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snake.js
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const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
const cellSize = 25;
const defaultSize = 3;
const snakeCell = {
width: cellSize,
height: cellSize,
};
const snakeSpeed = {
dx: -cellSize,
dy: 0,
};
const food = {
x: cellSize,
y: cellSize,
stat: false,
};
const snake = [];
function drawSnake() {
snake.forEach((cell) => {
ctx.beginPath();
ctx.rect(cell.x, cell.y, cell.width, cell.height);
ctx.fillStyle = '#636e72';
ctx.fill();
ctx.closePath();
});
}
function drawFood() {
if (food.stat === false) {
while (snakeCheck(food.x, food.y)) {
food.x = Math.floor((Math.random() * canvas.width) / cellSize) * cellSize;
food.y = Math.floor((Math.random() * canvas.height) / cellSize) * cellSize;
}
}
ctx.beginPath();
ctx.rect(food.x, food.y, snakeCell.width, snakeCell.height);
ctx.fillStyle = '#d63031';
ctx.fill();
ctx.closePath();
food.stat = true;
}
function snakeCheck(x, y) {
let check = false;
snake.forEach((cell) => {
if (cell.x === x && cell.y === y) {
check = true;
}
});
return check;
}
function moveSnake() {
const x = snake[0].x + snakeSpeed.dx;
const y = snake[0].y + snakeSpeed.dy;
if (x + snakeCell.width > canvas.width) {
snakeSpeed.dx = 0;
snakeSpeed.dy = cellSize;
return;
} else if (x < 0) {
snakeSpeed.dx = 0;
snakeSpeed.dy = -cellSize;
return;
} else if (y < 0) {
snakeSpeed.dx = cellSize;
snakeSpeed.dy = 0;
return;
} else if (y + snakeCell.height > canvas.height) {
snakeSpeed.dx = -cellSize;
snakeSpeed.dy = 0;
return;
}
if (snakeCheck(x, y)) {
snake.splice(0, snake.length, {});
snakeSpeed.dx = cellSize;
snakeSpeed.dy = 0;
makeSnake();
return;
}
snake.splice(0, 0, { x, y, ...snakeCell });
if (x === food.x && y === food.y) {
food.stat = false;
} else {
snake.splice(snake.length - 1, 1);
}
}
function makeSnake() {
for (let i = 0; i < defaultSize; i++) {
const x = 250 + snakeCell.width * i;
const y = 250;
snake[i] = { x, y, ...snakeCell };
}
}
function updateCanvas() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
moveSnake();
drawSnake();
drawFood();
}
function keyDownHandle(e) {
switch (e.key) {
case 'ArrowLeft':
snakeSpeed.dx = snakeSpeed.dx === cellSize ? snakeSpeed.dx : -cellSize;
snakeSpeed.dy = 0;
break;
case 'ArrowRight':
snakeSpeed.dx = snakeSpeed.dx === -cellSize ? snakeSpeed.dx : cellSize;
snakeSpeed.dy = 0;
break;
case 'ArrowDown':
snakeSpeed.dx = 0;
snakeSpeed.dy = snakeSpeed.dy === -cellSize ? snakeSpeed.dy : cellSize;
break;
case 'ArrowUp':
snakeSpeed.dx = 0;
snakeSpeed.dy = snakeSpeed.dy === cellSize ? snakeSpeed.dy : -cellSize;
break;
default:
}
}
makeSnake();
setInterval(updateCanvas, 65);
document.addEventListener('keydown', keyDownHandle);