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LogWriter.cs
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using System.Collections.Generic;
using System.IO;
namespace WtLogging
{
public static class LogWriter
{
private static FileStream fs;
private static BinaryWriter writer;
public static int NumEntries { get; private set; } = 0;
public static long FileSize
{
get
{
return fs.Position;
}
}
public static void StartNewLog(string filename)
{
fs = new FileStream(filename, FileMode.Create);
writer = new BinaryWriter(fs);
NumEntries = 0;
}
public static void WriteHeader(string craftName, ref List<string> IdToName)
{
writer.Write(LoggingProperties.LogProtocolVersion);
writer.Write(craftName);
writer.Write(IdToName.Count);
foreach (var item in IdToName)
{
writer.Write(item);
}
}
public static void AddRecord(ref Dictionary<byte, float> record)
{
writer.Write(record.Count);
foreach (var item in record)
{
writer.Write(item.Key);
writer.Write(item.Value);
}
_ = fs.FlushAsync();
NumEntries++;
}
public static void FinalizeLog()
{
if (writer != null)
{
writer.Dispose();
writer = null;
}
if (fs != null)
{
fs.Dispose();
fs = null;
}
}
}
}