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Elm-ui
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[ ]Just implement the Monstrous
- Reduce builder. No fanciness.
- Finish builder
the monstrous
Stories
- millieu (entering a place -> leaving a place) (as a writer: systematically keep them from reaching goal)
- confusing
- trouble surviving
- any place is millieu
- inquiry
- question driven. begin with a question. end with the answer.
- character
- ANGST
- Begin with identity shift. End with solidified self definition. writer: keep them from changing. have change backfries
- internal
- event
- begin when status quo is disrupted. end with new status
- external threats writer: dont let characters restore status quo
People want emotion from story
Stories have multiple threads
moves
Weird
- get real weird
- resist the strange
Wits
- save your skin
- assess reality
Guts
- engage the enemy
- act under pressure
Charm
- sway
- hood wink
karma reduce harm boost fails help another
12+ +1 forward
assets? things do 1 or 2 harm martial arts, barhanded doesn1 harm initiate have access to advanced martial arts
body armour for 1 to harm
Weird Item for 1 to resist the weird