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GameFire.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27428.2037
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameFire", "GameFire\GameFire.csproj", "{8114594F-B6DF-4076-9230-08E878969DDF}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8114594F-B6DF-4076-9230-08E878969DDF}.Debug|x86.ActiveCfg = Debug|x86
{8114594F-B6DF-4076-9230-08E878969DDF}.Debug|x86.Build.0 = Debug|x86
{8114594F-B6DF-4076-9230-08E878969DDF}.Release|x86.ActiveCfg = Release|x86
{8114594F-B6DF-4076-9230-08E878969DDF}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E8ACDB8C-DDF6-485B-92BE-A2674F893B79}
EndGlobalSection
EndGlobal