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midi.js

A modern JavaScript port of MIDI.js.

Forked from SuneBear/midi.js, which modernized the original library mudcube/midi.js in 2016. Thanks to the original contributors of both repos, especially mudcube!

Goals

This is an opinionated, modern port of midi.js that intends to:

API Deviations from mudcube/midi.js and SuneBear/midi.js

  1. MIDI.Player.addListener(function (data) => {}) now supports listening to MIDI controller events (e.g. sustain)
  2. MIDI.Player.addListener and MIDI.Player.removeListener now supports adding multiple listeners and removing a specific listener (instead of just replacing the same one). Types are below:

MIDI.Player types

type MIDIEvent = {|
  channel: ?number,
  note: ?number,
  now: number,
  end: number,
  message: number,
  velocity: ?number,
|};

type Player = {
  // Now returns the listener you provided and will not replace the existing listener
  addListener: (
    (midiEvent: MIDIEvent) => void
  ) => (midiEvent: MIDIEvent) => void,

  // Now removes the listener you specify instead of removing the (only) existing listener
  // If no listener is provided, removes all listeners.
  // Returns whether or not a listener was removed
  removeListener: (listener: ?(midiEvent: MIDIEvent) => void) => boolean,
  ...
};

Examples

Installation

npm install https://github.com/wustep/midi.js
yarn add https://github.com/wustep/midi.js

Usage

import MIDI from 'midi.js';

Usage & API

loader.js - Decides which framework is best to use

// interface to download soundfont, then execute callback
MIDI.loadPlugin(onsuccess);
// simple example to get started
MIDI.loadPlugin({
  instrument: 'acoustic_grand_piano', // or the instrument code 1 (aka the default)
  instruments: ['acoustic_grand_piano', 'acoustic_guitar_nylon'], // or multiple instruments
  onsuccess: function () {},
});

plugins/webaudio.js - Controls MIDI output

MIDI.noteOn(channel, note, velocity, delay);
MIDI.noteOff(channel, note, delay);
MIDI.chordOn(channel, [note, note, note], velocity, delay);
MIDI.chordOff(channel, [note, note, note], delay);
MIDI.keyToNote = object; // A0 => 21
MIDI.noteToKey = object; // 21 => A0

player.js - Plays MIDI stream

MIDI.Player.currentTime = integer; // time we are at now within the song.
MIDI.Player.endTime = integer; // time when song ends.
MIDI.Player.playing = boolean; // are we playing? yes or no.
MIDI.Player.loadFile(file, onsuccess); // load .MIDI from base64 or binary XML request.
MIDI.Player.start(); // start the MIDI track (you can put this in the loadFile callback)
MIDI.Player.resume(); // resume the MIDI track from pause.
MIDI.Player.pause(); // pause the MIDI track.
MIDI.Player.stop(); // stops all audio being played, and resets currentTime to 0.

Listener for when notes are played

const listener = MIDI.Player.addListener(function (data) {
  // set it to your own function!
  const now = data.now; // where we are now
  const end = data.end; // time when song ends
  const channel = data.channel; // channel note is playing on
  const message = data.message; // 128 is noteOff, 144 is noteOn
  const note = data.note; // the note
  const velocity = data.velocity; // the velocity of the note
  // then do whatever you want with the information!
});
MIDI.Player.removeListener(listener);

Smooth animation interpolating between onMidiEvent calls

MIDI.Player.clearAnimation(); // clears current animation.
MIDI.Player.setAnimation(function (data) {
  const now = data.now; // where we are now
  const end = data.end; // time when song ends
  const events = data.events; // all the notes currently being processed
  // then do what you want with the information!
});

Refer to https://github.com/mudcube/MIDI.js#api for more details.

License

MIT

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