@article{c0ff6785f3894abd83150656020ec3f5,
title = "Fast quasi double-precision method with single-precision hardware to accelerate scientific applications",
abstract = "The recent commodity hardware, such as the Cell processor in PLAYSTATION 3 or GeForce GTX280 GPU, has much more peak performance in single-precision than that of CPU of PCs, while the double-precision performance of these computers is comparable to it. Even though a quasi double-precision method achieves comparable accuracy to double-precision, the performance of it is relatively low. In this paper, the quasi double-precision method is modified, and it can deliver more performance than that by native double-precision of the GPU. Calculation of a Mandelbrot set and molecular dynamics (MD) simulation are used to test the method.",
keywords = "Mixed-precision method, graphics processing unit, molecular dynamics simulation, quasi double-precision method",
author = "Tetsu Narumi and Tsuyoshi Hamada and Keigo Nitadori and Ryuji Sakamaki and Kenji Yasuoka",
year = "2011",
month = sep,
doi = "10.1142/S0219876211002708",
language = "English",
volume = "8",
pages = "561--581",
journal = "International Journal of Computational Methods",
issn = "0219-8762",
publisher = "World Scientific Publishing Co. Pte Ltd",
number = "3",
}