From 3b075094cf18fa4fe19042ee0633dd0afdbb24a7 Mon Sep 17 00:00:00 2001 From: the xhr Date: Fri, 10 Jan 2025 17:58:30 +0000 Subject: [PATCH] More omissions --- sundered_isles.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/sundered_isles.c b/sundered_isles.c index 6be2cd6..a28f16c 100644 --- a/sundered_isles.c +++ b/sundered_isles.c @@ -68,7 +68,7 @@ cmd_set_a_course(char *cmd) if (ret == STRONG || ret == STRONG_MATCH) { /* strong hit */ change_char_value("momentum", INCREASE, 1); printf("You reach your destination and the situation favours you.\n"); - } else if (ret == 4 || ret == 14) { /* weak hit */ + } else if (ret == WEAK || ret == WEAK_MATCH) { /* weak hit */ printf("You arrive, but face a cost or complication. Choose one:\n"); printf(" - Suffer costs en route. Make one or two suffer moves\n"); printf(" - Face a complication at the destination. Envision what you "\ @@ -121,7 +121,7 @@ cmd_hearten(char *cmd) ret = action_roll(ival); if (ret == STRONG || ret == STRONG_MATCH) { /* strong hit */ printf("You find companionship or comfort -> Rulebook\n"); - } else if (ret == 4 || ret == 14) { /* weak hit */ + } else if (ret == WEAK || ret == WEAK_MATCH) { /* weak hit */ change_char_value("momentum", DECREASE, 1); printf("You find companionship or comfort, but this indulgence is "\ "fleeting\n"); @@ -146,7 +146,7 @@ cmd_make_a_connection(char *cmd) ret = action_roll(ival); if (ret == STRONG || ret == STRONG_MATCH) { /* strong hit */ printf("You make a connection. Follow the Rulebook for role and rank.\n"); - } else if (ret == 4 || ret == 14) { /* weak hit */ + } else if (ret == WEAK || ret == WEAK_MATCH) { /* weak hit */ printf("You make a connection. Follow the Rulebook for role and rank.\n"); printf("However, this connection comes with a complication or cost.\n"); } else if (ret == MISS || ret == MISS_MATCH) { /* miss */ @@ -170,7 +170,7 @@ cmd_test_your_relationship(char *cmd) ret = action_roll(ival); if (ret == STRONG || ret == STRONG_MATCH) { /* strong hit */ printf("You develop your relationship -> Rulebook\n"); - } else if (ret == 4 || ret == 14) { /* weak hit */ + } else if (ret == WEAK || ret == WEAK_MATCH) { /* weak hit */ printf("You develop your relationship, but also envision a demand " \ "or complication as a fallout of this test -> Rulebook\n"); } else if (ret == MISS || ret == MISS_MATCH) { /* miss */ @@ -265,7 +265,7 @@ cmd_gain_ground(char *cmd) ret = action_roll(ival); if (ret == STRONG || ret == STRONG_MATCH) { printf("You stay in control. Choose two -> Rulebook\n"); - } else if (ret == 4 || ret == 14) { + } else if (ret == WEAK || ret == WEAK_MATCH) { printf("You stay in control. Choose one -> Rulebook\n"); } else if (ret == MISS || ret == MISS_MATCH) { set_initiative(0); @@ -320,7 +320,7 @@ cmd_react_under_fire(char *cmd) change_char_value("momentum", INCREASE, 1); set_initiative(1); printf("You success and are in control.\n"); - } else if (ret == 4 || ret == 14) { + } else if (ret == WEAK || ret == WEAK_MATCH) { printf("You avoid the worst of the danger or overcome the obstacle, but\n"); printf("not without a cost. Make a suffer move and stay in a bad spot.\n"); } else if (ret == MISS || ret == MISS_MATCH) { @@ -373,7 +373,7 @@ cmd_undertake_an_expedition(char *cmd) if (ret == STRONG || ret == STRONG_MATCH) { printf("You reach a waypoint and mark progress.\n"); mark_expedition_progress(INCREASE); - } else if (ret == 4 || ret == 14) { + } else if (ret == WEAK || ret == WEAK_MATCH) { printf("You reach a waypoint and mark progress but with a cost. Choose one:\n\n"); printf(" - Suffer costs en route: Make a suffer move (-2) or two suffer moves (-1).\n"); printf(" - Face peril on a waypoint.\n"); @@ -405,7 +405,7 @@ cmd_finish_an_expedition(char *cmd) ret = progress_roll(dval); if (ret == STRONG || ret == STRONG_MATCH) { printf("You reach your destination or complete your survey -> Rulebook\n"); - } else if (ret == 4 || ret == 14) { + } else if (ret == WEAK || ret == WEAK_MATCH) { printf("You reach your destination or complete your survey "\ "but face an unforeseen complication -> Rulebook\n"); } else if (ret == MISS || ret == MISS_MATCH) {