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Resources.Designer.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// Este código fue generado por una herramienta.
// Versión de runtime:4.0.30319.42000
//
// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
// se vuelve a generar el código.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Horus.Properties {
using System;
/// <summary>
/// Clase de recurso fuertemente tipado, para buscar cadenas traducidas, etc.
/// </summary>
// StronglyTypedResourceBuilder generó automáticamente esta clase
// a través de una herramienta como ResGen o Visual Studio.
// Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen
// con la opción /str o recompile su proyecto de VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Devuelve la instancia de ResourceManager almacenada en caché utilizada por esta clase.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Horus.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Reemplaza la propiedad CurrentUICulture del subproceso actual para todas las
/// búsquedas de recursos mediante esta clase de recurso fuertemente tipado.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Add {
get {
object obj = ResourceManager.GetObject("Add", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Add1 {
get {
object obj = ResourceManager.GetObject("Add1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ayudar {
get {
object obj = ResourceManager.GetObject("ayudar", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap cancelar {
get {
object obj = ResourceManager.GetObject("cancelar", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap capas {
get {
object obj = ResourceManager.GetObject("capas", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap CloudIcon {
get {
object obj = ResourceManager.GetObject("CloudIcon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap CloudIconNeg {
get {
object obj = ResourceManager.GetObject("CloudIconNeg", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Custom_Icon_Design_Pretty_Office_2_FAQ {
get {
object obj = ResourceManager.GetObject("Custom-Icon-Design-Pretty-Office-2-FAQ", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap DetectionIcon {
get {
object obj = ResourceManager.GetObject("DetectionIcon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap engranajes_de_configuracion {
get {
object obj = ResourceManager.GetObject("engranajes-de-configuracion", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap engranajes_de_configuracion__1_ {
get {
object obj = ResourceManager.GetObject("engranajes-de-configuracion (1)", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap extension {
get {
object obj = ResourceManager.GetObject("extension", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap FacesIcon {
get {
object obj = ResourceManager.GetObject("FacesIcon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icon {
get {
object obj = ResourceManager.GetObject("icon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap IdentifyIcon {
get {
object obj = ResourceManager.GetObject("IdentifyIcon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ImageIcon {
get {
object obj = ResourceManager.GetObject("ImageIcon", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Loading {
get {
object obj = ResourceManager.GetObject("Loading", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap logotipo_de_github {
get {
object obj = ResourceManager.GetObject("logotipo-de-github", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap marca {
get {
object obj = ResourceManager.GetObject("marca", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap marca__1_ {
get {
object obj = ResourceManager.GetObject("marca (1)", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ojo {
get {
object obj = ResourceManager.GetObject("ojo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ojo__1_ {
get {
object obj = ResourceManager.GetObject("ojo (1)", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Perfiles {
get {
object obj = ResourceManager.GetObject("Perfiles", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap sign_form {
get {
object obj = ResourceManager.GetObject("sign-form", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap vip {
get {
object obj = ResourceManager.GetObject("vip", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap vip__1_ {
get {
object obj = ResourceManager.GetObject("vip (1)", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Busca un recurso adaptado de tipo System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Wallpaper1 {
get {
object obj = ResourceManager.GetObject("Wallpaper1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}