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I think it might have something to do with the dimensions of your scene, which appear to be somewhat large, which can be addressed by changing the "block size" parameter when converting (bigger block sizes work better for scenes with larger dimensions). I used a block size of 20 with a bucket size of 512 and that seemed to work well. My .ksplat compression scheme is fairly janky, so it doesn't automatically handle non-optimal conditions very well 🙂
Hi, this issue has been occurring for some time and I haven't seen it mentioned here so want to bring it to your attention.
If these conditions are met, the scene will fail to load, or take a very long time to load.
I have some files below with pass and fail cases from my testing.
PASS: https://drive.google.com/file/d/1n2ALxAAr1noyx-bZjZPJXl8QtfykwTRh/view?usp=sharing
FAIL: https://drive.google.com/file/d/1fpvMebP12oWcLIy6tMnXaLGYJJlUamcI/view?usp=sharing
PASS: https://drive.google.com/file/d/1V69PjuEUwHSe_JSCPQcM18FsVlXNiKsj/view?usp=sharing
Points to note:
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