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hittable_list.h
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#pragma once
#include "hittable.h"
#include "aabb.h"
#include <vector>
using std::shared_ptr;
using std::make_shared;
namespace Tmpl8
{
class hittable_list : public hittable {
public:
hittable_list() = default;
hittable_list(hittable* object) { add(object); }
void clear() { objects.clear(); }
void add(hittable* object) { objects.push_back(object); }
void deleteAll() { for (auto& object : objects) { delete object; } }
virtual bool hit(
const ray& r, float t_min, float t_max, hit_record& rec) const override;
virtual bool boundingBox(float t0, float t1, aabb& box) const override;
public:
std::vector<hittable*> objects;
};
inline bool hittable_list::hit(const ray& r, float t_min, float t_max, hit_record& rec) const
{
hit_record temp_rec;
bool hit_anything = false;
auto closest_so_far = t_max;
for (const auto& object : objects)
{
if (object->hit(r, t_min, closest_so_far, temp_rec))
{
hit_anything = true;
closest_so_far = temp_rec.t;
rec = temp_rec;
}
}
return hit_anything;
};
inline bool hittable_list::boundingBox(float t0, float t1, aabb& box) const
{
if (objects.empty()) return false;
aabb temp_box;
bool first_box = true;
for (const auto& object : objects) {
if (!object->boundingBox(t0, t1, temp_box)) return false;
box = first_box ? temp_box : surroundingBox(box, temp_box);
first_box = false;
}
return true;
}
}