diff --git a/README.md b/README.md index 49a8128..47f64b1 100644 --- a/README.md +++ b/README.md @@ -6,6 +6,13 @@ The aim of this library is to make it simple to use matter.js, a JavaScript base p5-matter makes the interplay between p5.js and matter.js more natural. The API will feel more intuitive for someone with a p5.js background. Default rendering of physical objects is provided in p5.js. We resolve the places where p5.js and matter.js clash, such as the positioning system for rectangles for you. p5-matter also supports features that do not exist in matter.js; "signs" are text that respond to collisions and other physics phenomena. +## Starter Template + +Use our starter template to get p5-matter up and running as quickly as possible. The template includes all the dependencies, p5.js, matter.js, and p5-matter, and comes with a small demo program. You can run it by unzipping the download and opening the index.html file in any browser. To start creating, just modify the sketch.js file. + +**[Download the Starter Template!](http://palmerpaul.com/p5-matter/p5-matter-template.zip)** + + ## Documentation Everything you can do as a user of p5-matter exists in the global `matter` object. This object has a handful of methods for creating physics-aware objects and manipulating the environment. See the [documentation](http://palmerpaul.com/p5-matter/docs) for details.