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LDViewStackView.m
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//
// LDViewStackView.m
// Yoga
//
// Created by Lee Daffen on 09/05/2013.
// Copyright (c) 2013 Sam Dean. All rights reserved.
//
#import "LDViewStackView.h"
const CGFloat kBorderWidth = 4.0f;
const CGFloat kShadowRadius = 2.0f;
const CGFloat kShadowOpacity = 0.35f;
const CGFloat kShadowOffsetX = 2.0f;
const CGFloat kShadowOffsetY = 2.0f;
float randomRotationAngle() {
// provides random rotations over an arc -π/36rad to π/36rad (approx. 344 to 16 deg)
Float32 angle = arc4random()/((pow(2, 32)-1)) * M_PI/36;
Boolean neg = arc4random()%2<1? false : true;
if (neg)
angle = 0-angle;
return angle;
}
@interface LDViewStackView()
@property (nonatomic, strong) CALayer *shadowLayer;
@end
@implementation LDViewStackView
- (id)initWithFrame:(CGRect)frame {
if ((self = [super initWithFrame:frame])) {
CGRect f = self.frame;
f.size.width = f.size.width + (2*kBorderWidth);
f.size.height = f.size.height + (2*kBorderWidth);
f.origin.x = f.origin.x - kBorderWidth;
f.origin.y = f.origin.y - kBorderWidth;
self.frame = f;
self.backgroundColor = [UIColor whiteColor];
// apply random rotation transform
self.rotationAngle = randomRotationAngle();
self.transform = CGAffineTransformRotate(self.transform, self.rotationAngle);
// add a shadow
if (nil == self.shadowLayer) {
self.shadowLayer = [CALayer layer];
self.shadowLayer.frame = self.bounds;
self.shadowLayer.backgroundColor = [[UIColor whiteColor] CGColor];
self.shadowLayer.shouldRasterize = YES;
self.shadowLayer.shadowColor = [[UIColor blackColor] CGColor];
self.shadowLayer.shadowOffset = CGSizeMake(kShadowOffsetX, kShadowOffsetY);
self.shadowLayer.shadowRadius = kShadowRadius;
self.shadowLayer.shadowOpacity = kShadowOpacity;
self.shadowLayer.shadowPath = CGPathCreateWithRect(self.bounds, nil);
self.layer.masksToBounds = NO;
[self.layer addSublayer:self.shadowLayer];
}
// add border
self.layer.borderColor = [[UIColor whiteColor] CGColor];
self.layer.borderWidth = kBorderWidth;
}
return self;
}
- (void)setDisplayView:(UIView *)displayView {
if (_displayView != displayView) {
if (nil != _displayView)
[self removeDisplayView];
_displayView = displayView;
CGRect f = _displayView.frame;
f.origin.x = f.origin.x + kBorderWidth;
f.origin.y = f.origin.y + kBorderWidth;
_displayView.frame = f;
[self addSubview:displayView];
}
}
- (void)removeDisplayView {
[_displayView removeFromSuperview];
_displayView = nil;
}
@end