Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

bug: <UIMap> "followCreature" #1125

Open
2 of 5 tasks
InnerCircleTFS opened this issue Mar 22, 2025 · 0 comments
Open
2 of 5 tasks

bug: <UIMap> "followCreature" #1125

InnerCircleTFS opened this issue Mar 22, 2025 · 0 comments
Labels
bug Something isn't working Priority: Low Minor impact Status: Pending Test This PR or Issue requires more testing Type: Bug Inconsistencies or issues which will cause an issue or problem for users or implementors.

Comments

@InnerCircleTFS
Copy link
Contributor

Priority

Low

Area

  • Data
  • Source
  • Docker
  • Other

What happened?

Im trying to migrate from v8 to otcr, but there is a bug that I have not been able to solve, the camera does not move smoothly.

g_lua.bindClassMemberFunction<UIMap>("followCreature", &UIMap::followCreature);

get the player:getId() and set it as argument.

example

modules.game_interface.getMapPanel():followCreature(g_map.getCreatureById(268435461))

OTCR

otcr.mp4

v8

v8.mp4

What OS are you seeing the problem on?

Windows

Code of Conduct

  • I agree to follow this project's Code of Conduct
@InnerCircleTFS InnerCircleTFS added the Type: Bug Inconsistencies or issues which will cause an issue or problem for users or implementors. label Mar 22, 2025
@github-actions github-actions bot added bug Something isn't working Priority: Low Minor impact Status: Pending Test This PR or Issue requires more testing labels Mar 22, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working Priority: Low Minor impact Status: Pending Test This PR or Issue requires more testing Type: Bug Inconsistencies or issues which will cause an issue or problem for users or implementors.
Projects
None yet
Development

No branches or pull requests

1 participant