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Form1.cs
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using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Media;
using System.Net;
using System.Net.Http;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace EqLevel
{
public partial class Form1 : Form
{
SoundPlayer Player = null;
private void shindo(object sender, EventArgs e)
{
//labelの文字が変わったら再生開始
setSound();
}
private void setSound()
{
//ファイルの中のwavファイルを再生させる
PlaySound("Sound/1.wav");
}
private void shindo1(object sender, EventArgs e)
{
//labelの文字が変わったら再生開始
setSound1();
}
private void setSound1()
{
//ファイルの中のwavファイルを再生させる
PlaySound("Sound/2.wav");
}
private void shindo2(object sender, EventArgs e)
{
//labelの文字が変わったら再生開始
setSound2();
}
private void setSound2()
{
//ファイルの中のwavファイルを再生させる
PlaySound("Sound/3.wav");
}
private void shindo3(object sender, EventArgs e)
{
//labelの文字が変わったら再生開始
setSound3();
}
private void setSound3()
{
//ファイルの中のwavファイルを再生させる
PlaySound("Sound/4.wav");
}
private void shindo4(object sender, EventArgs e)
{
//labelの文字が変わったら再生開始
setSound4();
}
private void setSound4()
{
//ファイルの中のwavファイルを再生させる
PlaySound("Sound/5.wav");
}
private void shindo5(object sender, EventArgs e)
{
//labelの文字が変わったら再生開始
setSound5();
}
private void setSound5()
{
//ファイルの中のwavファイルを再生させる
PlaySound("Sound/6.wav");
}
private void PlaySound(string waveFile)
{
//読み込む
Player = new SoundPlayer(waveFile);
//非同期再生する
Player.Play();
}
public Form1()
{
InitializeComponent();
timer1.Start();
ServicePointManager.ServerCertificateValidationCallback = (sender, cert, chain, sslPolicyErrors) => true;
}
private void timer1_Tick(object sender, EventArgs e)
{
try
{
string json;
using (var wc = new System.Net.WebClient())
{
wc.Encoding = System.Text.Encoding.UTF8;
json = wc.DownloadString("http://kwatch-24h.net/EQLevel.json");
}
var jsonData = JsonConvert.DeserializeObject<Kyoshinjson>(json);
string level = "Lv." + jsonData.l.ToString();
int sll = jsonData.l;
label2.Text = level;
if (sll < 100)
{
BackColor = Color.Black;
label1.ForeColor = Color.White;
label2.ForeColor = Color.White;
}
if (sll > 100)
{
BackColor = Color.DodgerBlue;
label1.ForeColor = Color.Black;
label2.ForeColor = Color.Black;
setSound();
}
if (sll > 500)
{
BackColor = Color.Gold;
label1.ForeColor = Color.Black;
label2.ForeColor = Color.Black;
setSound1();
}
if (sll > 1000)
{
BackColor = Color.DarkOrange;
label1.ForeColor = Color.Black;
label2.ForeColor = Color.Black;
setSound2();
}
if (sll > 1500)
{
BackColor = Color.DarkOrange;
label1.ForeColor = Color.Black;
label2.ForeColor = Color.Yellow;
setSound3();
}
if (sll > 2000)
{
BackColor = Color.Red;
label1.ForeColor = Color.Black;
label2.ForeColor = Color.Yellow;
setSound4();
}
if (sll > 2500)
{
BackColor = Color.DarkOrchid;
label1.ForeColor = Color.Black;
label2.ForeColor = Color.Yellow;
setSound5();
}
}
catch { }
}
public class Kyoshinjson
{
public int l { get; set; }
public int g { get; set; }
public int y { get; set; }
public int r { get; set; }
public string t { get; set; }
public int e { get; set; }
}
}
}