diff --git a/src/cps1/dipsw.c b/src/cps1/dipsw.c index c7576ac..421b67e 100644 --- a/src/cps1/dipsw.c +++ b/src/cps1/dipsw.c @@ -2,7 +2,7 @@ dipsw.c - CPS1 DIPスイッチ設定 + CPS1 DIP銈广偆銉冦儊瑷畾 ******************************************************************************/ @@ -10,11 +10,11 @@ #define MENU_BLANK { "\n", 0, 0x00, 0, 0, { NULL } } -#define MENU_RETURN_CHS { "返回主菜单", 1, 0x00, 0, 0, { NULL } } +#define MENU_RETURN_CHS { "杩斿洖涓昏彍鍗", 1, 0x00, 0, 0, { NULL } } -#define MENU_RETURN_CHT { "返回主菜單", 1, 0x00, 0, 0, { NULL } } +#define MENU_RETURN_CHT { "杩斿洖涓昏彍鍠", 1, 0x00, 0, 0, { NULL } } -#define MENU_RETURN_JP { "メインメニューに戻る", 1, 0x00, 0, 0, { NULL } } +#define MENU_RETURN_JP { "銉°偆銉炽儭銉嬨儱銉笺伀鎴汇倠", 1, 0x00, 0, 0, { NULL } } #define MENU_RETURN { "Return to main menu", 1, 0x00, 0, 0, { NULL } } @@ -45,7 +45,7 @@ /*-------------------------------------- - 共通 (bit) + 鍏遍 (bit) --------------------------------------*/ @@ -57,13 +57,13 @@ #define dip_yes_no_jp { "No","Yes" } #define dip_game_mode_jp { "Game","Test" } -#define dip_on_off_chs { "关","开" } -#define dip_yes_no_chs { "否","是" } -#define dip_game_mode_chs { "游戏","测试" } +#define dip_on_off_chs { "鍏","寮" } +#define dip_yes_no_chs { "鍚","鏄" } +#define dip_game_mode_chs { "娓告垙","娴嬭瘯" } -#define dip_on_off_cht { "關","開" } -#define dip_yes_no_cht { "否","是" } -#define dip_game_mode_cht { "遊戲","測試" } +#define dip_on_off_cht { "闂","闁" } +#define dip_yes_no_cht { "鍚","鏄" } +#define dip_game_mode_cht { "閬婃埐","娓│" } static int dip_load_bit(int sw, int shift, int invert) @@ -87,7 +87,7 @@ static void dip_save_bit(int sw, int value, int shift, int invert) /*-------------------------------------- - 共通 (コイン type1) + 鍏遍 (銈炽偆銉 type1) --------------------------------------*/ @@ -117,26 +117,26 @@ static void dip_save_bit(int sw, int value, int shift, int invert) #define dip_coin1_chs \ { \ - "4币玩1次", \ - "3币玩1次", \ - "2币玩1次", \ - "1币玩1次", \ - "1币玩2次", \ - "1币玩3次", \ - "1币玩4次", \ - "1币玩6次" \ + "4甯佺帺1娆", \ + "3甯佺帺1娆", \ + "2甯佺帺1娆", \ + "1甯佺帺1娆", \ + "1甯佺帺2娆", \ + "1甯佺帺3娆", \ + "1甯佺帺4娆", \ + "1甯佺帺6娆" \ } #define dip_coin1_cht \ { \ - "4幣玩1次", \ - "3幣玩1次", \ - "2幣玩1次", \ - "1幣玩1次", \ - "1幣玩2次", \ - "1幣玩3次", \ - "1幣玩4次", \ - "1幣玩6次" \ + "4骞g帺1娆", \ + "3骞g帺1娆", \ + "2骞g帺1娆", \ + "1骞g帺1娆", \ + "1骞g帺2娆", \ + "1骞g帺3娆", \ + "1骞g帺4娆", \ + "1骞g帺6娆" \ } @@ -207,7 +207,7 @@ static void dip_save_coin1b(int value) } /*-------------------------------------- - 共通 (コイン type2) + 鍏遍 (銈炽偆銉 type2) --------------------------------------*/ @@ -236,25 +236,25 @@ static void dip_save_coin1b(int value) } #define dip_coin2_chs \ -{ "4币玩1次", \ - "3币玩1次", \ - "2币玩1次", \ - "2币玩1次(1币续关)", \ - "1币玩1次", \ - "1币玩2次", \ - "1币玩3次", \ - "1币玩4次" \ +{ "4甯佺帺1娆", \ + "3甯佺帺1娆", \ + "2甯佺帺1娆", \ + "2甯佺帺1娆(1甯佺画鍏)", \ + "1甯佺帺1娆", \ + "1甯佺帺2娆", \ + "1甯佺帺3娆", \ + "1甯佺帺4娆" \ } #define dip_coin2_cht \ -{ "4幣玩1次", \ - "3幣玩1次", \ - "2幣玩1次", \ - "2幣玩1次(1幣續關)", \ - "1幣玩1次", \ - "1幣玩2次", \ - "1幣玩3次", \ - "1幣玩4次" \ +{ "4骞g帺1娆", \ + "3骞g帺1娆", \ + "2骞g帺1娆", \ + "2骞g帺1娆(1骞g簩闂)", \ + "1骞g帺1娆", \ + "1骞g帺2娆", \ + "1骞g帺3娆", \ + "1骞g帺4娆" \ } @@ -325,7 +325,7 @@ static void dip_save_coin2b(int value) } /*-------------------------------------- - 共通 (筐体) + 鍏遍 (绛愪綋) --------------------------------------*/ #define dip_cabinet \ @@ -344,16 +344,16 @@ static void dip_save_coin2b(int value) #define dip_cabinet_chs \ { \ - "1人", \ - "2人", \ - "轮流颠倒屏幕" \ + "1浜", \ + "2浜", \ + "杞祦棰犲掑睆骞" \ } #define dip_cabinet_cht \ { \ - "1人", \ - "2人", \ - "輪流顛倒屏幕" \ + "1浜", \ + "2浜", \ + "杓祦椤涘掑睆骞" \ } static int dip_load_cabinet(void) @@ -380,7 +380,7 @@ static void dip_save_cabinet(int value) } /*-------------------------------------- - 共通 (難易度) + 鍏遍 (闆f槗搴) --------------------------------------*/ @@ -410,26 +410,26 @@ static void dip_save_cabinet(int value) #define dip_difficulty_chs \ { \ - "1 (最低难度)", \ + "1 (鏈浣庨毦搴)", \ "2", \ "3", \ - "4 (普通)", \ + "4 (鏅)", \ "5", \ "6", \ "7", \ - "8 (最高难度)" \ + "8 (鏈楂橀毦搴)" \ } #define dip_difficulty_cht \ { \ - "1 (最低難度)", \ + "1 (鏈浣庨洠搴)", \ "2", \ "3", \ - "4 (普通)", \ + "4 (鏅)", \ "5", \ "6", \ "7", \ - "8 (最高難度)" \ + "8 (鏈楂橀洠搴)" \ } @@ -544,15 +544,15 @@ static dipswitch_t dipswitch_forgottn_jp[] = static dipswitch_t dipswitch_forgottn_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, - { "演示声音", 1, 0x40, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x80, 0, 1, dip_on_off_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "婕旂ず澹伴煶", 1, 0x40, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x80, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "调试模式", 1, 0x40, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x80, 0, 1, dip_on_off_chs }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "璋冭瘯妯″紡", 1, 0x40, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x80, 0, 1, dip_on_off_chs }, // DIP C @@ -563,15 +563,15 @@ static dipswitch_t dipswitch_forgottn_chs[] = static dipswitch_t dipswitch_forgottn_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, - { "演示聲音", 1, 0x40, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x80, 0, 1, dip_on_off_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "婕旂ず鑱查煶", 1, 0x40, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x80, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "調試模式", 1, 0x40, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x80, 0, 1, dip_on_off_cht }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "瑾胯│妯″紡", 1, 0x40, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x80, 0, 1, dip_on_off_cht }, // DIP C MENU_BLANK, @@ -672,20 +672,20 @@ static dipswitch_t dipswitch_ghouls_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, - { "显示", 1, 0xc0, 0, 2, dip_cabinet_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "鏄剧ず", 1, 0xc0, 0, 2, dip_cabinet_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "奖励生命", 1, 0x30, 0, 3, {"1万,3万,每3万","2万,5万,每7万","3万,6万,每7万","4万,7万,每8万"} }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "濂栧姳鐢熷懡", 1, 0x30, 0, 3, {"1涓,3涓,姣3涓","2涓,5涓,姣7涓","3涓,6涓,姣7涓","4涓,7涓,姣8涓"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"3","4","5","6"} }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鐢熷懡", 1, 0x03, 0, 3, {"3","4","5","6"} }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -693,20 +693,20 @@ static dipswitch_t dipswitch_ghouls_chs[] = static dipswitch_t dipswitch_ghouls_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, - { "顯示", 1, 0xc0, 0, 2, dip_cabinet_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "椤ず", 1, 0xc0, 0, 2, dip_cabinet_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "獎勵生命", 1, 0x30, 0, 3, {"1萬,3萬,每3萬","2萬,5萬,每7萬","3萬,6萬,每7萬","4萬,7萬,每8萬"} }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鐛庡嫷鐢熷懡", 1, 0x30, 0, 3, {"1钀,3钀,姣3钀","2钀,5钀,姣7钀","3钀,6钀,姣7钀","4钀,7钀,姣8钀"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"3","4","5","6"} }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鐢熷懡", 1, 0x03, 0, 3, {"3","4","5","6"} }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -760,21 +760,21 @@ static dipswitch_t dipswitch_ghoulsu_jp[] = static dipswitch_t dipswitch_ghoulsu_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, - { "显示", 1, 0xc0, 0, 2, dip_cabinet_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "鏄剧ず", 1, 0xc0, 0, 2, dip_cabinet_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "奖励生命", 1, 0x30, 0, 3, {"1万,3万,每3万","2万,5万,每7万","3万,6万,每7万","4万,7万,每8万"} }, - { "锁定", 1, 0x80, 0, 1, dip_on_off }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "濂栧姳鐢熷懡", 1, 0x30, 0, 3, {"1涓,3涓,姣3涓","2涓,5涓,姣7涓","3涓,6涓,姣7涓","4涓,7涓,姣8涓"} }, + { "閿佸畾", 1, 0x80, 0, 1, dip_on_off }, // DIP C - { "生命", 1, 0x03, 0, 3, {"2","3","4","5"} }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鐢熷懡", 1, 0x03, 0, 3, {"2","3","4","5"} }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -782,21 +782,21 @@ static dipswitch_t dipswitch_ghoulsu_chs[] = static dipswitch_t dipswitch_ghoulsu_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, - { "顯示", 1, 0xc0, 0, 2, dip_cabinet_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "椤ず", 1, 0xc0, 0, 2, dip_cabinet_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "獎勵生命", 1, 0x30, 0, 3, {"1萬,3萬,每3萬","2萬,5萬,每7萬","3萬,6萬,每7萬","4萬,7萬,每8萬"} }, - { "鎖定", 1, 0x80, 0, 1, dip_on_off_cht }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鐛庡嫷鐢熷懡", 1, 0x30, 0, 3, {"1钀,3钀,姣3钀","2钀,5钀,姣7钀","3钀,6钀,姣7钀","4钀,7钀,姣8钀"} }, + { "閹栧畾", 1, 0x80, 0, 1, dip_on_off_cht }, // DIP C - { "生命", 1, 0x03, 0, 3, {"2","3","4","5"} }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鐢熷懡", 1, 0x03, 0, 3, {"2","3","4","5"} }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -849,21 +849,21 @@ static dipswitch_t dipswitch_daimakai_jp[] = static dipswitch_t dipswitch_daimakai_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, - { "显示", 1, 0xc0, 0, 2, dip_cabinet_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "鏄剧ず", 1, 0xc0, 0, 2, dip_cabinet_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "奖励生命", 1, 0x30, 0, 3, {"1万,3万,每3万","2万,5万,每7万","3万,6万,每7万","4万,7万,每8万"} }, - { "锁定", 1, 0x80, 0, 1, dip_on_off_chs }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "濂栧姳鐢熷懡", 1, 0x30, 0, 3, {"1涓,3涓,姣3涓","2涓,5涓,姣7涓","3涓,6涓,姣7涓","4涓,7涓,姣8涓"} }, + { "閿佸畾", 1, 0x80, 0, 1, dip_on_off_chs }, // DIP C - { "生命", 1, 0x03, 0, 3, {"3","4","5","6"} }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鐢熷懡", 1, 0x03, 0, 3, {"3","4","5","6"} }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -871,21 +871,21 @@ static dipswitch_t dipswitch_daimakai_chs[] = static dipswitch_t dipswitch_daimakai_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, - { "顯示", 1, 0xc0, 0, 2, dip_cabinet_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "椤ず", 1, 0xc0, 0, 2, dip_cabinet_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "獎勵生命", 1, 0x30, 0, 3, {"1萬,3萬,每3萬","2萬,5萬,每7萬","3萬,6萬,每7萬","4萬,7萬,每8萬"} }, - { "鎖定", 1, 0x80, 0, 1, dip_on_off_cht }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鐛庡嫷鐢熷懡", 1, 0x30, 0, 3, {"1钀,3钀,姣3钀","2钀,5钀,姣7钀","3钀,6钀,姣7钀","4钀,7钀,姣8钀"} }, + { "閹栧畾", 1, 0x80, 0, 1, dip_on_off_cht }, // DIP C - { "生命", 1, 0x03, 0, 3, {"3","4","5","6"} }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鐢熷懡", 1, 0x03, 0, 3, {"3","4","5","6"} }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -1119,23 +1119,23 @@ static dipswitch_t dipswitch_strider_jp[] = static dipswitch_t dipswitch_strider_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, - { "显示", 1, 0xc0, 0, 2, dip_cabinet_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "鏄剧ず", 1, 0xc0, 0, 2, dip_cabinet_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "奖励生命", 1, 0x30, 0, 3, {"2万,4万,每6万","3万,5万,每7万","2万和6万","3万和6万"} }, - { "Internal Diff. on Life Loss", 1, 0xc0, 0, 2, {"-3","-1","默认"} }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "濂栧姳鐢熷懡", 1, 0x30, 0, 3, {"2涓,4涓,姣6涓","3涓,5涓,姣7涓","2涓囧拰6涓","3涓囧拰6涓"} }, + { "Internal Diff. on Life Loss", 1, 0xc0, 0, 2, {"-3","-1","榛樿"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"2","3","4","5"} }, - { "锁定", 1, 0x04, 0, 1, dip_on_off_chs }, - { "免费游玩", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鐢熷懡", 1, 0x03, 0, 3, {"2","3","4","5"} }, + { "閿佸畾", 1, 0x04, 0, 1, dip_on_off_chs }, + { "鍏嶈垂娓哥帺", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -1144,23 +1144,23 @@ static dipswitch_t dipswitch_strider_chs[] = static dipswitch_t dipswitch_strider_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, - { "顯示", 1, 0xc0, 0, 2, dip_cabinet_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "椤ず", 1, 0xc0, 0, 2, dip_cabinet_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "獎勵生命", 1, 0x30, 0, 3, {"2萬,4萬,每6萬","3萬,5萬,每7萬","2萬和6萬","3萬和6萬"} }, - { "Internal Diff. on Life Loss", 1, 0xc0, 0, 2, {"-3","-1","默認"} }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鐛庡嫷鐢熷懡", 1, 0x30, 0, 3, {"2钀,4钀,姣6钀","3钀,5钀,姣7钀","2钀拰6钀","3钀拰6钀"} }, + { "Internal Diff. on Life Loss", 1, 0xc0, 0, 2, {"-3","-1","榛樿獚"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"2","3","4","5"} }, - { "鎖定", 1, 0x04, 0, 1, dip_on_off_cht }, - { "免費遊玩", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鐢熷懡", 1, 0x03, 0, 3, {"2","3","4","5"} }, + { "閹栧畾", 1, 0x04, 0, 1, dip_on_off_cht }, + { "鍏嶈不閬婄帺", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -1219,24 +1219,24 @@ static dipswitch_t dipswitch_stridrua_jp[] = static dipswitch_t dipswitch_stridrua_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, - { "显示", 1, 0xc0, 0, 2, dip_cabinet_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "鏄剧ず", 1, 0xc0, 0, 2, dip_cabinet_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "2币开始,1币续关", 1, 0x08, 0, 1, dip_on_off_chs }, - { "奖励生命", 1, 0x30, 0, 3, {"2万,4万,每6万","3万,5万,每7万","2万和6万","3万和6万"} }, - { "Internal Diff. on Life Loss", 1, 0xc0, 0, 2, {"-3","-1","默认"} }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x08, 0, 1, dip_on_off_chs }, + { "濂栧姳鐢熷懡", 1, 0x30, 0, 3, {"2涓,4涓,姣6涓","3涓,5涓,姣7涓","2涓囧拰6涓","3涓囧拰6涓"} }, + { "Internal Diff. on Life Loss", 1, 0xc0, 0, 2, {"-3","-1","榛樿"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"2","3","4","5"} }, - { "锁定", 1, 0x04, 0, 1, dip_on_off_chs }, - { "免费游玩", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鐢熷懡", 1, 0x03, 0, 3, {"2","3","4","5"} }, + { "閿佸畾", 1, 0x04, 0, 1, dip_on_off_chs }, + { "鍏嶈垂娓哥帺", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -1244,24 +1244,24 @@ static dipswitch_t dipswitch_stridrua_chs[] = static dipswitch_t dipswitch_stridrua_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, - { "顯示", 1, 0xc0, 0, 2, dip_cabinet_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "椤ず", 1, 0xc0, 0, 2, dip_cabinet_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "2幣開始,1幣續關", 1, 0x08, 0, 1, dip_on_off_cht }, - { "獎勵生命", 1, 0x30, 0, 3, {"2萬,4萬,每6萬","3萬,5萬,每7萬","2萬和6萬","3萬和6萬"} }, - { "Internal Diff. on Life Loss", 1, 0xc0, 0, 2, {"-3","-1","默認"} }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x08, 0, 1, dip_on_off_cht }, + { "鐛庡嫷鐢熷懡", 1, 0x30, 0, 3, {"2钀,4钀,姣6钀","3钀,5钀,姣7钀","2钀拰6钀","3钀拰6钀"} }, + { "Internal Diff. on Life Loss", 1, 0xc0, 0, 2, {"-3","-1","榛樿獚"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"2","3","4","5"} }, - { "鎖定", 1, 0x04, 0, 1, dip_on_off_cht }, - { "免費遊玩", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鐢熷懡", 1, 0x03, 0, 3, {"2","3","4","5"} }, + { "閹栧畾", 1, 0x04, 0, 1, dip_on_off_cht }, + { "鍏嶈不閬婄帺", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -1476,20 +1476,20 @@ static dipswitch_t dipswitch_dynwar_jp[] = static dipswitch_t dipswitch_dynwar_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin2_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin2_chs }, - { "免费游玩", 1, 0x80, 0, 1, dip_on_off_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin2_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin2_chs }, + { "鍏嶈垂娓哥帺", 1, 0x80, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, // DIP C - { "锁定", 1, 0x01, 0, 1, dip_on_off_chs }, - { "加速模式", 1, 0x02, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "閿佸畾", 1, 0x01, 0, 1, dip_on_off_chs }, + { "鍔犻熸ā寮", 1, 0x02, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -1497,20 +1497,20 @@ static dipswitch_t dipswitch_dynwar_chs[] = static dipswitch_t dipswitch_dynwar_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin2_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin2_cht }, - { "免費遊玩", 1, 0x80, 0, 1, dip_on_off_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin2_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin2_cht }, + { "鍏嶈不閬婄帺", 1, 0x80, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, // DIP C - { "鎖定", 1, 0x01, 0, 1, dip_on_off_cht }, - { "加速模式", 1, 0x02, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "閹栧畾", 1, 0x01, 0, 1, dip_on_off_cht }, + { "鍔犻熸ā寮", 1, 0x02, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -1629,22 +1629,22 @@ static dipswitch_t dipswitch_willow_jp[] = static dipswitch_t dipswitch_willow_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin2_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin2_chs }, - { "显示", 1, 0xc0, 0, 2, dip_cabinet_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin2_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin2_chs }, + { "鏄剧ず", 1, 0xc0, 0, 2, dip_cabinet_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "Nando Speed", 1, 0x18, 0, 3, {"慢","普通","快","极快"}}, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "Nando Speed", 1, 0x18, 0, 3, {"鎱","鏅","蹇","鏋佸揩"}}, { "Stage Magic Continue", 1, 0x80, 0, 1, dip_on_off_chs }, // DIP C - { "生命", 1, 0x03, 0, 3, {"1","2","3","4"} }, - { "血量", 1, 0x0c, 0, 3, {"2","3","4","5"} }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鐢熷懡", 1, 0x03, 0, 3, {"1","2","3","4"} }, + { "琛閲", 1, 0x0c, 0, 3, {"2","3","4","5"} }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -1653,22 +1653,22 @@ static dipswitch_t dipswitch_willow_chs[] = static dipswitch_t dipswitch_willow_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin2_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin2_cht }, - { "顯示", 1, 0xc0, 0, 2, dip_cabinet_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin2_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin2_cht }, + { "椤ず", 1, 0xc0, 0, 2, dip_cabinet_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "Nando Speed", 1, 0x18, 0, 3, {"慢","普通","快","极快"}}, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "Nando Speed", 1, 0x18, 0, 3, {"鎱","鏅","蹇","鏋佸揩"}}, { "Stage Magic Continue", 1, 0x80, 0, 1, dip_on_off_cht }, // DIP C - { "生命", 1, 0x03, 0, 3, {"1","2","3","4"} }, - { "血量", 1, 0x0c, 0, 3, {"2","3","4","5"} }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鐢熷懡", 1, 0x03, 0, 3, {"1","2","3","4"} }, + { "琛閲", 1, 0x0c, 0, 3, {"2","3","4","5"} }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -1821,20 +1821,20 @@ static dipswitch_t dipswitch_unsquad_jp[] = static dipswitch_t dipswitch_unsquad_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin2_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin2_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin2_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin2_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "伤害", 1, 0x18, 0, 3, {"小","普通","大","最大"}}, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "浼ゅ", 1, 0x18, 0, 3, {"灏","鏅","澶","鏈澶"}}, // DIP C - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -1842,20 +1842,20 @@ static dipswitch_t dipswitch_unsquad_chs[] = static dipswitch_t dipswitch_unsquad_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin2_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin2_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin2_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin2_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "傷害", 1, 0x18, 0, 3, {"小","普通","大","最大"}}, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鍌峰", 1, 0x18, 0, 3, {"灏","鏅","澶","鏈澶"}}, // DIP C - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -1986,23 +1986,23 @@ static dipswitch_t dipswitch_ffight_jp[] = static dipswitch_t dipswitch_ffight_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP B - { "难度级别1", 1, 0x07, 0, 7, {"最简单","稍简单","简单","普通","中等","困难","稍难","最难"} }, - { "难度级别2", 1, 0x18, 0, 3, {"简单","普通","困难","最难"} }, - { "奖励生命", 1, 0x60, 0, 3, {"10万","20万","10万,每20万","无"} }, + { "闅惧害绾у埆1", 1, 0x07, 0, 7, {"鏈绠鍗","绋嶇畝鍗","绠鍗","鏅","涓瓑","鍥伴毦","绋嶉毦","鏈闅"} }, + { "闅惧害绾у埆2", 1, 0x18, 0, 3, {"绠鍗","鏅","鍥伴毦","鏈闅"} }, + { "濂栧姳鐢熷懡", 1, 0x60, 0, 3, {"10涓","20涓","10涓,姣20涓","鏃"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"1","2","3","4"} }, - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鐢熷懡", 1, 0x03, 0, 3, {"1","2","3","4"} }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -2010,23 +2010,23 @@ static dipswitch_t dipswitch_ffight_chs[] = static dipswitch_t dipswitch_ffight_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP B - { "難度級別1", 1, 0x07, 0, 7, {"最簡單","稍簡單","簡單","普通","中等","困難","稍難","最難"} }, - { "難度級別2", 1, 0x18, 0, 3, {"簡單","普通","困難","最難"} }, - { "獎勵生命", 1, 0x60, 0, 3, {"10萬","20萬","10萬,每20萬","無"} }, + { "闆e害绱氬垾1", 1, 0x07, 0, 7, {"鏈绨″柈","绋嶇啊鍠","绨″柈","鏅","涓瓑","鍥伴洠","绋嶉洠","鏈闆"} }, + { "闆e害绱氬垾2", 1, 0x18, 0, 3, {"绨″柈","鏅","鍥伴洠","鏈闆"} }, + { "鐛庡嫷鐢熷懡", 1, 0x60, 0, 3, {"10钀","20钀","10钀,姣20钀","鐒"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"1","2","3","4"} }, - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鐢熷懡", 1, 0x03, 0, 3, {"1","2","3","4"} }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -2189,24 +2189,24 @@ static dipswitch_t dipswitch_1941_jp[] = static dipswitch_t dipswitch_1941_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "升级时间", 1, 0x18, 0, 3, {"更慢","缓慢","快速","更快"} }, - { "子弹速度", 1, 0x60, 0, 3, {"非常慢","慢","快","非常快"} }, - { "开场血量", 1, 0x80, 0, 1, {"3格","4格"} }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "鍗囩骇鏃堕棿", 1, 0x18, 0, 3, {"鏇存參","缂撴參","蹇","鏇村揩"} }, + { "瀛愬脊閫熷害", 1, 0x60, 0, 3, {"闈炲父鎱","鎱","蹇","闈炲父蹇"} }, + { "寮鍦鸿閲", 1, 0x80, 0, 1, {"3鏍","4鏍"} }, // DIP C - { "限制游戏速度", 1, 0x01, 0, 1, dip_on_off_chs }, - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "闄愬埗娓告垙閫熷害", 1, 0x01, 0, 1, dip_on_off_chs }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -2214,24 +2214,24 @@ static dipswitch_t dipswitch_1941_chs[] = static dipswitch_t dipswitch_1941_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "升級時間", 1, 0x18, 0, 3, {"更慢","緩慢","快速","更快"} }, - { "子彈速度", 1, 0x60, 0, 3, {"非常慢","慢","快","非常快"} }, - { "開場血量", 1, 0x80, 0, 1, {"3格","4格"} }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鍗囩礆鏅傞枔", 1, 0x18, 0, 3, {"鏇存參","绶╂參","蹇","鏇村揩"} }, + { "瀛愬綀閫熷害", 1, 0x60, 0, 3, {"闈炲父鎱","鎱","蹇","闈炲父蹇"} }, + { "闁嬪牬琛閲", 1, 0x80, 0, 1, {"3鏍","4鏍"} }, // DIP C - { "限制遊戲速度", 1, 0x01, 0, 1, dip_on_off_cht }, - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "闄愬埗閬婃埐閫熷害", 1, 0x01, 0, 1, dip_on_off_cht }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -2378,20 +2378,20 @@ static dipswitch_t dipswitch_mercs_jp[] = static dipswitch_t dipswitch_mercs_chs[] = { // DIP A - { "投币", 1, 0x07, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎶曞竵", 1, 0x07, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "投币槽", 1, 0x08, 0, 1, {"1","3"} }, - { "游戏模式", 1, 0x10, 0, 1, {"2人","3人"} }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "鎶曞竵妲", 1, 0x08, 0, 1, {"1","3"} }, + { "娓告垙妯″紡", 1, 0x10, 0, 1, {"2浜","3浜"} }, // DIP C - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "调试模式", 1, 0x80, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "璋冭瘯妯″紡", 1, 0x80, 0, 1, dip_on_off_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -2400,20 +2400,20 @@ static dipswitch_t dipswitch_mercs_chs[] = static dipswitch_t dipswitch_mercs_cht[] = { // DIP A - { "投幣", 1, 0x07, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎶曞梗", 1, 0x07, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "投幣槽", 1, 0x08, 0, 1, {"1","3"} }, - { "遊戲模式", 1, 0x10, 0, 1, {"2人","3人"} }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鎶曞梗妲", 1, 0x08, 0, 1, {"1","3"} }, + { "閬婃埐妯″紡", 1, 0x10, 0, 1, {"2浜","3浜"} }, // DIP C - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "調試模式", 1, 0x80, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "瑾胯│妯″紡", 1, 0x80, 0, 1, dip_on_off_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -2526,20 +2526,20 @@ static dipswitch_t dipswitch_mtwins_jp[] = static dipswitch_t dipswitch_mtwins_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "生命", 1, 0x38, 0, 3, {"1","2","3","4"} }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "鐢熷懡", 1, 0x38, 0, 3, {"1","2","3","4"} }, // DIP C - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -2547,20 +2547,20 @@ static dipswitch_t dipswitch_mtwins_chs[] = static dipswitch_t dipswitch_mtwins_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "生命", 1, 0x38, 0, 3, {"1","2","3","4"} }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鐢熷懡", 1, 0x38, 0, 3, {"1","2","3","4"} }, // DIP C - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -2691,23 +2691,23 @@ static dipswitch_t dipswitch_msword_jp[] = static dipswitch_t dipswitch_msword_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP B - { "伤害", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "敌人血量和攻击力", 1, 0x38, 0, 7, dip_difficulty_chs }, - { "关卡选择", 1, 0x40, 0, 1, dip_on_off_chs }, + { "浼ゅ", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "鏁屼汉琛閲忓拰鏀诲嚮鍔", 1, 0x38, 0, 7, dip_difficulty_chs }, + { "鍏冲崱閫夋嫨", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP C - { "血包", 1, 0x03, 0, 3, {"1","2","3(续关时-1)","4(续关时-1)"} }, - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "琛鍖", 1, 0x03, 0, 3, {"1","2","3(缁叧鏃-1)","4(缁叧鏃-1)"} }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -2715,23 +2715,23 @@ static dipswitch_t dipswitch_msword_chs[] = static dipswitch_t dipswitch_msword_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP B - { "傷害", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "敵人血量和攻擊力", 1, 0x38, 0, 7, dip_difficulty_cht }, - { "關卡選擇", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鍌峰", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鏁典汉琛閲忓拰鏀绘搳鍔", 1, 0x38, 0, 7, dip_difficulty_cht }, + { "闂滃崱閬告搰", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP C - { "血包", 1, 0x03, 0, 3, {"1","2","3(續關時-1)","4(續關時-1)"} }, - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "琛鍖", 1, 0x03, 0, 3, {"1","2","3(绾岄棞鏅-1)","4(绾岄棞鏅-1)"} }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -2884,21 +2884,21 @@ static dipswitch_t dipswitch_cawing_jp[] = static dipswitch_t dipswitch_cawing_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP B - { "难度(敌方火力)", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "难度(玩家火力)", 1, 0x18, 0, 3, {"简单","普通","困难","最难"} }, + { "闅惧害(鏁屾柟鐏姏)", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "闅惧害(鐜╁鐏姏)", 1, 0x18, 0, 3, {"绠鍗","鏅","鍥伴毦","鏈闅"} }, // DIP C - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -2906,21 +2906,21 @@ static dipswitch_t dipswitch_cawing_chs[] = static dipswitch_t dipswitch_cawing_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP B - { "難度(敵方火力)", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "難度(玩家火力)", 1, 0x18, 0, 3, {"簡單","普通","困難","最難"} }, + { "闆e害(鏁垫柟鐏姏)", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "闆e害(鐜╁鐏姏)", 1, 0x18, 0, 3, {"绨″柈","鏅","鍥伴洠","鏈闆"} }, // DIP C - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -3051,22 +3051,22 @@ static dipswitch_t dipswitch_nemo_jp[] = static dipswitch_t dipswitch_nemo_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "血量", 1, 0x18, 0, 2, {"最小","中等","最大"} }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "琛閲", 1, 0x18, 0, 2, {"鏈灏","涓瓑","鏈澶"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"1","2","3","4"} }, - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鐢熷懡", 1, 0x03, 0, 3, {"1","2","3","4"} }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -3074,22 +3074,22 @@ static dipswitch_t dipswitch_nemo_chs[] = static dipswitch_t dipswitch_nemo_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "血量", 1, 0x18, 0, 2, {"最小","中等","最大"} }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "琛閲", 1, 0x18, 0, 2, {"鏈灏","涓瓑","鏈澶"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"1","2","3","4"} }, - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鐢熷懡", 1, 0x03, 0, 3, {"1","2","3","4"} }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -3228,20 +3228,20 @@ static dipswitch_t dipswitch_sf2_jp[] = static dipswitch_t dipswitch_sf2_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, // DIP C - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -3249,20 +3249,20 @@ static dipswitch_t dipswitch_sf2_chs[] = static dipswitch_t dipswitch_sf2_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, // DIP C - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -3315,21 +3315,21 @@ static dipswitch_t dipswitch_sf2j_jp[] = static dipswitch_t dipswitch_sf2j_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "2人游戏", 1, 0x08, 0, 1, {"1币/无继续","2币/胜利者继续"} }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "2浜烘父鎴", 1, 0x08, 0, 1, {"1甯/鏃犵户缁","2甯/鑳滃埄鑰呯户缁"} }, // DIP C - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -3337,21 +3337,21 @@ static dipswitch_t dipswitch_sf2j_chs[] = static dipswitch_t dipswitch_sf2j_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "2人遊戲", 1, 0x08, 0, 1, {"1幣/無繼續","2幣/勝利者繼續"} }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "2浜洪亰鎴", 1, 0x08, 0, 1, {"1骞/鐒$辜绾","2骞/鍕濆埄鑰呯辜绾"} }, // DIP C - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -3363,41 +3363,10 @@ static void dip_load_sf2(int type, int language) switch (language) { - case 1: - { - dip = (type == 0) ? dipswitch_sf2 : dipswitch_sf2j; - dip = (type == 0) ? dipswitch_sf2_jp : dipswitch_sf2j_jp; - dip = (type == 0) ? dipswitch_sf2_chs : dipswitch_sf2j_chs; - dip = (type == 0) ? dipswitch_sf2_cht : dipswitch_sf2j_cht; - } - break; - - case 2: - { - dip = (type == 0) ? dipswitch_sf2 : dipswitch_sf2j; - dip = (type == 0) ? dipswitch_sf2_jp : dipswitch_sf2j_jp; - dip = (type == 0) ? dipswitch_sf2_chs : dipswitch_sf2j_chs; - dip = (type == 0) ? dipswitch_sf2_cht : dipswitch_sf2j_cht; - } - break; - - case 3: - { - dip = (type == 0) ? dipswitch_sf2 : dipswitch_sf2j; - dip = (type == 0) ? dipswitch_sf2_jp : dipswitch_sf2j_jp; - dip = (type == 0) ? dipswitch_sf2_chs : dipswitch_sf2j_chs; - dip = (type == 0) ? dipswitch_sf2_cht : dipswitch_sf2j_cht; - } - break; - - default: - { - dip = (type == 0) ? dipswitch_sf2 : dipswitch_sf2j; - dip = (type == 0) ? dipswitch_sf2_jp : dipswitch_sf2j_jp; - dip = (type == 0) ? dipswitch_sf2_chs : dipswitch_sf2j_chs; - dip = (type == 0) ? dipswitch_sf2_cht : dipswitch_sf2j_cht; - } - break; + case 1:dip = (type == 0) ? dipswitch_sf2_jp : dipswitch_sf2j_jp;break; + case 2:dip = (type == 0) ? dipswitch_sf2_chs : dipswitch_sf2j_chs;break; + case 3:dip = (type == 0) ? dipswitch_sf2_cht : dipswitch_sf2j_cht;break; + default:dip = (type == 0) ? dipswitch_sf2 : dipswitch_sf2j;break; } // DIP A @@ -3424,41 +3393,10 @@ static void dip_save_sf2(int type, int language) switch (language) { - case 1: - { - dip = (type == 0) ? dipswitch_sf2 : dipswitch_sf2j; - dip = (type == 0) ? dipswitch_sf2_jp : dipswitch_sf2j_jp; - dip = (type == 0) ? dipswitch_sf2_chs : dipswitch_sf2j_chs; - dip = (type == 0) ? dipswitch_sf2_cht : dipswitch_sf2j_cht; - } - break; - - case 2: - { - dip = (type == 0) ? dipswitch_sf2 : dipswitch_sf2j; - dip = (type == 0) ? dipswitch_sf2_jp : dipswitch_sf2j_jp; - dip = (type == 0) ? dipswitch_sf2_chs : dipswitch_sf2j_chs; - dip = (type == 0) ? dipswitch_sf2_cht : dipswitch_sf2j_cht; - } - break; - - case 3: - { - dip = (type == 0) ? dipswitch_sf2 : dipswitch_sf2j; - dip = (type == 0) ? dipswitch_sf2_jp : dipswitch_sf2j_jp; - dip = (type == 0) ? dipswitch_sf2_chs : dipswitch_sf2j_chs; - dip = (type == 0) ? dipswitch_sf2_cht : dipswitch_sf2j_cht; - } - break; - - default: - { - dip = (type == 0) ? dipswitch_sf2 : dipswitch_sf2j; - dip = (type == 0) ? dipswitch_sf2_jp : dipswitch_sf2j_jp; - dip = (type == 0) ? dipswitch_sf2_chs : dipswitch_sf2j_chs; - dip = (type == 0) ? dipswitch_sf2_cht : dipswitch_sf2j_cht; - } - break; + case 1:dip = (type == 0) ? dipswitch_sf2_jp : dipswitch_sf2j_jp;break; + case 2:dip = (type == 0) ? dipswitch_sf2_chs : dipswitch_sf2j_chs;break; + case 3:dip = (type == 0) ? dipswitch_sf2_cht : dipswitch_sf2j_cht;break; + default:dip = (type == 0) ? dipswitch_sf2 : dipswitch_sf2j;break; } // DIP A @@ -3536,24 +3474,24 @@ static dipswitch_t dipswitch_3wonders_jp[] = static dipswitch_t dipswitch_3wonders_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币AB", 1, 0x38, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x80, 0, 1, dip_on_off_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵AB", 1, 0x38, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x80, 0, 1, dip_on_off_chs }, // DIP B - { "生命(Midnight Wanderers)", 1, 0x03, 0, 3, {"1","2","3","5"} }, - { "难度(Midnight Wanderers)", 1, 0x0c, 0, 3, {"简单","普通","困难","最难"} }, - { "生命(Chariot)", 1, 0x30, 0, 3, {"1","2","3","5"} }, - { "难度(Chariot)", 1, 0xc0, 0, 3, {"简单","普通","困难","最难"} }, + { "鐢熷懡(Midnight Wanderers)", 1, 0x03, 0, 3, {"1","2","3","5"} }, + { "闅惧害(Midnight Wanderers)", 1, 0x0c, 0, 3, {"绠鍗","鏅","鍥伴毦","鏈闅"} }, + { "鐢熷懡(Chariot)", 1, 0x30, 0, 3, {"1","2","3","5"} }, + { "闅惧害(Chariot)", 1, 0xc0, 0, 3, {"绠鍗","鏅","鍥伴毦","鏈闅"} }, // DIP C - { "生命(Don't Pull)", 1, 0x03, 0, 3, {"1","2","3","5"} }, - { "难度(Don't Pull)", 1, 0x08, 0, 3, {"简单","普通","困难","最难"} }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鐢熷懡(Don't Pull)", 1, 0x03, 0, 3, {"1","2","3","5"} }, + { "闅惧害(Don't Pull)", 1, 0x08, 0, 3, {"绠鍗","鏅","鍥伴毦","鏈闅"} }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -3561,24 +3499,24 @@ static dipswitch_t dipswitch_3wonders_chs[] = static dipswitch_t dipswitch_3wonders_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣AB", 1, 0x38, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x80, 0, 1, dip_on_off_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗AB", 1, 0x38, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x80, 0, 1, dip_on_off_cht }, // DIP B - { "生命(Midnight Wanderers)", 1, 0x03, 0, 3, {"1","2","3","5"} }, - { "難度(Midnight Wanderers)", 1, 0x0c, 0, 3, {"簡單","普通","困難","最難"} }, - { "生命(Chariot)", 1, 0x30, 0, 3, {"1","2","3","5"} }, - { "難度(Chariot)", 1, 0xc0, 0, 3, {"簡單","普通","困難","最難"} }, + { "鐢熷懡(Midnight Wanderers)", 1, 0x03, 0, 3, {"1","2","3","5"} }, + { "闆e害(Midnight Wanderers)", 1, 0x0c, 0, 3, {"绨″柈","鏅","鍥伴洠","鏈闆"} }, + { "鐢熷懡(Chariot)", 1, 0x30, 0, 3, {"1","2","3","5"} }, + { "闆e害(Chariot)", 1, 0xc0, 0, 3, {"绨″柈","鏅","鍥伴洠","鏈闆"} }, // DIP C - { "生命(Don't Pull)", 1, 0x03, 0, 3, {"1","2","3","5"} }, - { "難度(Don't Pull)", 1, 0x08, 0, 3, {"簡單","普通","困難","最難"} }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鐢熷懡(Don't Pull)", 1, 0x03, 0, 3, {"1","2","3","5"} }, + { "闆e害(Don't Pull)", 1, 0x08, 0, 3, {"绨″柈","鏅","鍥伴洠","鏈闆"} }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -3777,23 +3715,23 @@ static dipswitch_t dipswitch_kod_jp[] = static dipswitch_t dipswitch_kod_chs[] = { // DIP A - { "投币", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币槽", 1, 0x08, 0, 1, {"1","3"} }, - { "游玩模式", 1, 0x10, 0, 1, {"2人","3人"} }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎶曞竵", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵妲", 1, 0x08, 0, 1, {"1","3"} }, + { "娓哥帺妯″紡", 1, 0x10, 0, 1, {"2浜","3浜"} }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "生命", 1, 0x38, 0, 7, {"1","2","3","4","5","6","7","8"} }, - { "奖励生命", 1, 0xc0, 0, 3, {"8万,每次40万","10万,每45万","16万,每45万","无"} }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "鐢熷懡", 1, 0x38, 0, 7, {"1","2","3","4","5","6","7","8"} }, + { "濂栧姳鐢熷懡", 1, 0xc0, 0, 3, {"8涓,姣忔40涓","10涓,姣45涓","16涓,姣45涓","鏃"} }, // DIP C - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -3801,23 +3739,23 @@ static dipswitch_t dipswitch_kod_chs[] = static dipswitch_t dipswitch_kod_cht[] = { // DIP A - { "投幣", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣槽", 1, 0x08, 0, 1, {"1","3"} }, - { "遊玩模式", 1, 0x10, 0, 1, {"2人","3人"} }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎶曞梗", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗妲", 1, 0x08, 0, 1, {"1","3"} }, + { "閬婄帺妯″紡", 1, 0x10, 0, 1, {"2浜","3浜"} }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "生命", 1, 0x38, 0, 7, {"1","2","3","4","5","6","7","8"} }, - { "獎勵生命", 1, 0xc0, 0, 3, {"8萬,每次40萬","10萬,每45萬","16萬,每45萬","無"} }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鐢熷懡", 1, 0x38, 0, 7, {"1","2","3","4","5","6","7","8"} }, + { "鐛庡嫷鐢熷懡", 1, 0xc0, 0, 3, {"8钀,姣忔40钀","10钀,姣45钀","16钀,姣45钀","鐒"} }, // DIP C - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -3874,23 +3812,23 @@ static dipswitch_t dipswitch_kodj_jp[] = static dipswitch_t dipswitch_kodj_chs[] = { // DIP A - { "投币", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币槽", 1, 0x08, 0, 1, {"1","3"} }, - { "游玩模式", 1, 0x10, 0, 1, {"2人","3人"} }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎶曞竵", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵妲", 1, 0x08, 0, 1, {"1","3"} }, + { "娓哥帺妯″紡", 1, 0x10, 0, 1, {"2浜","3浜"} }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "生命", 1, 0x38, 0, 7, {"1","2","3","4","5","6","7","8"} }, - { "奖励生命", 1, 0xc0, 0, 3, {"8万,每次40万","20万,每45万","16万,每45万","无"} }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "鐢熷懡", 1, 0x38, 0, 7, {"1","2","3","4","5","6","7","8"} }, + { "濂栧姳鐢熷懡", 1, 0xc0, 0, 3, {"8涓,姣忔40涓","20涓,姣45涓","16涓,姣45涓","鏃"} }, // DIP C - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -3898,23 +3836,23 @@ static dipswitch_t dipswitch_kodj_chs[] = static dipswitch_t dipswitch_kodj_cht[] = { // DIP A - { "投幣", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣槽", 1, 0x08, 0, 1, {"1","3"} }, - { "遊玩模式", 1, 0x10, 0, 1, {"2人","3人"} }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎶曞梗", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗妲", 1, 0x08, 0, 1, {"1","3"} }, + { "閬婄帺妯″紡", 1, 0x10, 0, 1, {"2浜","3浜"} }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "生命", 1, 0x38, 0, 7, {"1","2","3","4","5","6","7","8"} }, - { "獎勵生命", 1, 0xc0, 0, 3, {"8萬,每次40萬","20萬,每45萬","16萬,每45萬","無"} }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鐢熷懡", 1, 0x38, 0, 7, {"1","2","3","4","5","6","7","8"} }, + { "鐛庡嫷鐢熷懡", 1, 0xc0, 0, 3, {"8钀,姣忔40钀","20钀,姣45钀","16钀,姣45钀","鐒"} }, // DIP C - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -4068,22 +4006,22 @@ static dipswitch_t dipswitch_captcomm_jp[] = static dipswitch_t dipswitch_captcomm_chs[] = { // DIP A - { "投币", 1, 0x07, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎶曞竵", 1, 0x07, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP B - { "难度1", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "难度2", 1, 0x18, 0, 3, {"简单","普通","困难","最难"} }, - { "游玩模式", 1, 0xc0, 0, 3, {"1人","2人","3人","4人"} }, + { "闅惧害1", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "闅惧害2", 1, 0x18, 0, 3, {"绠鍗","鏅","鍥伴毦","鏈闅"} }, + { "娓哥帺妯″紡", 1, 0xc0, 0, 3, {"1浜","2浜","3浜","4浜"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"1","2","3","4"} }, - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鐢熷懡", 1, 0x03, 0, 3, {"1","2","3","4"} }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -4091,22 +4029,22 @@ static dipswitch_t dipswitch_captcomm_chs[] = static dipswitch_t dipswitch_captcomm_cht[] = { // DIP A - { "投幣", 1, 0x07, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎶曞梗", 1, 0x07, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP B - { "難度1", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "難度2", 1, 0x18, 0, 3, {"簡單","普通","困難","最難"} }, - { "遊玩模式", 1, 0xc0, 0, 3, {"1人","2人","3人","4人"} }, + { "闆e害1", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "闆e害2", 1, 0x18, 0, 3, {"绨″柈","鏅","鍥伴洠","鏈闆"} }, + { "閬婄帺妯″紡", 1, 0xc0, 0, 3, {"1浜","2浜","3浜","4浜"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"1","2","3","4"} }, - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鐢熷懡", 1, 0x03, 0, 3, {"1","2","3","4"} }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -4265,23 +4203,23 @@ static dipswitch_t dipswitch_knights_jp[] = static dipswitch_t dipswitch_knights_chs[] = { // DIP A - { "投币", 1, 0x07, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎶曞竵", 1, 0x07, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP B - { "敌方攻击频率", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "敌方攻击力量", 1, 0x38, 0, 7, dip_difficulty_chs }, - { "投币槽", 1, 0x40, 0, 1, {"1","3"} }, - { "游玩模式", 1, 0x80, 0, 1, {"2人","3人"} }, + { "鏁屾柟鏀诲嚮棰戠巼", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "鏁屾柟鏀诲嚮鍔涢噺", 1, 0x38, 0, 7, dip_difficulty_chs }, + { "鎶曞竵妲", 1, 0x40, 0, 1, {"1","3"} }, + { "娓哥帺妯″紡", 1, 0x80, 0, 1, {"2浜","3浜"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"1","2","3","4"} }, - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鐢熷懡", 1, 0x03, 0, 3, {"1","2","3","4"} }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -4289,23 +4227,23 @@ static dipswitch_t dipswitch_knights_chs[] = static dipswitch_t dipswitch_knights_cht[] = { // DIP A - { "投幣", 1, 0x07, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎶曞梗", 1, 0x07, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP B - { "敵方攻擊頻率", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "敵方攻擊力量", 1, 0x38, 0, 7, dip_difficulty_cht }, - { "投幣槽", 1, 0x40, 0, 1, {"1","3"} }, - { "遊玩模式", 1, 0x80, 0, 1, {"2人","3人"} }, + { "鏁垫柟鏀绘搳闋荤巼", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鏁垫柟鏀绘搳鍔涢噺", 1, 0x38, 0, 7, dip_difficulty_cht }, + { "鎶曞梗妲", 1, 0x40, 0, 1, {"1","3"} }, + { "閬婄帺妯″紡", 1, 0x80, 0, 1, {"2浜","3浜"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"1","2","3","4"} }, - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鐢熷懡", 1, 0x03, 0, 3, {"1","2","3","4"} }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -4461,22 +4399,22 @@ static dipswitch_t dipswitch_varth_jp[] = static dipswitch_t dipswitch_varth_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币B", 1, 0x38, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵B", 1, 0x38, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "奖励生命", 1, 0x18, 0, 3, {"60万,每140万","60万,200万,450万","120万,350万","200万"} }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "濂栧姳鐢熷懡", 1, 0x18, 0, 3, {"60涓,姣140涓","60涓,200涓,450涓","120涓,350涓","200涓"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"1","2","3","4"} }, - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鐢熷懡", 1, 0x03, 0, 3, {"1","2","3","4"} }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, @@ -4485,22 +4423,22 @@ static dipswitch_t dipswitch_varth_chs[] = static dipswitch_t dipswitch_varth_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣B", 1, 0x38, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗B", 1, 0x38, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "獎勵生命", 1, 0x18, 0, 3, {"60萬,每140萬","60萬,200萬,450萬","120萬,350萬","200萬"} }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鐛庡嫷鐢熷懡", 1, 0x18, 0, 3, {"60钀,姣140钀","60钀,200钀,450钀","120钀,350钀","200钀"} }, // DIP C - { "生命", 1, 0x03, 0, 3, {"1","2","3","4"} }, - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鐢熷懡", 1, 0x03, 0, 3, {"1","2","3","4"} }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -4645,22 +4583,22 @@ static dipswitch_t dipswitch_cworld2j_jp[] = static dipswitch_t dipswitch_cworld2j_chs[] = { // DIP A - { "投币A", 1, 0x07, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, - { "打开测试模式", 1, 0x80, 0, 1, dip_on_off_chs }, + { "鎶曞竵A", 1, 0x07, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎵撳紑娴嬭瘯妯″紡", 1, 0x80, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 4, {"最简单","简单","普通","困难","最难"} }, + { "闅惧害", 1, 0x07, 0, 4, {"鏈绠鍗","绠鍗","鏅","鍥伴毦","鏈闅"} }, { "Extend", 1, 0x18, 0, 2, {"N","E","D"} }, - { "生命", 1, 0xe0, 0, 4, {"1","2","3","4","5"} }, + { "鐢熷懡", 1, 0xe0, 0, 4, {"1","2","3","4","5"} }, // DIP C - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -4668,22 +4606,22 @@ static dipswitch_t dipswitch_cworld2j_chs[] = static dipswitch_t dipswitch_cworld2j_cht[] = { // DIP A - { "投幣A", 1, 0x07, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, - { "打開測試模式", 1, 0x80, 0, 1, dip_on_off_cht }, + { "鎶曞梗A", 1, 0x07, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎵撻枊娓│妯″紡", 1, 0x80, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 4, {"最簡單","簡單","普通","困難","最難"} }, + { "闆e害", 1, 0x07, 0, 4, {"鏈绨″柈","绨″柈","鏅","鍥伴洠","鏈闆"} }, { "Extend", 1, 0x18, 0, 2, {"N","E","D"} }, - { "生命", 1, 0xe0, 0, 4, {"1","2","3","4","5"} }, + { "鐢熷懡", 1, 0xe0, 0, 4, {"1","2","3","4","5"} }, // DIP C - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -4842,22 +4780,22 @@ static dipswitch_t dipswitch_qad_jp[] = static dipswitch_t dipswitch_qad_chs[] = { // DIP A - { "投币", 1, 0x07, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, - { "打开测试模式", 1, 0x80, 0, 1, dip_on_off_chs }, + { "鎶曞竵", 1, 0x07, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎵撳紑娴嬭瘯妯″紡", 1, 0x80, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 4, {"最简单","简单","普通","困难","最难"} }, - { "知识", 1, 0x18, 0, 3, {"简单","普通","困难","最难"} }, - { "生命", 1, 0xe0, 0, 4, {"1","2","3","4","5"} }, + { "闅惧害", 1, 0x07, 0, 4, {"鏈绠鍗","绠鍗","鏅","鍥伴毦","鏈闅"} }, + { "鐭ヨ瘑", 1, 0x18, 0, 3, {"绠鍗","鏅","鍥伴毦","鏈闅"} }, + { "鐢熷懡", 1, 0xe0, 0, 4, {"1","2","3","4","5"} }, // DIP C - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -4865,22 +4803,22 @@ static dipswitch_t dipswitch_qad_chs[] = static dipswitch_t dipswitch_qad_cht[] = { // DIP A - { "投幣", 1, 0x07, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, - { "打開測試模式", 1, 0x80, 0, 1, dip_on_off_cht }, + { "鎶曞梗", 1, 0x07, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎵撻枊娓│妯″紡", 1, 0x80, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 4, {"最簡單","簡單","普通","困難","最難"} }, - { "知識", 1, 0x18, 0, 3, {"簡單","普通","困難","最難"} }, - { "生命", 1, 0xe0, 0, 4, {"1","2","3","4","5"} }, + { "闆e害", 1, 0x07, 0, 4, {"鏈绨″柈","绨″柈","鏅","鍥伴洠","鏈闆"} }, + { "鐭ヨ瓨", 1, 0x18, 0, 3, {"绨″柈","鏅","鍥伴洠","鏈闆"} }, + { "鐢熷懡", 1, 0xe0, 0, 4, {"1","2","3","4","5"} }, // DIP C - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -4933,21 +4871,21 @@ static dipswitch_t dipswitch_qadj_jp[] = static dipswitch_t dipswitch_qadj_chs[] = { // DIP A - { "投币", 1, 0x07, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, - { "打开测试模式", 1, 0x80, 0, 1, dip_on_off_chs }, + { "鎶曞竵", 1, 0x07, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎵撳紑娴嬭瘯妯″紡", 1, 0x80, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 4, {"最简单","简单","普通","困难","最难"} }, - { "生命", 1, 0xe0, 0, 2, {"1","2","3"} }, + { "闅惧害", 1, 0x07, 0, 4, {"鏈绠鍗","绠鍗","鏅","鍥伴毦","鏈闅"} }, + { "鐢熷懡", 1, 0xe0, 0, 2, {"1","2","3"} }, // DIP C - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -4955,21 +4893,21 @@ static dipswitch_t dipswitch_qadj_chs[] = static dipswitch_t dipswitch_qadj_cht[] = { // DIP A - { "投幣", 1, 0x07, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, - { "打開測試模式", 1, 0x80, 0, 1, dip_on_off_cht }, + { "鎶曞梗", 1, 0x07, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎵撻枊娓│妯″紡", 1, 0x80, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 4, {"最簡單","簡單","普通","困難","最難"} }, - { "生命", 1, 0xe0, 0, 2, {"1","2","3"} }, + { "闆e害", 1, 0x07, 0, 4, {"鏈绨″柈","绨″柈","鏅","鍥伴洠","鏈闆"} }, + { "鐢熷懡", 1, 0xe0, 0, 2, {"1","2","3"} }, // DIP C - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -5244,21 +5182,21 @@ static dipswitch_t dipswitch_qtono2_jp[] = static dipswitch_t dipswitch_qtono2_chs[] = { // DIP A - { "投币", 1, 0x07, 0, 7, dip_coin1_chs }, - { "2币开始,1币续关", 1, 0x40, 0, 1, dip_on_off_chs }, + { "鎶曞竵", 1, 0x07, 0, 7, dip_coin1_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "生命", 1, 0xe0, 0, 4, {"1","2","3","4","5"} }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "鐢熷懡", 1, 0xe0, 0, 4, {"1","2","3","4","5"} }, // DIP C - { "无限生命(金手指)", 1, 0x02, 0, 1, dip_on_off_chs }, - { "免费游玩", 1, 0x04, 0, 1, dip_on_off_chs }, - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x40, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "鏃犻檺鐢熷懡(閲戞墜鎸)", 1, 0x02, 0, 1, dip_on_off_chs }, + { "鍏嶈垂娓哥帺", 1, 0x04, 0, 1, dip_on_off_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x40, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -5266,21 +5204,21 @@ static dipswitch_t dipswitch_qtono2_chs[] = static dipswitch_t dipswitch_qtono2_cht[] = { // DIP A - { "投幣", 1, 0x07, 0, 7, dip_coin1_cht }, - { "2幣開始,1幣續關", 1, 0x40, 0, 1, dip_on_off_cht }, + { "鎶曞梗", 1, 0x07, 0, 7, dip_coin1_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "生命", 1, 0xe0, 0, 4, {"1","2","3","4","5"} }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鐢熷懡", 1, 0xe0, 0, 4, {"1","2","3","4","5"} }, // DIP C - { "無限生命(金手指)", 1, 0x02, 0, 1, dip_on_off_cht }, - { "免費遊玩", 1, 0x04, 0, 1, dip_on_off_cht }, - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x40, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "鐒¢檺鐢熷懡(閲戞墜鎸)", 1, 0x02, 0, 1, dip_on_off_cht }, + { "鍏嶈不閬婄帺", 1, 0x04, 0, 1, dip_on_off_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x40, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -5412,48 +5350,48 @@ static void dip_save_qtono2(int language) #define dip_coin_megaman_chs \ { \ - "9币玩1次", \ - "8币玩1次", \ - "7币玩1次", \ - "6币玩1次", \ - "5币玩1次", \ - "4币玩1次", \ - "3币玩1次", \ - "2币玩1次", \ - "2币开始,1币续关", \ - "1币玩1次", \ - "1币玩2次", \ - "1币玩3次", \ - "1币玩4次", \ - "1币玩5次", \ - "1币玩6次", \ - "1币玩7次", \ - "1币玩8次", \ - "1币玩9次", \ - "免费游玩" \ + "9甯佺帺1娆", \ + "8甯佺帺1娆", \ + "7甯佺帺1娆", \ + "6甯佺帺1娆", \ + "5甯佺帺1娆", \ + "4甯佺帺1娆", \ + "3甯佺帺1娆", \ + "2甯佺帺1娆", \ + "2甯佸紑濮,1甯佺画鍏", \ + "1甯佺帺1娆", \ + "1甯佺帺2娆", \ + "1甯佺帺3娆", \ + "1甯佺帺4娆", \ + "1甯佺帺5娆", \ + "1甯佺帺6娆", \ + "1甯佺帺7娆", \ + "1甯佺帺8娆", \ + "1甯佺帺9娆", \ + "鍏嶈垂娓哥帺" \ } #define dip_coin_megaman_cht \ { \ - "9幣玩1次", \ - "8幣玩1次", \ - "7幣玩1次", \ - "6幣玩1次", \ - "5幣玩1次", \ - "4幣玩1次", \ - "3幣玩1次", \ - "2幣玩1次", \ - "2幣開始,1幣續關", \ - "1幣玩1次", \ - "1幣玩2次", \ - "1幣玩3次", \ - "1幣玩4次", \ - "1幣玩5次", \ - "1幣玩6次", \ - "1幣玩7次", \ - "1幣玩8次", \ - "1幣玩9次", \ - "免費遊玩" \ + "9骞g帺1娆", \ + "8骞g帺1娆", \ + "7骞g帺1娆", \ + "6骞g帺1娆", \ + "5骞g帺1娆", \ + "4骞g帺1娆", \ + "3骞g帺1娆", \ + "2骞g帺1娆", \ + "2骞i枊濮,1骞g簩闂", \ + "1骞g帺1娆", \ + "1骞g帺2娆", \ + "1骞g帺3娆", \ + "1骞g帺4娆", \ + "1骞g帺5娆", \ + "1骞g帺6娆", \ + "1骞g帺7娆", \ + "1骞g帺8娆", \ + "1骞g帺9娆", \ + "鍏嶈不閬婄帺" \ } static dipswitch_t dipswitch_megaman[] = @@ -5499,19 +5437,19 @@ static dipswitch_t dipswitch_megaman_jp[] = static dipswitch_t dipswitch_megaman_chs[] = { // DIP A - { "投币", 1, 0x1f, 0, 18, dip_coin_megaman_chs }, - { "投币槽", 1, 0x60, 0, 2, {"1,分开","1,联机","2,联机"} }, + { "鎶曞竵", 1, 0x1f, 0, 18, dip_coin_megaman_chs }, + { "鎶曞竵妲", 1, 0x60, 0, 2, {"1,鍒嗗紑","1,鑱旀満","2,鑱旀満"} }, // DIP B - { "难度", 1, 0x03, 0, 3, {"简单","普通","困难","最难"} }, - { "时间", 1, 0x0c, 0, 3, {"100秒","90秒","70秒","60秒"} }, - { "声音", 1, 0x40, 0, 1, dip_on_off_chs }, + { "闅惧害", 1, 0x03, 0, 3, {"绠鍗","鏅","鍥伴毦","鏈闅"} }, + { "鏃堕棿", 1, 0x0c, 0, 3, {"100绉","90绉","70绉","60绉"} }, + { "澹伴煶", 1, 0x40, 0, 1, dip_on_off_chs }, // DIP C - { "翻转屏幕", 1, 0x01, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x02, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x04, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "缈昏浆灞忓箷", 1, 0x01, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x02, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x04, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -5519,19 +5457,19 @@ static dipswitch_t dipswitch_megaman_chs[] = static dipswitch_t dipswitch_megaman_cht[] = { // DIP A - { "投幣", 1, 0x1f, 0, 18, dip_coin_megaman_cht }, - { "投幣槽", 1, 0x60, 0, 2, {"1,分開","1,聯機","2,聯機"} }, + { "鎶曞梗", 1, 0x1f, 0, 18, dip_coin_megaman_cht }, + { "鎶曞梗妲", 1, 0x60, 0, 2, {"1,鍒嗛枊","1,鑱","2,鑱"} }, // DIP B - { "難度", 1, 0x03, 0, 3, {"簡單","普通","困難","最難"} }, - { "時間", 1, 0x0c, 0, 3, {"100秒","90秒","70秒","60秒"} }, - { "聲音", 1, 0x40, 0, 1, dip_on_off_cht }, + { "闆e害", 1, 0x03, 0, 3, {"绨″柈","鏅","鍥伴洠","鏈闆"} }, + { "鏅傞枔", 1, 0x0c, 0, 3, {"100绉","90绉","70绉","60绉"} }, + { "鑱查煶", 1, 0x40, 0, 1, dip_on_off_cht }, // DIP C - { "翻轉屏幕", 1, 0x01, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x02, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x04, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "缈昏綁灞忓箷", 1, 0x01, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x02, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x04, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -5578,18 +5516,18 @@ static dipswitch_t dipswitch_rockmanj_jp[] = static dipswitch_t dipswitch_rockmanj_chs[] = { // DIP A - { "投币", 1, 0x1f, 0, 18, dip_coin_megaman_chs }, - { "投币槽", 1, 0x60, 0, 2, {"1,分开","1,联机","2,联机"} }, + { "鎶曞竵", 1, 0x1f, 0, 18, dip_coin_megaman_chs }, + { "鎶曞竵妲", 1, 0x60, 0, 2, {"1,鍒嗗紑","1,鑱旀満","2,鑱旀満"} }, // DIP B - { "难度", 1, 0x03, 0, 3, {"简单","普通","困难","最难"} }, - { "时间", 1, 0x0c, 0, 3, {"100秒","90秒","70秒","60秒"} }, + { "闅惧害", 1, 0x03, 0, 3, {"绠鍗","鏅","鍥伴毦","鏈闅"} }, + { "鏃堕棿", 1, 0x0c, 0, 3, {"100绉","90绉","70绉","60绉"} }, // DIP C - { "翻转屏幕", 1, 0x01, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x02, 0, 1, dip_on_off_chs }, - { "允许续关", 1, 0x04, 0, 1, dip_yes_no_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "缈昏浆灞忓箷", 1, 0x01, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x02, 0, 1, dip_on_off_chs }, + { "鍏佽缁叧", 1, 0x04, 0, 1, dip_yes_no_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -5597,18 +5535,18 @@ static dipswitch_t dipswitch_rockmanj_chs[] = static dipswitch_t dipswitch_rockmanj_cht[] = { // DIP A - { "投幣", 1, 0x1f, 0, 18, dip_coin_megaman_cht }, - { "投幣槽", 1, 0x60, 0, 2, {"1,分開","1,聯機","2,聯機"} }, + { "鎶曞梗", 1, 0x1f, 0, 18, dip_coin_megaman_cht }, + { "鎶曞梗妲", 1, 0x60, 0, 2, {"1,鍒嗛枊","1,鑱","2,鑱"} }, // DIP B - { "難度", 1, 0x03, 0, 3, {"簡單","普通","困難","最難"} }, - { "時間", 1, 0x0c, 0, 3, {"100秒","90秒","70秒","60秒"} }, + { "闆e害", 1, 0x03, 0, 3, {"绨″柈","鏅","鍥伴洠","鏈闆"} }, + { "鏅傞枔", 1, 0x0c, 0, 3, {"100绉","90绉","70绉","60绉"} }, // DIP C - { "翻轉屏幕", 1, 0x01, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x02, 0, 1, dip_on_off_cht }, - { "允許續關", 1, 0x04, 0, 1, dip_yes_no_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "缈昏綁灞忓箷", 1, 0x01, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x02, 0, 1, dip_on_off_cht }, + { "鍏佽ū绾岄棞", 1, 0x04, 0, 1, dip_yes_no_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -5853,18 +5791,18 @@ static dipswitch_t dipswitch_pnickj_jp[] = static dipswitch_t dipswitch_pnickj_chs[] = { // DIP A - { "投币", 1, 0x07, 0, 7, dip_coin1_chs }, - { "投币槽", 1, 0x08, 0, 1, dip_on_off_chs }, + { "鎶曞竵", 1, 0x07, 0, 7, dip_coin1_chs }, + { "鎶曞竵妲", 1, 0x08, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "对战模式", 1, 0xc0, 0, 3, {"1局","3局","5局","7局"} }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "瀵规垬妯″紡", 1, 0xc0, 0, 3, {"1灞","3灞","5灞","7灞"} }, // DIP C - { "锁定", 1, 0x08, 0, 1, dip_on_off_chs }, - { "翻转屏幕", 1, 0x10, 0, 1, dip_on_off_chs }, - { "演示声音", 1, 0x20, 0, 1, dip_on_off_chs }, - { "游戏模式", 1, 0x80, 0, 1, dip_game_mode_chs }, + { "閿佸畾", 1, 0x08, 0, 1, dip_on_off_chs }, + { "缈昏浆灞忓箷", 1, 0x10, 0, 1, dip_on_off_chs }, + { "婕旂ず澹伴煶", 1, 0x20, 0, 1, dip_on_off_chs }, + { "娓告垙妯″紡", 1, 0x80, 0, 1, dip_game_mode_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -5872,18 +5810,18 @@ static dipswitch_t dipswitch_pnickj_chs[] = static dipswitch_t dipswitch_pnickj_cht[] = { // DIP A - { "投幣", 1, 0x07, 0, 7, dip_coin1_cht }, - { "投幣槽", 1, 0x08, 0, 1, dip_on_off_cht }, + { "鎶曞梗", 1, 0x07, 0, 7, dip_coin1_cht }, + { "鎶曞梗妲", 1, 0x08, 0, 1, dip_on_off_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "對戰模式", 1, 0xc0, 0, 3, {"1局","3局","5局","7局"} }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "灏嶆埌妯″紡", 1, 0xc0, 0, 3, {"1灞","3灞","5灞","7灞"} }, // DIP C - { "鎖定", 1, 0x08, 0, 1, dip_on_off_cht }, - { "翻轉屏幕", 1, 0x10, 0, 1, dip_on_off_cht }, - { "演示聲音", 1, 0x20, 0, 1, dip_on_off_cht }, - { "遊戲模式", 1, 0x80, 0, 1, dip_game_mode_cht }, + { "閹栧畾", 1, 0x08, 0, 1, dip_on_off_cht }, + { "缈昏綁灞忓箷", 1, 0x10, 0, 1, dip_on_off_cht }, + { "婕旂ず鑱查煶", 1, 0x20, 0, 1, dip_on_off_cht }, + { "閬婃埐妯″紡", 1, 0x80, 0, 1, dip_game_mode_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -5976,17 +5914,17 @@ static void dip_save_pnickj(int language) } #define dip_coin_wofhfh_chs \ { \ - "1币玩1次", \ - "1币玩2次", \ - "1币玩3次", \ - "1币玩4次", \ + "1甯佺帺1娆", \ + "1甯佺帺2娆", \ + "1甯佺帺3娆", \ + "1甯佺帺4娆", \ } #define dip_coin_wofhfh_cht \ { \ - "1幣玩1次", \ - "1幣玩2次", \ - "1幣玩3次", \ - "1幣玩4次", \ + "1骞g帺1娆", \ + "1骞g帺2娆", \ + "1骞g帺3娆", \ + "1骞g帺4娆", \ } #define dip_Lives \ { \ @@ -6012,25 +5950,25 @@ static void dip_save_pnickj(int language) } #define dip_Lives_chs \ { \ - "开始4/续关5", \ - "开始3/续关4", \ - "开始2/续关3", \ - "开始1/续关2", \ - "开始4/续关4", \ - "开始3/续关3", \ - "开始2/续关2", \ - "开始1/续关1" \ + "寮濮4/缁叧5", \ + "寮濮3/缁叧4", \ + "寮濮2/缁叧3", \ + "寮濮1/缁叧2", \ + "寮濮4/缁叧4", \ + "寮濮3/缁叧3", \ + "寮濮2/缁叧2", \ + "寮濮1/缁叧1" \ } #define dip_Lives_cht \ { \ - "開始4/續關5", \ - "開始3/續關4", \ - "開始2/續關3", \ - "開始1/續關2", \ - "開始4/續關4", \ - "開始3/續關3", \ - "開始2/續關2", \ - "開始1/續關1" \ + "闁嬪4/绾岄棞5", \ + "闁嬪3/绾岄棞4", \ + "闁嬪2/绾岄棞3", \ + "闁嬪1/绾岄棞2", \ + "闁嬪4/绾岄棞4", \ + "闁嬪3/绾岄棞3", \ + "闁嬪2/绾岄棞2", \ + "闁嬪1/绾岄棞1" \ } #define dip_coin_slots \ { \ @@ -6046,15 +5984,15 @@ static void dip_save_pnickj(int language) } #define dip_coin_slots_chs \ { \ - "2玩家/1投币槽", \ - "3玩家/1投币槽", \ - "3玩家/3投币槽", \ + "2鐜╁/1鎶曞竵妲", \ + "3鐜╁/1鎶曞竵妲", \ + "3鐜╁/3鎶曞竵妲", \ } #define dip_coin_slots_cht \ { \ - "2玩家/1投幣槽", \ - "3玩家/1投幣槽", \ - "3玩家/3投幣槽", \ + "2鐜╁/1鎶曞梗妲", \ + "3鐜╁/1鎶曞梗妲", \ + "3鐜╁/3鎶曞梗妲", \ } static dipswitch_t dipswitch_wofhfh[] = { @@ -6091,14 +6029,14 @@ static dipswitch_t dipswitch_wofhfh_jp[] = static dipswitch_t dipswitch_wofhfh_chs[] = { // DIP A - { "投币A", 1, 0x03, 0, 3, dip_coin_wofhfh_chs }, + { "鎶曞竵A", 1, 0x03, 0, 3, dip_coin_wofhfh_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "生命", 1, 0x70, 0, 7, dip_Lives_chs }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "鐢熷懡", 1, 0x70, 0, 7, dip_Lives_chs }, // DIP C - { "投币槽", 1, 0x03, 0, 2, dip_coin_slots_chs }, + { "鎶曞竵妲", 1, 0x03, 0, 2, dip_coin_slots_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, @@ -6107,14 +6045,14 @@ static dipswitch_t dipswitch_wofhfh_chs[] = static dipswitch_t dipswitch_wofhfh_cht[] = { // DIP A - { "投幣A", 1, 0x03, 0, 3, dip_coin_wofhfh_cht }, + { "鎶曞梗A", 1, 0x03, 0, 3, dip_coin_wofhfh_cht }, // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "生命", 1, 0x70, 0, 7, dip_Lives_cht }, + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鐢熷懡", 1, 0x70, 0, 7, dip_Lives_cht }, // DIP C - { "投幣槽", 1, 0x03, 0, 2, dip_coin_slots_cht }, + { "鎶曞梗妲", 1, 0x03, 0, 2, dip_coin_slots_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END, @@ -6244,30 +6182,30 @@ static dipswitch_t dipswitch_punisherbz_jp[] = }; static dipswitch_t dipswitch_punisherbz_chs[] = { // DIP A - { "2币开始,1币续关", 1, 0x08, 0, 1, dip_on_off_chs }, - { "生命", 1, 0x03, 0, 3, {"1","2","3","4"} }, - { "声音", 1, 0x40, 0, 1, {"Q Sound","单声道"} }, - { "翻转屏幕", 1, 0x80, 0, 1, dip_on_off_chs }, + { "2甯佸紑濮,1甯佺画鍏", 1, 0x08, 0, 1, dip_on_off_chs }, + { "鐢熷懡", 1, 0x03, 0, 3, {"1","2","3","4"} }, + { "澹伴煶", 1, 0x40, 0, 1, {"Q Sound","鍗曞0閬"} }, + { "缈昏浆灞忓箷", 1, 0x80, 0, 1, dip_on_off_chs }, // DIP B - { "难度", 1, 0x07, 0, 7, dip_difficulty_chs }, - { "奖命", 1, 0x18, 0, 3, {"800000","1800000","2800000","No Extend"} }, - { "允许续关", 1, 0x20, 0, 1, dip_yes_no_chs }, - { "演示声音", 1, 0x40, 0, 1, dip_on_off_chs }, + { "闅惧害", 1, 0x07, 0, 7, dip_difficulty_chs }, + { "濂栧懡", 1, 0x18, 0, 3, {"800000","1800000","2800000","No Extend"} }, + { "鍏佽缁叧", 1, 0x20, 0, 1, dip_yes_no_chs }, + { "婕旂ず澹伴煶", 1, 0x40, 0, 1, dip_on_off_chs }, MENU_BLANK, MENU_RETURN_CHS, MENU_END, }; static dipswitch_t dipswitch_punisherbz_cht[] = { // DIP A - { "2幣開始,1幣續關", 1, 0x08, 0, 1, dip_on_off_cht }, - { "生命", 1, 0x03, 0, 3, {"1","2","3","4"} }, - { "聲音", 1, 0x40, 0, 1, {"Q Sound","單聲道"} }, - { "翻轉屏幕", 1, 0x80, 0, 1, dip_on_off_cht }, - // DIP B - { "難度", 1, 0x07, 0, 7, dip_difficulty_cht }, - { "獎命", 1, 0x18, 0, 3, {"800000","1800000","2800000","No Extend"} }, - { "允許續關", 1, 0x20, 0, 1, dip_yes_no_cht }, - { "演示聲音", 1, 0x40, 0, 1, dip_on_off_cht }, + { "2骞i枊濮,1骞g簩闂", 1, 0x08, 0, 1, dip_on_off_cht }, + { "鐢熷懡", 1, 0x03, 0, 3, {"1","2","3","4"} }, + { "鑱查煶", 1, 0x40, 0, 1, {"Q Sound","鍠伈閬"} }, + { "缈昏綁灞忓箷", 1, 0x80, 0, 1, dip_on_off_cht }, + // DIP B + { "闆e害", 1, 0x07, 0, 7, dip_difficulty_cht }, + { "鐛庡懡", 1, 0x18, 0, 3, {"800000","1800000","2800000","No Extend"} }, + { "鍏佽ū绾岄棞", 1, 0x20, 0, 1, dip_yes_no_cht }, + { "婕旂ず鑱查煶", 1, 0x40, 0, 1, dip_on_off_cht }, MENU_BLANK, MENU_RETURN_CHT, MENU_END,