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This repository has been archived by the owner on Nov 12, 2024. It is now read-only.
Currently animations implement the behaviour of committing styles when an animation finishes. They should instead cancel animations if they finish in reverse.
The text was updated successfully, but these errors were encountered:
I am not sure if this is related to this issue, but I think it may. I am currently having the following animation:
if (newValue === '') {
this.apparitionTimeline = timeline([
Do things
]);
this.apparitionTimeline.play();
} else {
this.apparitionTimeline.playbackRate = -1.2;
this.apparitionTimeline.play();
}
If I reverse the animation before it has finished, then it commit the final state of the first animation rather than the reverse. Is there currently a clean way to solve this issue ? :)
Currently animations implement the behaviour of committing styles when an animation finishes. They should instead cancel animations if they finish in reverse.
The text was updated successfully, but these errors were encountered: