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discordadapter.js
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const EventEmitter = require('events');
const DiscordRPC = require('discord-rpc');
class DiscordAdapter extends EventEmitter {
constructor(discordClientId, discordClientSecret, discordAccessToken){
super();
this._discordClientId = discordClientId;
this._discordClientSecret = discordClientSecret;
this._discordAccessToken = discordAccessToken;
this._discordConnected = false;
this._reconnectionTimer = null;
//this._rpc = null;
this._discordClient = null;
this._lastSentStatus = null;
this._lastSongTitle = null;
}
scheduleReconnection(discordAdapter) {
clearTimeout(discordAdapter._reconnectionTimer);
discordAdapter._discordConnected = false;
discordAdapter._lastSentStatus = null;
console.log('Discord trying to connect to local app in 5 secs..');
discordAdapter._reconnectionTimer = setTimeout(
discordAdapter.connectToDiscord,
5 * 1000,
discordAdapter);
}
connectToDiscord(discordAdapter) {
if( discordAdapter._rpc &&
discordAdapter._rpc.transport &&
discordAdapter._rpc.transport.socket &&
discordAdapter._rpc.transport.socket.readyState === 1 ) {
discordAdapter._rpc.destroy();
}
discordAdapter._rpc = new DiscordRPC.Client({ transport: 'ipc' });
discordAdapter._rpc.on('ready', () => {
console.log(`Discord local App authed for user: ${discordAdapter._rpc.user.username}`);
discordAdapter._discordConnected = true;
clearTimeout(discordAdapter._reconnectionTimer);
discordAdapter.emit('discord-connected');
});
discordAdapter._rpc.transport.once('close', () => {
console.log("Disconnected from discord...");
discordAdapter._discordConnected = false;
discordAdapter.emit('discord-disconnected');
discordAdapter.scheduleReconnection(discordAdapter);
});
// (syn): catching connection error is _not_ sufficient, exception is swallowed downstream
try {
// (syn): by sending `scopes`, the client constantly prompts for auth.
// seems to work fine without it.
console.log('Discord rpc login..');
discordAdapter._rpc.login({
clientId:discordAdapter._discordClientId,
clientSecret:discordAdapter._discordClientSecret //,
//scopes: ["rpc", "identify"],
//redirectUri: 'http://localhost:3000/api/auth/callback/discord'
}).catch(console.error);
discordAdapter._discordAccessToken = discordAdapter._rpc.accessToken;
}
catch(error){
console.log('Error in discord: ' + error);
discordAdapter.scheduleReconnection(discordAdapter);
}
}
setActivityClosed() {
if(!this.isConnected()) return;
this._rpc.clearActivity();
}
setActivity(line1, line2, songLength, currentSeek, zoneName) {
if(!this.isConnected()) return;
const startTimestamp = Math.round((new Date().getTime() / 1000) - currentSeek);
const endTimestamp = Math.round(startTimestamp + songLength);
let songtitle = line1.substring(0, 128);
// rate limit a bit...
if(Date.now() - this._lastSentStatus < 1000 * 10 && songtitle == this._lastSongTitle) {
return;
} else {
this._lastSentStatus = Date.now();
this._lastSongTitle = songtitle;
}
this._rpc.setActivity({
details: songtitle,
state: line2.substring(0, 128),
startTimestamp,
endTimestamp,
largeImageKey: 'roon-main',
largeImageText: `Zone: ${zoneName}`,
smallImageKey: 'play-symbol',
smallImageText: `Roon: ${zoneName}`,
instance: false
});
}
setActivityLoading(zoneName) {
if(!this.isConnected()) return;
this._rpc.setActivity({
details: 'Loading...',
largeImageKey: 'roon-main',
largeImageText: `Zone: ${zoneName}`,
smallImageKey: 'roon-small',
smallImageText: 'Roon',
instance: false
});
}
setActivityPaused(line1, line2, zoneName) {
if(!this.isConnected()) return;
this._rpc.clearActivity();
}
setActivityStopped() {
if(!this.isConnected()) return;
this._rpc.clearActivity();
}
start(){
console.log("Discord connecting to local app");
DiscordRPC.register(this._discordClientId);
this.connectToDiscord(this);
}
stop(){
console.log("Discord disconnecting to local app");
if(!this.isConnected()) return;
this._rpc.clearActivity();
}
isConnected() {
return this._rpc && this._discordConnected;
}
}
module.exports = DiscordAdapter