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main.js
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// Modules to control application life and create native browser window
const {app, BrowserWindow} = require('electron')
const path = require('path');
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({
title: "[ - Digital Clock - ]",
width: 530,
height: 340,
x: 121,
y: 121,
webPreferences: {
nodeIntegration: true
},
/*minimizable: false,
maximizable: false,*/
resizable: false,
devTools: false,
alwaysOnTop: true,
darkTheme: true,
icon: path.join(__dirname, 'icons/png/128x128.png')
})
// and load the index.html of the app.
//mainWindow.loadFile('index.html')
mainWindow.loadURL("https://t-i-m-e.github.io/?zoom=0.5&footer=false&title=%5B%20-%20Digital%20Clock%20-%20%5D");
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
app.quit();
});
mainWindow.webContents.on("devtools-opened", function() {
mainWindow.webContents.closeDevTools();
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.