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Add home
and end
behavior to counting objects
#64
Comments
Adding additional asks for kittens and beads that I had forgotten about until @terracoda and I were walking through the sim. Kittens
Number Line
|
…ocationCountingObjectsLayerNode, see: #64
@catherinecarter beads and location counting objects are done. A couple of notes:
Let me know what you think. I will look at the kittens and number line next! |
Okay this is also done for kittens and number line. Over to @catherinecarter to review. |
Fixed above. |
Location Counting Objects:
Beads:
|
@catherinecarter and I talked through everything in this issue and we both feel like it's in a good spot to close. Thanks! |
For each representation, add
page-up
,page-down
,home
, andend
behavior. I'm not knowledgeable about whether the page up/down can move objects a different number of regular arrow clicks, so if that's not possible, we'll revisit.Location-based
page-up
: move in larger steps to the right the equivalent of 5 regular right arrow movespage-down
: move in larger steps to the left the equivalent of 5 regular left arrow moveshome
end
Beads
page-up
: move the chosen bead in larger steps to the right the equivalent of 3 regular right arrow movespage-down
: move the chosen bead in larger steps to the left the equivalent of 3 regular left arrow moveshome
end
Kittens
Number Line
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