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Pointer Write
r0ah edited this page Mar 5, 2019
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Pointer version of the Write code-type.
Some games has DMA (Dynamic Memory Allocation) and to beat it we use pointer code-types. See Finding Pointers With TempAR for details.
- 3: Code-Type Identifier
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X: Bit
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0
- 8bit -
1
- 16bit -
2
- 32bit
-
- A3-A4: TIE Level
- B1-B8: Valid Memory Address
- C1-C8: 1st Pointer Offset (You can add more pointer offsets/TIE Level)
- D1-D8: Value
Example of a level 1 pointer:
_V0 Max Gold
$3201 81000000 000005ED #TIE LEVEL 1
$3300 00000000 3B9AC9FF #THE VALUE (32bit)
It is important to learn more about the pointer TIE Level. Refer to this page for details.
Code Types Use TempAR - Vita Edition to generate your codes
Finding Pointers With TempAR - Vita Edition
Finding Pointers With TempAR (Video)
Finding Multi-Level Pointers With TempAR - Vita Edition