setRenderMode(6)">Cube Mapping</button>
<br>
<pre id="tree-display"></pre>
</div>
<canvas id="canvas-main"></canvas>
</body>
</html>