diff --git a/changelog.md b/changelog.md
index 28d1eb4..021865d 100644
--- a/changelog.md
+++ b/changelog.md
@@ -1,13 +1,21 @@
-xxxx-xx-xx
+2014-11-24
---------------------------------
-[Diff from previous release]()
+[Diff from previous release](https://github.com/maniaplanet/game-modes/compare/ManiaPlanet_Update_2014-11-19...ManiaPlanet_Update_2014-11-24)
### Modes
#### ShootMania/ModeMatchmaking
* Added a safe time of 15 seconds after a server transfer request that prevents players to be listed as ready if the transer is too slow. It fixes the random players suspensions and incomplete matches. [see](http://forum.maniaplanet.com/viewtopic.php?p=234284#p234284)
-- Fix : division by 0 on the average waiting time.
+* Fix : division by 0 on the average waiting time.
+
+#### ShootMania/Battle
+* Fix : better initialization of the scores and tops at the beginning of the map.
+* Fix : players can't touch a captured pole to win the overtime anymore.
+* Display the capture times of the two teams when spectating.
+
+#### ShootMania/Elite
+* Fix : double check the LadderClan of all scores at the end of the map in matchmaking.
#### TrackMania/RoundsBase
* Fix : The `Rounds_SetPointsRepartition` XmlRpc method now accepts array with only 1 item.
@@ -15,6 +23,14 @@
### Librairies
+#### VoteMap
+* New style for the UI matching the Shootmania style.
+* Adapt the number of columns according to the number of maps in the playlist.
+
+#### Window
+* New library.
+* Allow to easily create resizable window background from custom images.
+
#### TrackMania/UI
* It's now possible to hide the endmap ladder recap and multilap info.