diff --git a/changelog.md b/changelog.md index 28d1eb4..021865d 100644 --- a/changelog.md +++ b/changelog.md @@ -1,13 +1,21 @@ -xxxx-xx-xx +2014-11-24 --------------------------------- -[Diff from previous release]() +[Diff from previous release](https://github.com/maniaplanet/game-modes/compare/ManiaPlanet_Update_2014-11-19...ManiaPlanet_Update_2014-11-24) ### Modes #### ShootMania/ModeMatchmaking * Added a safe time of 15 seconds after a server transfer request that prevents players to be listed as ready if the transer is too slow. It fixes the random players suspensions and incomplete matches. [see](http://forum.maniaplanet.com/viewtopic.php?p=234284#p234284) -- Fix : division by 0 on the average waiting time. +* Fix : division by 0 on the average waiting time. + +#### ShootMania/Battle +* Fix : better initialization of the scores and tops at the beginning of the map. +* Fix : players can't touch a captured pole to win the overtime anymore. +* Display the capture times of the two teams when spectating. + +#### ShootMania/Elite +* Fix : double check the LadderClan of all scores at the end of the map in matchmaking. #### TrackMania/RoundsBase * Fix : The `Rounds_SetPointsRepartition` XmlRpc method now accepts array with only 1 item. @@ -15,6 +23,14 @@ ### Librairies +#### VoteMap +* New style for the UI matching the Shootmania style. +* Adapt the number of columns according to the number of maps in the playlist. + +#### Window +* New library. +* Allow to easily create resizable window background from custom images. + #### TrackMania/UI * It's now possible to hide the endmap ladder recap and multilap info.