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GuysCounterActor.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
/**
* Write a description of class GuysCounterActor here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class GuysCounterActor extends Actor
{
private BackGround world = null;
public int footx=-1;
public int footy=-1;
private int width = 22;
private int height = 14;
private GreenfootImage guys[] = new GreenfootImage[4];
public GuysCounterActor()
{
guys[0] = new GreenfootImage("guys0.png");
guys[1] = new GreenfootImage("guys1.png");
guys[2] = new GreenfootImage("guys2.png");
guys[3] = new GreenfootImage("guys3.png");
}
/**
* Act - do whatever the GuysCounterActor wants to do. This method is called whenever
* the 'Act' or 'Run' button gets pressed in the environment.
*/
public void act()
{
// Add your action code here.
switch(world.player.numLives)
{
case 3:
setImage(guys[3]);
break;
case 2:
setImage(guys[2]);
break;
case 1:
setImage(guys[1]);
break;
default:
setImage(guys[0]);
break;
}
}
@Override
public void addedToWorld(World world) {
this.world = (BackGround) world;
}
public void setFoot(int x,int y)
{
footx = x;
//setX(x - (int)(width/2));
footy = y;
//setY(y - (int)(height/2));
setLocation(x,y-(int)(height/2));
}
}