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Whirvis Ardenaur edited this page Jun 24, 2023 · 2 revisions

🔖 Summary

Ketill is an API for dynamic device I/O. Derived from code for the Ardenus Engine, its original goal was to facilitate game development. However, it has since evolved to support a wide range of applications. Ketill's primary objective is to provide a framework for defining I/O devices (e.g., keyboards, mice, gamepads, etc.) while keeping their implementation details separate.

🚀 Getting Started

This section is a work in progress.

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