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LIGHTING.md

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Lighting

All the stuff I have to do for lighting right now

Graphics

  • Directional
  • Multiple lights
  • Shadow mapping
  • Point shadows

Backend

  • Scene light management
  • Better shader selection
  • Light object (not just a cube)

Scene Light Management

  • Renderer has a vector of lights?
    • Somewhere in the scene there should be a lights vector
    • On render, vector gets passed to the shader (somehow)
    • Shader takes into account each light in scene?
      • Check other projects to make sure this is best approach
  • Make sure chosen approach is extensible
    • Works with shadows, performance, etc.
  • Works with multiple types of lights

Organization

  • Redocument engine
  • Create a wiki?
  • Use something (trello,tasque,etc.) to organize TODO lists