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Hello, for some reason for me v2.0.5 still only import 1 mesh. I did change the source code and now it works. but I'm wondering if it's save to do that.
I've modified from this;
if characterArmature != None or characterArmature.type in ["ARMATURE"]:
bpy.data.objects[characterArmature.name][armature_key] = armature_key
if len(characterArmature.children) > 0:
for mesh in characterArmature.children:
bpy.data.objects[mesh.name][armature_key] = armature_key
into this;
if characterArmature != None or characterArmature.type in ["ARMATURE"]:
for mesh in characterArmature.children:
bpy.data.objects[mesh.name][armature_key] = armature_key
Will someone tell me if this is fine and won't cause any problem? I'm new to programming and was changing the code just to make that one feature work.
p/s sorry if I shouldn't be posting here, never use this website before.
The text was updated successfully, but these errors were encountered:
Hello, for some reason for me v2.0.5 still only import 1 mesh. I did change the source code and now it works. but I'm wondering if it's save to do that.
I've modified from this;
into this;
Will someone tell me if this is fine and won't cause any problem? I'm new to programming and was changing the code just to make that one feature work.
p/s sorry if I shouldn't be posting here, never use this website before.
The text was updated successfully, but these errors were encountered: