Add game state functions for Zone/Subzone, Group status (Party/Raid), Loot Mode #38
Labels
enhancement
New feature or request
pending release
Available on a development branch
rule function
Additions or changes to included rule functions
Milestone
What will your feature request solve?
There is currently no easy way to control Category matching based on game state. Use cases include:
Describe the solution you'd like
Add new game state rule functions such as:
Zone()
/Subzone()
PlayerInGroup()
for party/raidLootMode()
along with a way to determine if you’re the master looterDescribe alternatives you've considered
Setting up multiple profiles and swapping them manually is pretty much the only way to accomplish this today.
Additional context
This was originally a request by @melbaa for conditional Group hiding. That would have been significantly more work to implement, so this more expedient approach is being proposed instead.
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