"fetch" in dev version #2192
eliaswolfy
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Off-Topic: I don't know if this exists, but is it possible to save the tic80 version value in the .tic? Perhaps for some "This game was made in a newer version of tic80..." |
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Fetch is not planned, sorry |
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I think there was a discussion on github "internet function in tic80"
But, I had a more specific idea, a "simpler" way for tic80 to communicate with the internet
I think there is a "fetch.lua" library somewhere.
An example of how it could be used:
And here's the code being run with a handled implementation of the fetch function:
![Screenshot_20230511-162334_TIC-80](https://private-user-images.githubusercontent.com/92587199/237853844-8da4ef1f-a06d-40b9-a237-e4782aca32f9.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MzkzNzk4ODksIm5iZiI6MTczOTM3OTU4OSwicGF0aCI6Ii85MjU4NzE5OS8yMzc4NTM4NDQtOGRhNGVmMWYtYTA2ZC00MGI5LWEyMzctZTQ3ODJhY2EzMmY5LnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNTAyMTIlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjUwMjEyVDE2NTk0OVomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPWYxNTVkMzk1ZjFhMjJmZWU2NmFkYjhjODZjOTZhNGM0YmIxNDc3MTk2OTQ5NDllMzhjYTQ4M2ZlMGIwMWQ4MmEmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0In0.vjaP7sHicZrssXPDRWZ2u3-BWDkuCUItBxUPNKZUiKU)
I would like to see the demoscenes that the community would make using this function!
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