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LASwriteItemRaw_POINT10.cs
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//===============================================================================
//
// FILE: laswriteitemraw_point10.cs
//
// CONTENTS:
//
// Implementation of LASwriteItemRaw for POINT10 items.
//
// PROGRAMMERS:
//
// martin.isenburg@rapidlasso.com - http://rapidlasso.com
//
// COPYRIGHT:
//
// (c) 2005-2012, martin isenburg, rapidlasso - tools to catch reality
// (c) of the C# port 2014 by Shinta <shintadono@googlemail.com>
//
// This is free software; you can redistribute and/or modify it under the
// terms of the GNU Lesser General Licence as published by the Free Software
// Foundation. See the COPYING file for more information.
//
// This software is distributed WITHOUT ANY WARRANTY and without even the
// implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
//
// CHANGE HISTORY: omitted for easier Copy&Paste (pls see the original)
//
//===============================================================================
using System.Runtime.InteropServices;
namespace laszip.net
{
class LASwriteItemRaw_POINT10 : LASwriteItemRaw
{
[StructLayout(LayoutKind.Sequential, Pack=1)]
struct LAStempWritePoint10
{
public int x;
public int y;
public int z;
public ushort intensity;
public byte flags;
public byte classification;
public sbyte scan_angle_rank;
public byte user_data;
public ushort point_source_ID;
}
public LASwriteItemRaw_POINT10() { }
public unsafe override bool write(laszip_point item)
{
fixed(byte* pBuffer=buffer)
{
LAStempWritePoint10* p10=(LAStempWritePoint10*)pBuffer;
p10->x=item.X;
p10->y=item.Y;
p10->z=item.Z;
p10->intensity=item.intensity;
p10->flags=item.flags;
p10->classification=item.classification;
p10->scan_angle_rank=item.scan_angle_rank;
p10->user_data=item.user_data;
p10->point_source_ID=item.point_source_ID;
}
try
{
outstream.Write(buffer, 0, 20);
}
catch
{
return false;
}
return true;
}
byte[] buffer=new byte[20];
}
}