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Bones-vol1.xml
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<?xml version="1.0" encoding="UTF-8"?>
<?xml-model href="out/bone-cbml.rng" type="application/xml" schematypens="http://relaxng.org/ns/structure/1.0"?>
<?xml-model href="out/bone-cbml.rng" type="application/xml" schematypens="http://purl.oclc.org/dsdl/schematron"?>
<TEI xmlns="http://www.tei-c.org/ns/1.0" xmlns:cbml="http://www.cbml.org/ns/1.0">
<!-- MetaData:
<title>Out From Boneville </title>
<author>Jeff Smith </author>
<artist>Jeff Smith </artist>
<colorArtist>Steve Hamaker </colorArtist>
<publisher>Scholastic </publisher>
<publicationDate> 1995-05-29 </publicationDate>
<issueNumber>1</issueNumber>
<genre> Fantasy </genre>
<description> The first volume in the acclaimed "Bone" series, this story follows the journey of the three Bone cousins; Fone Bone, Phoney Bone, and Smiley Bone, as they are forced to flee their hometown and find themselves lost in a mysterious valley. As this story blends humour, adventure, and fantasy, this volume sets the stage for an epic tale
filled with rich storytelling and capitivating artwork.</description>
<language> English</language>
<isbn> 0-439-70640-8</isbn>
<pageCount>144</pageCount>
-->
<!-- add ted teds older brother into the characters of the rng for the odd : TOB to character and who-->
<teiHeader>
<fileDesc>
<titleStmt>
<title> Bone Volume 1 - Out From Boneville </title>
<author>Jeff Smith</author>
<author role="illustrator">Jeff Smith</author>
<author role="colorist">Steve Hamaker</author>
<editor>Dannika Love</editor>
<editor>Rashe Mishra</editor>
</titleStmt>
<publicationStmt>
<publisher>Scholastic</publisher>
<availability status="free">
<p>This work is in the public domain in the United States</p>
</availability>
<date> 2010-08 </date>
</publicationStmt>
<notesStmt>
<note>Sold by Scholastic </note>
</notesStmt>
<sourceDesc>
<!-- need to update link for archieve once page is working again -->
<p><ref target="https://archive.org/details/comics">Online Archive</ref></p>
<p><ref
target="https://archive.org/details/bone-volume-1-out-from-boneville/page/n1/mode/2up"
/></p>
<p><ref target="https://github.com/rashemish/Project110">Github Repo</ref></p>
<p>Tall Tales is a repackaged version of Stupid, Stupid Rat-Tails: The Adventures of
Big Johnson Bone, Frontier Hero. It also includes two new stories by Tom
Sniegoski and one new story by Jeff Smith.</p>
<!-- needs fixed once archive is running again <p>Published online on 2021-10-06 02:47:27 on the Internet Archive</p> -->
</sourceDesc>
</fileDesc>
<encodingDesc>
<tagsDecl>
<namespace name="http://www.cbml.org/ns/1.0">
<tagUsage gi="cbml:panel"/>
<tagUsage gi="cbml:caption"/>
</namespace>
</tagsDecl>
</encodingDesc>
</teiHeader>
<text>
<body>
<milestone unit="start" n="NICE GOING"/>
<div type="page" xml:id="pg_10">
<!-- Do you need this to be a page? -->
<div type="panelGrp" xml:id="eg_0001">
<!-- ebb: We added this to your ODD file:
Characters
Main:
FB = Fone Bone
PB = Phoncible P. "Phoney" Bone
SB = Smiley Bone
Valley:
TH = Thorn Harvestar
RH = Rose "Gran'ma" Ben (born Rose Harvestar)
LD = Lucius Down
RD = The Great Red Dragon
JO = Jonathan Oaks
W = Wendell
E = Euclid
R = Rory
TT = Ted Ted or Ted
TOB = ted teds older brother
MP = Miss Possum
PK = The Possum Kids
Main antagonists:
BH = The Hooded One (Briar Harvestar)
K = Kingdok
RC = Fone Bone's Two Rat Creatures
Other:
B = Bartleby
RJ = Roque Ja (Rock Jaw)
RO = Roderick and the Orphans
KA = King Agak
LL = The Lord of the Locusts
M = Mim
VY = The Veni Yan ("stick-eaters")
H = Headmaster
T = Tarsil
V = The Vedu
-->
<!-- page 1 -->
<div type="page" n="1">
<note type="pageDesc">Fone Bone, Smiley Bone, and Phoney Bone are stranded in the middle of the desert deciding what to do after they’ve been driven out of Bonneville</note>
<!-- facs="" -->
<!-- 2024-11-13 ebb: What's the image filename? -->
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">Chapter One The Map</emph>
<figure ana="FBLogo">
<desc>BONE logo in top left corner</desc>
</figure>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#FB #SB #PB">
<cbml:balloon type="speech" who="#FB"> Still no sign of the townspeople. </cbml:balloon>
<cbml:balloon type="speech" who="#SB">
<hi rend="bold">HEY!</hi> Ya hear <hi rend="bold">that</hi> Phoney?
Th’ coast is <hi rend="bold">clear!</hi>
</cbml:balloon>
<note type="panelDesc"> All three Bone cousins are talking </note>
</cbml:panel>
<cbml:panel n="3" characters="#SB">
<cbml:balloon type="speech" who="#SB">
<hi rend="bold">Look</hi> at him! We got chased outta <hi
rend="bold">Boneville</hi> over <hi rend="bold">two weeks</hi>
ago, an’ he’s <hi rend="bold">still</hi> mopin’ around! </cbml:balloon>
<note type="panelDesc"> Smiley talking </note>
</cbml:panel>
<cbml:panel n="4" characters="#SB #PB">
<cbml:balloon type="speech" who="#SB"> …Oh, well… I guess you can whine
all you <hi rend="bold">want</hi>, when yer th’ <hi rend="bold"
>richest</hi> guy in th’ whole town. </cbml:balloon>
<cbml:balloon type="speech" who="#SB"> Oops! Silly me. <hi rend="bold"
>Ex</hi>-richest! </cbml:balloon>
<cbml:balloon type="speech" who="#PB" rend="sqBubble">
<hi rend="bold" ana="ono">AAAH!</hi>
</cbml:balloon>
<note type="panelDesc"> Smiley talking </note>
</cbml:panel>
</div>
<!-- page 2 -->
<div type="page" n="2">
<note type="pageDesc">Phoney Bone is exasperated about being run out of Boneville, he’s yelling at his cousins</note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">Out From Boneville</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#FB #PB">
<cbml:balloon type="speech" who="#FB"> Don’t get him started. </cbml:balloon>
<cbml:balloon type="speech" who="#PB">
<hi rend="bold">They can’t do this to me!</hi> You can’t do anything
to a <hi rend="bold">rich</hi> person that he doesn’t <hi
rend="bold">want!</hi>
</cbml:balloon>
<note type="panelDesc"> Phoney and Fone bone talking </note>
</cbml:panel>
<cbml:panel n="3" characters="#PB">
<cbml:balloon type="speech" who="#PB">
<hi rend="bold">GASP! OH! Th’ horrible injustice of it all! I’m
still reeling with shock!!</hi>
</cbml:balloon>
<note type="panelDesc"> Phoney talking </note>
</cbml:panel>
<cbml:panel n="4" characters="#PB">
<cbml:balloon type="speech" who="#PB"> I’m a respected community <hi
rend="bold">leader! A shining pillar of moral strength!</hi>
</cbml:balloon>
<note type="panelDesc"> Phoney talking </note>
</cbml:panel>
<cbml:panel n="5" characters="#PB">
<cbml:balloon type="speech" who="#PB"> …so a couple of shady <hi
rend="bold">business</hi> deals went sour…is <hi rend="bold"
>that</hi> any reason to run th’ most <hi rend="bold">beloved
bone</hi> in Boneville out on a <hi rend="bold">rail?!</hi>
</cbml:balloon>
<note type="panelDesc"> Phoney talking </note>
</cbml:panel>
<cbml:panel n="6" characters="#FB #SB">
<cbml:balloon type="speech" who="#FB"> Yes. </cbml:balloon>
<cbml:balloon type="speech" who="#SB">
<hi rend="bold">Beloved?</hi> Th’ mayor declared a school <hi
rend="bold">holiday</hi> just so th’ kids could come and throw
<hi rend="bold">rocks</hi> at you! </cbml:balloon>
<note type="panelDesc"> Fone Bone and Smiley talking </note>
</cbml:panel>
<cbml:panel n="7" characters="#PB">
<cbml:balloon type="speech" who="#PB"> Ingrates! Oh, they’ll <hi
rend="bold">rue</hi> th’ day they chased <hi rend="bold"
>PHONCIBLE P. BONE</hi> outta their crumb ol’ town! <hi
ana="ono" rend="action">*sniff!*</hi>
</cbml:balloon>
<note type="panelDesc"> Phoney talking </note>
</cbml:panel>
<cbml:panel n="8" characters="#SB">
<cbml:balloon type="speech" who="#SB"> Now, now, little buckaroo! Don’t
be <hi rend="bold">sad!</hi> It’s a beautiful day! There’s not a <hi
rend="bold">cloud in th’ sky!</hi>
</cbml:balloon>
<note type="panelDesc"> Smiley talking </note>
</cbml:panel>
</div>
<!-- page 3 -->
<div type="page" n="3">
<note type="pageDesc"> Fone Bone is looking at a map he found, it’s hand drawn and poorly made. He’s trying to navigate the three Bone cousins.</note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">The Map</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#FB #SB">
<cbml:balloon type="speech" who="#FB"> Good point, Smiley. If we don’t
find some shade <hi rend="bold">soon,</hi> I’m gonna have a <hi
rend="bold">stroke!</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#SB" rend="whispBubble"> Hey, I’m just
tryin’ to cheer him up, okay? </cbml:balloon>
<note type="panelDesc"> Fone Bone and Smiley talking </note>
</cbml:panel>
<cbml:panel n="3" characters="#SB">
<cbml:balloon type="speech" who="#SB"> Try thinkin’ about somethin’
besides your <hi rend="bold">money!</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#SB"> Take <hi rend="bold">me</hi> for
example! I never had a penny in my <hi rend="bold">life!</hi>
</cbml:balloon>
<note type="panelDesc"> Smiley talking </note>
</cbml:panel>
<cbml:panel n="4" characters="#SB #PB">
<cbml:balloon type="speech" who="#SB"> But I’m not sad! I got no r<hi
rend="bold">esponsibilities!</hi> I’m <hi rend="bold">free! Free
as a BIRD!</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#PB"> A Bird? <hi rend="bold"/> More
like a mangy, stray <hi rend="bold">dog</hi> who doesn’t <hi
rend="bold">eat</hi> very often! </cbml:balloon>
<note type="panelDesc"> Smiley and Phoney talking </note>
</cbml:panel>
<cbml:panel n="5" characters="#SB #PB">
<cbml:balloon type="speech" who="#SB"> Well… <hi rend="bold">true!</hi>
But you get my point! </cbml:balloon>
<cbml:balloon type="speech" who="#PB">
<hi rend="bold">HEY! FONE BONE!</hi>
</cbml:balloon>
<note type="panelDesc"> Smiley and Phoney talking </note>
</cbml:panel>
<cbml:panel n="6" characters="#FB #PB">
<cbml:balloon type="speech" who="#FB"> What? </cbml:balloon>
<cbml:balloon type="speech" who="#PB"> Have you figured out where we <hi
rend="bold">are</hi>, yet? What’s <hi rend="bold">takin’</hi> so
long? </cbml:balloon>
<note type="panelDesc"> Phoney and Fone Bone talking </note>
</cbml:panel>
<cbml:panel n="7" characters="#FB">
<cbml:balloon type="speech" who="#FB"> I’m working on it. Hmmmm….<hi
rend="bold">That’s</hi> strange…that mountain range isn’t on any
of my <hi rend="bold">charts</hi>— </cbml:balloon>
<note type="panelDesc"> Fone Bone talking </note>
</cbml:panel>
</div>
<!-- page 4 -->
<div type="page" n="4">
<note type="pageDesc">Phoney Bone and Fone Bone are arguing that the map is not helpful.</note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">Out From Boneville</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#FB #PB">
<cbml:balloon type="speech" who="#FB"> Hey - - ! </cbml:balloon>
<cbml:balloon type="speech" who="#PB"> Lemme see that! </cbml:balloon>
<note type="panelDesc"> Fone and Phoney trying to look at the map
</note>
</cbml:panel>
<cbml:panel n="3" characters="#PB">
<cbml:balloon type="speech" who="#PB"> Here's your problem Fone Bone!
We're off the <hi rend="bold">map!</hi> Get a bigger Map! </cbml:balloon>
<note type="panelDesc"> Phoney talking </note>
</cbml:panel>
<cbml:panel n="4" characters="#PB #FB">
<cbml:balloon type="speech" who="#FB"> That's as big as maps get! We're
in uncharted territory! </cbml:balloon>
<cbml:balloon type="speech" who="#PB"> Well get us back! </cbml:balloon>
<note type="panelDesc"> talking about needing a better and bigger map
</note>
</cbml:panel>
<cbml:panel n="5" characters="#PB #FB #SM">
<cbml:balloon type="speech" who="#FB"> I can't! We're lost! </cbml:balloon>
<cbml:balloon type="speech" who="#SB">
<hi rend="bold">To boldly go where no bone has gone before!</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#PB"> Stick a sock in it, cabbage head! </cbml:balloon>
<note type="panelDesc"> All three Bone cousins talking about being lost </note>
</cbml:panel>
<cbml:panel n="6" characters="#PB">
<cbml:balloon type="speech" who="#PB"> Don't get me wrong fone bone --
I'm grateful you were able to et me outta town -- but tell me ...
<hi rend="bold">why</hi> did you hafta go an' bring <hi
rend="bold">him</hi> with us? </cbml:balloon>
<note type="panelDesc"> Phoney is talking </note>
</cbml:panel>
<cbml:panel n="7" characters="#PB #FB #SM">
<cbml:balloon type="speech" who="#PB"> To torture you. </cbml:balloon>
<cbml:balloon type="speech" who="#PB">
<hi rend="bold">I KNEW THAT!</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#PB"> Hey, Phoney! Bad news ... we're
out of water! </cbml:balloon>
<note type="panelDesc"> Smilely drinks all the water </note>
</cbml:panel>
</div>
<!-- page 5 -->
<div type="page" n="5">
<note type="pageDesc">Smiley Bone finds a map of the mountain range they are close to.</note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">The Map</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#PB #FB #SB">
<cbml:balloon type="speech" who="#PB" rend="sqBubble">
<hi rend="bold">THAT'S THE LAST STRAW!</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#FB"> Don't get mad at smily bone! This
mess isn't <hi rend="bold">his</hi> fault! </cbml:balloon>
<cbml:balloon type="speech" who="#SB"> That's right! Th' townspeople
aren't mad at <hi rend="bold">us!</hi> They ran you outta town
'cause you're a selfish, little <hi rend="bold">greedbag!</hi>
</cbml:balloon>
<note type="panelDesc"> Smilely drinks all the water and Phoney tries
to attack him </note>
</cbml:panel>
<cbml:panel n="3" characters="#PB #FB">
<cbml:balloon type="speech" who="#PB"> I can't believe it! Not only am I
<hi rend="bold">broke</hi> -- now i'm gonna <hi rend="bold"
>die</hi> broke! <hi rend="bold" ana="ono">Gasp! Coff!
Coff!</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#FB"> Oh, you're not gonna die! I just
hope you learned your lesson! </cbml:balloon>
<note type="panelDesc"> Phoney thinking he is gonne die and be broke
</note>
</cbml:panel>
<cbml:panel n="4" characters="#PB #FB #SB">
<cbml:balloon type="speech" who="#PB">
<hi rend="bold">Water! I need water! I can feel my tongue
crackling!</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#SB"> Hey, cousins , look what I found!
I think it's a map! </cbml:balloon>
<cbml:balloon type="speech" who="#FB"> ?! </cbml:balloon>
<note type="panelDesc"> Phoney complaining about needing water </note>
</cbml:panel>
<cbml:panel n="5" characters="#PB #SB">
<cbml:balloon type="speech" who="#SB"> Sure enough! Look! It's a map of
that mountain range! </cbml:balloon>
<cbml:balloon type="speech" who="#PB"> I'm <hi rend="bold">saved!</hi>
Give it to me! </cbml:balloon>
<note type="panelDesc"> Smiley "finding" a map and phoney thinking he is
saved</note>
</cbml:panel>
<cbml:panel n="6" characters="#PB #FB #SB">
<cbml:balloon type="speech" who="#SB"> Gimme a dollar first. </cbml:balloon>
<cbml:balloon type="speech" who="#PB"> What? </cbml:balloon>
<cbml:balloon type="speech" who="#FB"> Go on, Phoney give him a dollar! </cbml:balloon>
<note type="panelDesc"> Arguing over Phoney giving Smiley a dollar
</note>
</cbml:panel>
<cbml:panel n="7" characters="#PB #FB">
<cbml:balloon type="speech" who="#PB">
<hi rend="bold">WHAT?!</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#FB"> We're lost in the middle of th'
desert! Give him a dollar! </cbml:balloon>
<note type="panelDesc"> Smiley getting a dollar from Phoney for the new
map while Fone Bone agrees </note>
</cbml:panel>
</div>
<!-- page 6 -->
<div type="page" n="6">
<note type="pageDesc">As they continue to argue, the Bone cousins hear a buzzing in the distance. </note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">Out From Boneville</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#PB #SB">
<cbml:balloon type="speech" who="#PB"> All right, all right .... <hi
rend="bold">HEY!</hi> What <hi rend="bold">is</hi> this? This
looks like it was drawn by a <hi rend="bold">five-year-old!</hi>
This thing is <hi rend="bold">worthless!</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#SB"> It's worth a <hi rend="bold"
>dollar!</hi>
</cbml:balloon>
<note type="panelDesc"> Phoney Bone realizing the new map was drawn by
Smiley bone </note>
</cbml:panel>
<cbml:panel n="3" characters="#PB #SB">
<cbml:balloon type="speech" who="#PB"> Let me <hi rend="bold">go!</hi>
I'm gonna <hi rend="bold">kill him!</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#SB">
<hi rend="bold">Cousins! Heads up! We got company!</hi>
</cbml:balloon>
<note type="panelDesc"> Fone bone holding Phoney bone back from trying
to kill Smiley bone </note>
</cbml:panel>
<cbml:panel n="4" characters="#PB #FB">
<cbml:balloon type="speech" who="#PB">
<hi rend="bold">Omigosh!</hi> It's the townspeople! Quick! <hi
rend="bold">Hide me!</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#FB"> shhhh! Wait a minutes! </cbml:balloon>
<cbml:balloon type="speech" who="#FB"> You hear that? </cbml:balloon>
<note type="panelDesc"> All three Bone cousins talking </note>
</cbml:panel>
<cbml:panel n="5" characters="#PB #FB #SB">
<cbml:balloon type="speech" who="#FB">
<hi rend="bold">Smiley!</hi> What's that noise </cbml:balloon>
<cbml:balloon type="speech" who="#PB"> Is it th' townspeople? </cbml:balloon>
<cbml:balloon type="speech" who="#SB"> Nope. No People... </cbml:balloon>
<note type="panelDesc"> All three Bone cousins talking </note>
</cbml:panel>
<cbml:panel n="6" characters="#SB #Locusts">
<cbml:balloon type="speech" who="#SB"> Just locusts </cbml:balloon>
<cbml:balloon type="speech" who="#SB"> Pretty neat, huh? </cbml:balloon>
<cbml:balloon type="speech" who="#Locusts">
<hi ana="ono">ZZZZZZZ</hi>
</cbml:balloon>
<note type="panelDesc"> The locusts are coming </note>
</cbml:panel>
</div>
</div>
<!-- page 7 -->
<div type="page" n="7">
<note type="pageDesc">A swarm of locusts are headed towards the Bone cousins, Fone Bone and Phone take off</note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">The Map</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#FB #PB">
<cbml:balloon type="speech" who="#FB">
<hi rend="bold" ana="ono">WHOOOAAAAAAAAAAH</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#PB">
<hi rend="bold" ana="ono">WHOOOAAAAAAAAAAH</hi>
</cbml:balloon>
<note type="panelDesc"> Fone Bone and Phoney Bone are running away from the swarm of
locusts, Smiley Bone is unfazed </note>
</cbml:panel>
<cbml:panel n="3" characters="#FB #PB">
<cbml:balloon type="speech" who="#PB">
<hi rend="bold" ana="ono">AAAA</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#FB">
<hi rend="bold" ana="ono">AAAAA</hi>
</cbml:balloon>
<note type="panelDesc"> All Bone cousins are running away from the locusts
</note>
</cbml:panel>
<cbml:panel n="4" characters="#FB #PB">
<cbml:balloon type="speech" who="#PB">
<hi rend="bold" ana="ono">WAAAAAAGH!</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#FB">
<hi rend="bold">Phoney!</hi> Are you okay? </cbml:balloon>
<note type="panelDesc"> Fone Bone jumps away, Phoney Bone tumbles </note>
</cbml:panel>
<cbml:panel n="4" characters="#FB #PB">
<cbml:balloon type="speech" who="#PB"> Whatever you <hi rend="bold">do</hi>
– don’t stick out your <hi rend="bold">tongue! Pitt! Poo! Yuck!</hi>
</cbml:balloon>
<cbml:balloon type="speech" who="#FB">
<hi rend="bold" ana="ono">WAAAAAGH!</hi>
</cbml:balloon>
<note type="panelDesc"> Fone Bone and Phoney Bone are in the locusts swarms </note>
</cbml:panel>
<cbml:panel n="5" characters="#FB #PB #SB">
<note type="panelDesc"> Slose shot of locust swarm </note>
</cbml:panel>
</div>
<!-- page 8 -->
<div type="page" n="8">
<note type="pageDesc">Fone Bone is lost within the swarm of locusts, he then runs off a cliff. He falls off the cliff, and loses his map.</note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">Out From Boneville</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="1" characters="#FB #PB #SB">
<cbml:balloon type="speech" who="#FB"> Ptt! Ptt! Puh! </cbml:balloon>
<note type="panelDesc"> All are still within the swarm of locusts </note>
</cbml:panel>
<cbml:panel n="2" characters="#FB">
<note type="panelDesc"> Fone Bone is still within the swarm of locusts, his legs
are peaking out </note>
</cbml:panel>
<cbml:panel n="3" characters="#FB">
<note type="panelDesc"> Fone Bone finds himself running off a cliff </note>
</cbml:panel>
<cbml:panel n="4" characters="#FB">
<note type="panelDesc"> Fone Bone is falling, he lets go of the map </note>
</cbml:panel>
<cbml:panel n="5" characters="#FB">
<note type="panelDesc"> Fone Bone hits a part of the cliff </note>
</cbml:panel>
<cbml:panel n="6" characters="#FB">
<note type="panelDesc"> Fone Bone hits the ground made up of sand </note>
</cbml:panel>
</div>
<!-- page 9 -->
<div type="page" n="9">
<note type="pageDesc">Fone Bone falls in sand, he’s the only one fallen off the cliff. He is left alone.</note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">The Map</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#FB">
<note type="panelDesc"> Fone Bone lands face up in the sand </note>
</cbml:panel>
<cbml:panel n="3" characters="#FB">
<note type="panelDesc"> Fone Bone still in the sand, he looks up </note>
</cbml:panel>
<cbml:panel n="4" characters="#FB">
<note type="panelDesc"> Fone Bone still in the sand, he looks around </note>
</cbml:panel>
<cbml:panel n="5" characters="#FB">
<cbml:balloon type="speech" who="#FB"> Yeeee! I can’t believe I wasn’t just
killed! </cbml:balloon>
<note type="panelDesc"> Fone Bone runs from his landing spot </note>
</cbml:panel>
<cbml:panel n="6" characters="#FB">
<cbml:balloon type="speech" who="#FB"> Phoney! Smiley! Go back! Don’t come
this way! It’s a cliff! </cbml:balloon>
<note type="panelDesc"> Fone Bone shouts up to Smiley Bone and Phoney Bone </note>
</cbml:panel>
<cbml:panel n="7" characters="#FB">
<cbml:balloon type="speech" who="#FB"> …maybe they’re already down here. </cbml:balloon>
<note type="panelDesc"> Fone Bone is in a ravine </note>
</cbml:panel>
<cbml:panel n="8" characters="#FB">
<cbml:balloon type="speech" who="#FB"> PHONEY BONE! SMILEY! </cbml:balloon>
<note type="panelDesc"> Fone Bone is in a ravine, he is calling out to Phoney Bone and Smiley Bone
</note>
</cbml:panel>
<cbml:panel n="9" characters="#FB">
<cbml:balloon type="speech" who="#FB"> HEY! </cbml:balloon>
<cbml:balloon type="speech" who="#FB" rend="sqBubble"> Hey guys! I’m down in
this gulley! Can you hear me?!! </cbml:balloon>
<note type="panelDesc"> Fone Bone is still calling out to Phoney Bone and Smiley Bone, a cave is near
him </note>
</cbml:panel>
<cbml:panel n="10" characters="#FB">
<note type="panelDesc"> Fone Bone is looking around, a pair of large eyes open from
the cave </note>
</cbml:panel>
</div>
<!-- page 10 -->
<div type="page" n="10">
<note type="pageDesc">Fone Bone is calling out for his cousins, in the background, a pair of mysterious eyes open from a cave. He starts to climb up the cliff.</note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">Out From Boneville</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#FB">
<cbml:balloon type="speech" who="#FB"> <hi rend="bold">PHONEY–</hi> <hi ana="ono">*gasp*</hi> <hi rend="bold">Say!</hi> There’s that map! </cbml:balloon>
<note type="panelDesc"> Fone Bone lays his eyes on the map </note>
</cbml:panel>
<cbml:panel n="3" characters="#FB">
<cbml:balloon type="speech" who="#FB"> <hi rend="bold">Huh!</hi> I wonder if this really <hi rend="bold">is</hi> a map of that mountain range…maybe I better hang on to it! </cbml:balloon>
<note type="panelDesc"> Fone Bone is scanning the map, the pair of eyes are looming behind him </note>
</cbml:panel>
<cbml:panel n="4" characters="#FB">
<cbml:balloon type="speech" who="#FB"> I might need it to save Phoney Bone… </cbml:balloon>
<cbml:balloon type="speech" who="#FB"> …again! </cbml:balloon>
<note type="panelDesc"> Fone Bone is putting the map away grumply, the pair of eyes are staring at him </note>
</cbml:panel>
<cbml:panel n="5" characters="#FB">
<cbml:balloon type="speech" who="#FB"> Hmmf. </cbml:balloon>
<cbml:balloon type="speech" who="#FB"> I’m always gettin’ him outta trouble! </cbml:balloon>
<note type="panelDesc"> Fone Bone is getting ready to climb the cliff </note>
</cbml:panel>
<cbml:panel n="6" characters="#FB">
<cbml:balloon type="speech" who="#FB"> Well, cousin or not…when we get back to Boneville, Phoney’s gonna have to face the music by <hi rend="bold">himself!</hi> </cbml:balloon>
<note type="panelDesc"> Fone Bone is climbing up the cliff </note>
</cbml:panel>
<cbml:panel n="7" characters="#FB">
<cbml:balloon type="speech" who="#FB"> I’ve <hi rend="bold">had</hi> it! From now on, he can outrun angry <hi rend="bold">mobs</hi>, an’ fall off <hi rend="bold">cliffs</hi> without <hi rend="bold">my</hi> help! </cbml:balloon>
<note type="panelDesc"> Fone Bone is still climbing up the cliff </note>
</cbml:panel>
<cbml:panel n="8" characters="#FB">
<cbml:balloon type="speech" who="#FB"> What kind of a <hi rend="bold">patsy</hi> does he <hi rend="bold">take</hi> me for?! <hi rend="bold" ana="ono">*Urnf!</hi> </cbml:balloon>
<cbml:balloon type="speech" who="#FB"> It’s always: “Fone Bone, you gotta <hi rend="bold">save</hi> me!” or: “Fone Bone, you gotta <hi rend="bold">help</hi> me!” </cbml:balloon>
<note type="panelDesc"> Fone Bone is still climbing up the cliff </note>
</cbml:panel>
<cbml:panel n="9" characters="#FB">
<cbml:balloon type="speech" who="#FB"> Why, I oughta– </cbml:balloon>
<cbml:balloon type="speech" who="#FB"> <hi rend="bold">Hey!</hi> How’d I get so close to the <hi rend="bold">mountains?!</hi> </cbml:balloon>
<note type="panelDesc"> Fone Bone makes it to the top of the cliff, he is near the mountain range </note>
</cbml:panel>
<cbml:panel n="10" characters="#FB">
<cbml:balloon type="speech" who="#FB"> Where is everybody? Where’s th’ <hi rend="bold">locusts?!</hi> </cbml:balloon>
<cbml:balloon type="speech" who="#FB" rend="sqBubble"> <hi rend="bold">No way!</hi> I climbed up the <hi rend="bold">wrong side! Phoney! Help!! You gotta save me!!</hi> </cbml:balloon>
<note type="panelDesc"> Fone Bone climbs up the cliff, only to see he climbed up the wrong side </note>
</cbml:panel>
</div>
<!-- page 11 -->
<div type="page" n="11">
<note type="pageDesc">Fone Bone is at the top of the cliff, no one is in sight. He is stranded alone. He finds a cigarette butt, and begins to follow a trail of them.</note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">The Map</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#FB">
<cbml:balloon type="speech" who="#FB"> Oh, my <hi rend="bold">gosh!</hi> They’re nowhere in sight! </cbml:balloon>
<note type="panelDesc"> Fone Bone is scrambling around to find Phoney Bone and Smiley Bone </note>
</cbml:panel>
<cbml:panel n="3" characters="#FB">
<cbml:balloon type="speech" who="#FB"> <hi rend="bold">Phoney!</hi> </cbml:balloon>
<cbml:balloon type="speech" who="#FB"> <hi rend="bold">Hey!</hi> </cbml:balloon>
<note type="panelDesc"> Fone Bone is calling out for Phoney Bone </note>
</cbml:panel>
<cbml:panel n="4" characters="#FB">
<note type="panelDesc"> Fone Bone standing in shock </note>
</cbml:panel>
<cbml:panel n="5" characters="#FB">
<note type="panelDesc"> Fone Bone takes a pause </note>
</cbml:panel>
<cbml:panel n="6" characters="#FB">
<cbml:balloon type="speech" who="#FB"> <hi rend="bold" ana="ono">!</hi> </cbml:balloon>
<note type="panelDesc"> Fone Bone gasps, he sees something </note>
</cbml:panel>
<cbml:panel n="7" characters="#FB">
<cbml:balloon type="speech" who="#FB"> A cigar butt! </cbml:balloon>
<note type="panelDesc"> Fone Bone finds a cigarette butt </note>
</cbml:panel>
<cbml:panel n="8" characters="#FB">
<cbml:balloon type="speech" who="#FB"> Another one! </cbml:balloon>
<note type="panelDesc"> Fone Bone finds another cigarette butt nearby </note>
</cbml:panel>
<cbml:panel n="9" characters="#FB">
<cbml:balloon type="speech" who="#FB"> Jeez…I hope Smiley doesn’t run out of cigars before I catch up to him </cbml:balloon>
<note type="panelDesc"> Fone Bone is following a trail of cigarette butts </note>
</cbml:panel>
<cbml:panel n="10" characters="#FB">
<note type="panelDesc"> Fone Bone walks out of panel frame </note>
</cbml:panel>
<cbml:panel n="11" characters="#FB">
<note type="panelDesc"> The mysterious pair of eyes peek into frame, it seems to have long ears </note>
</cbml:panel>
</div>
<!-- page 12 -->
<div type="page" n="12">
<note type="pageDesc">Fone Bone eventually walks into the mountain range. He’s been walking for some time, and falls asleep from exhaustion.</note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">Out From Boneville</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#FB">
<note type="panelDesc"> Fone Bone is hiking up a mountain, the sun is setting </note>
</cbml:panel>
<cbml:panel n="3" characters="#FB">
<cbml:balloon type="speech" who="#FB"> <hi rend="bold">HUH HUH HUH</hi> </cbml:balloon>
<note type="panelDesc"> Fone Bone is panting from the hike </note>
</cbml:panel>
<cbml:panel n="4" characters="#FB">
<cbml:balloon type="speech" who="#FB"> <hi rend="bold">Huff!</hi> </cbml:balloon>
<cbml:balloon type="speech" who="#FB"> Where th’ heck <hi rend="bold">are</hi> those guys? We’re goin’ straight into th’ mountains </cbml:balloon>
<note type="panelDesc"> Fone Bone is on the ground, clearly exhausted </note>
</cbml:panel>
<cbml:panel n="5" characters="#FB">
<cbml:balloon type="speech" who="#FB"> I hope I catch up to ‘em before it gets dark…. </cbml:balloon>
<note type="panelDesc"> Fone Bone is leaning against a rock, reading the map </note>
</cbml:panel>
<cbml:panel n="6" characters="#FB">
<cbml:balloon type="speech" who="#FB"> The <hi rend="bold">last</hi> thing I want to do is spend the night out here by myself! </cbml:balloon>
<note type="panelDesc"> Fone Bone is leaning against a rock, reading the map </note>
</cbml:panel>
<cbml:panel n="7" characters="#FB">
<cbml:balloon type="speech" who="#FB"> …of course, after a day like <hi rend="bold">today</hi>, it’s hard to imagine that anything <hi rend="bold">worse</hi> could …. </cbml:balloon>
<cbml:balloon type="speech" who="#FB"> <hi rend="bold">YAWN!</hi> </cbml:balloon>
<note type="panelDesc"> Fone Bone is yawning as he is leaning against a rock </note>
</cbml:panel>
<cbml:panel n="7" characters="#FB">
<note type="panelDesc"> Fone Bone is asleep, the day has turned to night and it is dark </note>
</cbml:panel>
</div>
<!-- page 13 -->
<div type="page" n="13">
<note type="pageDesc">Night falls, two rat creatures find Fone Bone fast asleep. They are looking for someone, and deduct Fone Bone isn’t that person. They plan to make Fone Bone their supper. The mysterious pair of eyes from earlier startles the rat creatures. It’s the Great Red Dragon, the rat creatures are scared off. </note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">The Map</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#RC">
<cbml:balloon type="speech" who="#RC"> Light the torch… </cbml:balloon>
<note type="panelDesc"> Two rat creatures are sitting in the dark, only their eyes are visible </note>
</cbml:panel>
<cbml:panel n="3" characters="#RC">
<cbml:balloon type="speech" who="#RC"> …is it him? Is it the one we seek? </cbml:balloon>
<cbml:balloon type="speech" who="#RC"> …I cannot tell...look for the star on its chest… </cbml:balloon>
<note type="panelDesc"> Two rat creatures are looking at Fone Bone sleeping </note>
</cbml:panel>
<cbml:panel n="4" characters="#RC">
<cbml:balloon type="speech" who="#RC"> …no star… this isn’t the one…. </cbml:balloon>
<cbml:balloon type="speech" who="#RC"> …nol...it is not he…..very well….kill it….it will be our supper </cbml:balloon>
<note type="panelDesc"> The rat creatures are standing over Fone Bone, one of them is holding his arm </note>
</cbml:panel>
<cbml:panel n="5" characters="#RD #RC">
<cbml:balloon type="speech" who="#RD"> <hi rend="bold">Who’s</hi> gonna be your supper? </cbml:balloon>
<cbml:balloon type="speech" who="#RC"> <hi ana="ono">HISS!</hi> </cbml:balloon>
<note type="panelDesc"> The pair of eyes speaks up and scares the rat creatures </note>
</cbml:panel>
<cbml:panel n="6" characters="#RC #RC">
<cbml:balloon type="speech" who="#RC"> <hi rend="bold">Go away!</hi> </cbml:balloon>
<cbml:balloon type="speech" who="#RC"> <hi rend="bold">Do not meddle in affairs that are too big for you, boy!</hi> </cbml:balloon>
<note type="panelDesc"> Two rat creatures are attempting to scare off the “pair of eyes” </note>
</cbml:panel>
<cbml:panel n="7" characters="#RD">
<cbml:balloon type="speech" who="#RD"> Who you callin’ <hi rend="bold">boy?</hi> </cbml:balloon>
<note type="panelDesc"> The Red Dragon appears, he is intimidating the rat creatures </note>
</cbml:panel>
<cbml:panel n="8" characters="#RC">
<cbml:balloon type="speech" who="#RC"> <hi rend="bold">AIEEEEEEEEE! THE GREAT RED DRAGON!!</hi> </cbml:balloon>
<note type="panelDesc"> Fone Bone opens his eyes, the rat creatures blown out torch is left in front of him </note>
</cbml:panel>
</div>
<!-- page 14 -->
<div type="page" n="14">
<note type="pageDesc">Fone Bone wakes up in pitch black, the Great Red Dragon asks for a light and Fone Bone strikes a match assuming it is Smiley Bone. Fone Bone is surprised by the Great Red Dragon and screams.</note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">Out From Boneville</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#FB">
<note type="panelDesc"> A thin line of smoke can be seen in the pitch blac </note>
</cbml:panel>
<cbml:panel n="3" characters="#FB">
<cbml:balloon type="speech" who="#FB"> <hi rend="bold">Oog</hi>…I must’ve fallen asleep. Where am I? </cbml:balloon>
<note type="panelDesc"> Fone Bone is speaking in the pitch black </note>
</cbml:panel>
<cbml:panel n="4" characters="#RD #FB">
<cbml:balloon type="speech" who="#RD"> You awake? </cbml:balloon>
<cbml:balloon type="speech" who="#FB"> Huh? Who’s there? </cbml:balloon>
<note type="panelDesc"> The Red Dragon and Fone Bone are talking in the pitch black </note>
</cbml:panel>
<cbml:panel n="5" characters="#RD #FB">
<cbml:balloon type="speech" who="#RD"> You got a light? </cbml:balloon>
<cbml:balloon type="speech" who="#FB"> <hi rend="bold">Smiley?</hi> Is that <hi rend="bold">you?</hi> </cbml:balloon>
<note type="panelDesc"> The Red Dragon and Fone Bone are talking in the pitch black </note>
</cbml:panel>
<cbml:panel n="6" characters="#FB">
<cbml:balloon type="speech" who="#FB"> Oh, <hi rend="bold">boy</hi>, am I glad to see <hi rend="bold">you</hi>! Hold on, I’ve got a match in my bag here! </cbml:balloon>
<note type="panelDesc"> Fone Bone is rustling to get his lighter from his bag </note>
</cbml:panel>
<cbml:panel n="7" characters="#RD #FB">
<cbml:balloon type="speech" who="#FB"> <hi ana="ono">Skritch</hi> </cbml:balloon>
<note type="panelDesc"> Fone Bone lights a match </note>
</cbml:panel>
<cbml:panel n="8" characters="#RD #FB">
<note type="panelDesc"> Once the match is lit they meet face to face. </note>
</cbml:panel>
<cbml:panel n="9" characters="#RD #FB">
<note type="panelDesc"> Both sit in the dark in silence </note>
</cbml:panel>
<cbml:panel n="10" characters="#FB">
<cbml:balloon type="speech" who="#FB"> <hi rend="bold" ana="ono">AAAH!</hi> </cbml:balloon>
<note type="panelDesc"> Fone Bone screams after seeing the Red Dragon </note>
</cbml:panel>
</div>
<!-- page 15 -->
<div type="page" n="15">
<note type="pageDesc">The Great Red Dragon thanks Fone Bone and disappears by the time Fone Bone manages to strike another match for some light. Daylight comes around, Fone Bone finds another map and continues his journey. </note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">The Map</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#RD #FB">
<cbml:balloon type="speech" who="#RD"> Thanks for th' light. </cbml:balloon>
<cbml:balloon type="speech" who="#FB"> Don't mention it! </cbml:balloon>
<note type="panelDesc"> The Great Red dragon thanks Fone Bone for the light </note>
</cbml:panel>
<cbml:panel n="3" characters="#RD #FB">
<note type="panelDesc"> They sit in the complete pitch black again </note>
</cbml:panel>
<cbml:panel n="4" characters="#FB">
<cbml:balloon type="speech" who="#FB"> <hi ana="ono">Skritch</hi> </cbml:balloon>
<note type="panelDesc"> Fone Bone lights another match </note>
</cbml:panel>
<cbml:panel n="5" characters="#FB">
<cbml:balloon type="speech" who="#FB"> Hello? </cbml:balloon>
<cbml:balloon type="speech" who="#FB"> Hello? </cbml:balloon>
<note type="panelDesc"> Fone Bone is looking for the Great Red Dragon </note>
</cbml:panel>
<cbml:panel n="6" characters="#FB">
<cbml:balloon type="speech" who="#FB" rend="whispBubble"> Oh, man! I gotta quit goin' to sleep on an <hi rend="bold">empty stomach!</hi> </cbml:balloon>
<note type="panelDesc"> Fone Bone is complaining about being hungry when going to sleep </note>
</cbml:panel>
<cbml:panel n="7" characters="#FB">
<note type="panelDesc"> Fone Bone is wrapped in a blanket </note>
</cbml:panel>
<cbml:panel n="8" characters="#FB">
<note type="panelDesc"> Fone Bone is packing up and sees a map on the ground </note>
</cbml:panel>
<cbml:panel n="9" characters="#FB">
<note type="panelDesc"> Fone Bone is walking away </note>
</cbml:panel>
</div>
<!-- page 16 -->
<div type="page" n="16">
<note type="pageDesc">Fone Bone continues to climb through the mountains. </note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">Out From Boneville</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#FB">
<note type="panelDesc"> Fone Bone climbing rocks </note>
</cbml:panel>
<cbml:panel n="3" characters="#FB">
<note type="panelDesc"> Fone Bone looking up rocks with map in hand </note>
</cbml:panel>
<cbml:panel n="4" characters="#FB">
<note type="panelDesc"> Fone Bone jumped from cliff to cliff </note>
</cbml:panel>
<cbml:panel n="5" characters="#FB">
<note type="panelDesc"> Fone Bone sits under rock to rest </note>
</cbml:panel>
<cbml:panel n="6" characters="#FB">
<note type="panelDesc"> Fone Bone looks down a tall cliff </note>
</cbml:panel>
<cbml:panel n="7" characters="#FB">
<note type="panelDesc"> Fone Bone walking on the ground surounded by boulders </note>
</cbml:panel>
<cbml:panel n="8" characters="#FB">
<note type="panelDesc"> Fone Bone walking on the ground surounded by boulders </note>
</cbml:panel>
</div>
<!-- page 17 -->
<div type="page" n="17">
<note type="pageDesc">Fone Bone is frustrated that the map has not taken him to the waterfall that it shows it would.</note>
<cbml:panel n="1">
<cbml:caption type="heading">
<emph rendition="#b">The Map</emph>
</cbml:caption>
</cbml:panel>
<cbml:panel n="2" characters="#FB">
<cbml:balloon type="speech" who="#FB"> Oh, <hi rend="bold">man!</hi> this ain't gonna <hi rend="bold">cut it</hi>! </cbml:balloon>
<note type="panelDesc"> Fone Bone was struggling </note>
</cbml:panel>
<cbml:panel n="3" characters="#FB">