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Pytest discovery stuck #23298
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Hi! From your errors it seems like you might have some import errors within your test files like |
Thanks Elena! this one works as expected: but this one gives the errors below: errors:
if I run only "blueprints": it passes.... I would say I tried these two variations:
both work individually, but if I add "blueprints" to the others, it just hangs because of these error probably. We have a weird mono repo, with many "sub" poetry projects. |
Hi! Sorry I am still a bit confused, can you clarify which worked using the extension and which worked from the integrated terminal? Were there any cases that work from the terminal but not using the test explorer? I can only really help with these cases as something not working in both would suggest an issue with project setup. Thanks! |
Hello! I am closing this issue since we have not heard back on the above question, please comment with the requested information if you are still experiencing this problem and I can re-open it. Thanks |
Type: Bug
Behaviour
running tests discovery fails
Steps to reproduce:
"./services/blueprints/tests/",
Extension version: 2024.4.1
VS Code version: Code 1.88.1 (e170252f762678dec6ca2cc69aba1570769a5d39, 2024-04-10T17:43:08.196Z)
OS version: Darwin arm64 23.4.0
Modes:
python.languageServer
setting: DefaultUser Settings
Installed Extensions
System Info
canvas_oop_rasterization: enabled_on
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
skia_graphite: disabled_off
video_decode: enabled
video_encode: enabled
webgl: enabled
webgl2: enabled
webgpu: enabled
A/B Experiments
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