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ILaw.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace nilnul.regime_.et
{
/// rules can only be honored when the rivaling powers cannot overpower each other.
/// It's a premise to balance|allot the powers of all the entities of the law, before the law is effective in ruleBylaw.
/// The power includes wisdom and weapon, speech and debate.
/// It's important for a convergence to tapering the oscillation of a dynamic power imbalance. Eg:
/// , appeal, petition, amnesty process; during the process, the maneuvre space is constrained narrower each time, but an exit from dead trap is always open. the death penalty can be paused, the remedy can be petitioned. Never would one entity feel powerless, according to the law.
/// <summary>
/// eg:
/// constitution is about the national system, and the ontological freedom of individuals;
/// for civility such as marriage, which is a relation derived between two individuals, it's defined by law, which is a subsequence to constitution;
/// </summary>
/// <remarks>
/// is by the people to constrain the government
/// </remarks>
internal class ILaw
{
}
}