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.struct Player = iwram(-1) // all layers // ... .end
Something like iwram(v) where v is a 32-bit number that says whether the struct should be allocated to that layer.
iwram(v)
v
So that means there are 32 layers to work with. iwram(-1) means all layers due to all bits being on.
iwram(-1)
This complicates the allocation algorithm and could leave gaps, depending on the layering.
Maybe the syntax should be nicer though, like ranges:
.struct Player = iwram(0-4, 8, 10) // ... .end
Though would still limit it 0-31, and default to all if no range provided.
The text was updated successfully, but these errors were encountered:
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Something like
iwram(v)
wherev
is a 32-bit number that says whether the struct should be allocated to that layer.So that means there are 32 layers to work with.
iwram(-1)
means all layers due to all bits being on.This complicates the allocation algorithm and could leave gaps, depending on the layering.
Maybe the syntax should be nicer though, like ranges:
Though would still limit it 0-31, and default to all if no range provided.
The text was updated successfully, but these errors were encountered: