userinterface.js is a front-end library built around the idea that logic relating to how the visual looks and how the visual works should be distinguished.
See https://github.com/thoughtsunificator/userinterface.js-skeleton.
git submodule add https://github.com/thoughtsunificator/userinterface.js.git lib/userinterface.js
Add userinterface.js to the head section of your web page:
<script src="./lib/userinterface.js/src/userinterface.js"></script>
A Model
is an object representation of a Node.
It has three required properties depending on the method: name
, method
and properties
or callback
,
The name
property will be the identifier of your model it will be used whenever you need to run your model but also to associate a binding to your model.
The method
property will describe how your model should be ran.
The properties
and callback
properties will contain the properties of your Elements.
A Model
often goes along with a Binding and an Object.
Here we create a model named simple model
using the method appendChild
it has a one LI
element child. LI
has the className simplemodel
and textContent My first simple model
.
This model uses the textContent
, className
and tagName
propertie however you might use any Element properties the DOM API offers.
src/userinterface/simplemodel.js
UserInterface.model({
name: "simplemodel",
method: UserInterface.appendChild,
properties: {
tagName: "li", // required
className: "simplemodel",
textContent: "My first simple model"
}
});
UserInterface.runModel("simplemodel", { parentNode: document.querySelector("ul") });
Output:
<ul>
<li class="simplemodel">My first simple model</li>
</ul>
In the previous example we created a simple model, but what if we wanted to do more and add some children to it ?
The children
property is here for that, it is an Array where you can specify child elements.
src/userinterface/children.js
UserInterface.model({
name: "children",
method: UserInterface.appendChild,
properties: {
tagName: "div",
className: "model",
children: [
{
tagName: "div",
className: "child",
textContent: "My first child"
// and so on..
}
]
}
});
UserInterface.runModel("children", { parentNode: document.body });
Output:
<body>
<div class="model">
<div class="child">My first child</div>
</div>
</body>
Models are required to have either the properties
property or callback
property, but exactly what does the callback
property do ?
It is used when you want to echo some data in your model.
For example here, we have a model called echomodel
that has the callback
property. This property works the same as the properties
property does except that an extra step is added before your model is ran.
The callback
will return a properties
object accordingly to the data you passed through runModel
.
src/userinterface/echomodel.js
UserInterface.model(
name: "echomodel",
method: UserInterface.appendChild,
callback: data => ({
tagName: "p",
className: "echomodel",
textContent: "My "+data.text+" model"
})
);
UserInterface.runModel("echomodel", { parentNode: document.body, data: {"text": "echo" } });
Output:
<p class="echomodel">My echo model</p>
children
Add children to an element
A Binding
is a callback function that, when bound to a model, is automatically called whenever the model has ran.
Bindings
will make your models more alive, an example of that would be adding an event listener to your model, that is the place where you will be doing it.
You can also do much more such as using event listeners to connect all of your models together!
A Binding is way to give life to your models enabling them to do things whenever their respective method is executed. That means if you want to add a listener to an Element that's where you will be doing it.
In this example we will change the textContent of our model root element.
src/userinterface/button.js
UserInterface.model({
name: "button",
method: UserInterface.appendChild,
properties: {
tagName: "button"
}
});
UserInterface.bind("button", function(element) {
element.textContent = "bound";
});
UserInterface.runModel("button", { parentNode: document.body });
Output:
<button>bound</button>
-
appendChild
Append your model to the target -
insertBefore
Insert your model before the target -
removeElement
Remove the target -
replaceElement
Replace the target with your model -
updateElement
Update the target according to your model -
wrapElement
Wrap the target inside your model -
removeListeners
Remove the listeners of the target
Objects
are the backbone of your models they will store and manipulate data for your Binding
.
That's where you want to hide the complicated stuff.
Listeners enable intercommunication for your models.
You usually wants to have a main object
that you will pass to most of your models so that they communicate with each other through a central.
Note that you are not forced to have one and you could have multiple observables and still be able to handle inter-model communication.
Most of the time we call it application
.
In this example we are creating and running a model called myModel
that will listen for the event greeting
on through the application
context.
A Context represent a reserved area (a channel) that events will be bound to, they're often represented as an instance of an object but could pretty much be anything.
src/userinterface/my-model.js
UserInterface.model({
name: "myModel",
method: UserInterface.appendChild,
properties: {
tagName: "div"
}
});
UserInterface.bind("myModel", function(element, application) {
UserInterface.listen(application, "greeting", async (message) => {
console.log(message)
})
});
const application = {}
UserInterface.runModel("myModel", { parentNode: document.body, bindingArgs: [application] });
For the moment we are only listening to the greeting
event, we haven't announced anything to it yet.
In the previous example we setup a greeting
listener on application
.
Now, let's try to announce to the event.
src/userinterface/another-model.js
UserInterface.model({
name: "anotherModel",
method: UserInterface.appendChild,
properties: {
tagName: "div"
}
});
UserInterface.bind("anotherModel", function(element, application) {
UserInterface.announce(application, "greeting", "Hello!");
});
const application = {}
UserInterface.runModel("myModel", { parentNode: document.body, bindingArgs: [application] });
UserInterface.runModel("anotherModel", { parentNode: document.body, bindingArgs: [application] });
If everything went well you should be able see a Hello!
log message in the console.
Sometimes you might want your model to be dynamically added and removed, meaning that it will be added upon an action and removed upon another action.
Usually what you want to do is to create _listener
variable and push all the listeners to this array and then remove them as needed using forEach
for example.
In this example, we create a listener message
and remove it whenever the event done
is emitted.
UserInterface.bind("myDynamicModel", function(element, application) {
const _listeners = []
_listeners.push(UserInterface.listen(application, "message", async data => {
console.log(data)
}))
_listeners(UserInterface.listen(application, "done", async () => {
_listeners.forEach(listener => UserInterface.removeListener(listener))
}))
})
You can read the API by visiting http://userinterface-js.unificator.me.
UserInterface.js could not find the model specified when calling UserInterface.bind
.
UserInterface.js could not find the model specified when calling UserInterface.runModel
.
Feel free to open an issue if you need assistance.
userinterface.js also provides a collection that contains a few basic models to get you started. See https://github.com/thoughtsunificator/userinterface.js-collection.
See https://github.com/topics/userinterface-js-extension.
See https://github.com/topics/userinterface-js-demo.
npm install
npm test